Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:38!

MP5
This item requires rank 1 in order to be used.

86
10
27
offense
defense
stealth
(+86)
(+10)
(+27)
1--off: 86
def: 10
stl: 27
$1,00000:00:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:379

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:01:372

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:37!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:03:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:371

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:372

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:371

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:371
1--Materials
$800,00000:03:371
1--Materials
$350,00000:03:37!

Clown mask
This item requires rank 10 in order to be used.

744
556
6,429
offense
defense
stealth
(+744)
(+556)
(+6,429)
10--off: 744
def: 556
stl: 6,429
$160,00000:04:575

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:381

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:38
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:371

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:378
1--Materials
$160,00000:07:37- 1--
Materials
$120,00000:07:37 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:07:37!

Military body armor
This item requires rank 13 in order to be used.

1,330
11,624
4,381
offense
defense
stealth
(+1,330)
(+11,624)
(+4,381)
13--off: 1,330
def: 11,624
stl: 4,381
$340,00000:07:47!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:07:58
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:378
1--Materials
$160,00000:08:372
1--Materials
$250,00000:08:372
1--Materials
$250,00000:09:371
1--Materials
$50,00000:09:37!

Flashlight
This item requires rank 8 in order to be used.

1,496
1,790
2,232
offense
defense
stealth
(+1,496)
(+1,790)
(+2,232)
8--off: 1,496
def: 1,790
stl: 2,232
$120,00000:09:58!

Prototype b-kit 1.0
This item requires rank 15 in order to be used.

2,151
17,222
4,285
offense
defense
stealth
(+2,151)
(+17,222)
(+4,285)
15--off: 2,151
def: 17,222
stl: 4,285
$480,00000:10:27!

Armor piercing bullets
This item requires rank 12 in order to be used.

3,060
6,605
7,216
offense
defense
stealth
(+3,060)
(+6,605)
(+7,216)
12--off: 3,060
def: 6,605
stl: 7,216
$340,00000:10:47!

Simple M.T.V
This item requires rank 14 in order to be used.

2,328
14,162
4,541
offense
defense
stealth
(+2,328)
(+14,162)
(+4,541)
14--off: 2,328
def: 14,162
stl: 4,541
$420,00000:11:272

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:11:377

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:11:372
1--Materials
$100,00000:11:37!

Gang suit
This item requires rank 9 in order to be used.

513
504
4,476
offense
defense
stealth
(+513)
(+504)
(+4,476)
9--off: 513
def: 504
stl: 4,476
$100,00000:11:578

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:13:37- 1--
Materials
$40,00000:13:37 5
1--Materials
$100,00000:13:37!

Armor piercing bullets
This item requires rank 2 in order to be used.

99
92
117
offense
defense
stealth
(+99)
(+92)
(+117)
2--off: 99
def: 92
stl: 117
$1,00000:14:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:37!

Clown mask
This item requires rank 12 in order to be used.

1,651
1,246
8,309
offense
defense
stealth
(+1,651)
(+1,246)
(+8,309)
12--off: 1,651
def: 1,246
stl: 8,309
$220,00000:16:27!

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:16:48!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:17:57!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:19:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:21:37!

Army sweater
This item requires rank 4 in order to be used.

113
82
769
offense
defense
stealth
(+113)
(+82)
(+769)
4--off: 113
def: 82
stl: 769
$20,00000:23:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:23:37!

Simple M.T.V
This item requires rank 11 in order to be used.

926
9,160
3,390
offense
defense
stealth
(+926)
(+9,160)
(+3,390)
11--off: 926
def: 9,160
stl: 3,390
$260,00000:24:27















