Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:462

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:47- 1--
Materials
$350,00000:01:47 !

Pulse rifle
This item requires rank 14 in order to be used.

12,631
1,331
3,472
offense
defense
stealth
(+12,631)
(+1,331)
(+3,472)
14--off: 12,631
def: 1,331
stl: 3,472
$340,00000:02:367

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:02:46- 1--
Materials
$770,00000:02:46 - 1--
Materials
$250,00000:02:46 !

Gang suit
This item requires rank 14 in order to be used.

997
1,691
16,053
offense
defense
stealth
(+997)
(+1,691)
(+16,053)
14--off: 997
def: 1,691
stl: 16,053
$380,00000:03:36!

Pulse rifle
This item requires rank 11 in order to be used.

8,771
699
2,005
offense
defense
stealth
(+8,771)
(+699)
(+2,005)
11--off: 8,771
def: 699
stl: 2,005
$220,00000:03:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:46
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:461
1--Materials
$20,00000:04:472
1--Materials
$40,00000:04:471

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:47!

Flex Armor Proto
This item requires rank 14 in order to be used.

1,017
11,543
4,054
offense
defense
stealth
(+1,017)
(+11,543)
(+4,054)
14--off: 1,017
def: 11,543
stl: 4,054
$340,00000:06:371

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:06:46- 1--
Materials
$375,00000:06:46 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:07:46!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:08:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:46
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:464

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:46!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:09:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:464

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:46!

Police vest
This item requires rank 15 in order to be used.

3,028
19,372
6,276
offense
defense
stealth
(+3,028)
(+19,372)
(+6,276)
15--off: 3,028
def: 19,372
stl: 6,276
$580,00000:09:56!

Clown mask
This item requires rank 10 in order to be used.

1,151
1,304
6,384
offense
defense
stealth
(+1,151)
(+1,304)
(+6,384)
10--off: 1,151
def: 1,304
stl: 6,384
$180,00000:11:06!

Simple M.T.V
This item requires rank 15 in order to be used.

3,301
19,696
3,811
offense
defense
stealth
(+3,301)
(+19,696)
(+3,811)
15--off: 3,301
def: 19,696
stl: 3,811
$540,00000:11:36!

Explosive rounds
This item requires rank 11 in order to be used.

4,255
4,297
4,676
offense
defense
stealth
(+4,255)
(+4,297)
(+4,676)
11--off: 4,255
def: 4,297
stl: 4,676
$260,00000:11:372

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:461
1--Materials
$350,00000:11:46!

Binoculars
This item requires rank 11 in order to be used.

5,074
2,794
3,133
offense
defense
stealth
(+5,074)
(+2,794)
(+3,133)
11--off: 5,074
def: 2,794
stl: 3,133
$220,00000:13:361

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:462
1--Materials
$250,00000:13:46
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:46!

Proso armor
This item requires rank 16 in order to be used.

2,637
17,889
3,827
offense
defense
stealth
(+2,637)
(+17,889)
(+3,827)
16--off: 2,637
def: 17,889
stl: 3,827
$480,00000:14:06- 1--
Materials
$50,00000:14:46 8

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:14:46- 1--
Materials
$20,00000:14:46 !

Revolver
This item requires rank 16 in order to be used.

19,005
3,738
5,449
offense
defense
stealth
(+19,005)
(+3,738)
(+5,449)
16--off: 19,005
def: 3,738
stl: 5,449
$560,00000:15:06!

MP5
This item requires rank 9 in order to be used.

5,536
893
1,184
offense
defense
stealth
(+5,536)
(+893)
(+1,184)
9--off: 5,536
def: 893
stl: 1,184
$160,00000:16:06!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:16:36!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:16:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:46!

Golden desert eagle
This item requires rank 13 in order to be used.

10,203
999
4,951
offense
defense
stealth
(+10,203)
(+999)
(+4,951)
13--off: 10,203
def: 999
stl: 4,951
$320,00000:18:36!

Improved crosshairs
This item requires rank 11 in order to be used.

4,094
3,834
5,193
offense
defense
stealth
(+4,094)
(+3,834)
(+5,193)
11--off: 4,094
def: 3,834
stl: 5,193
$260,00000:19:36!

Zombie mask
This item requires rank 14 in order to be used.

1,483
2,335
19,184
offense
defense
stealth
(+1,483)
(+2,335)
(+19,184)
14--off: 1,483
def: 2,335
stl: 19,184
$460,00000:19:56!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:20:36!

Golden desert eagle
This item requires rank 15 in order to be used.

24,218
1,684
4,250
offense
defense
stealth
(+24,218)
(+1,684)
(+4,250)
15--off: 24,218
def: 1,684
stl: 4,250
$600,00000:39:36















