Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
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Smartphone
This item requires rank 10 in order to be used.
1,791
3,578
2,394
offense
defense
stealth
(+1,791)
(+3,578)
(+2,394)
10--off: 1,791
def: 3,578
stl: 2,394
$160,00000:00:08!
Pulse rifle
This item requires rank 15 in order to be used.
15,457
2,663
4,326
offense
defense
stealth
(+15,457)
(+2,663)
(+4,326)
15--off: 15,457
def: 2,663
stl: 4,326
$440,00000:00:17!
Revolver
This item requires rank 19 in order to be used.
22,741
4,690
4,842
offense
defense
stealth
(+22,741)
(+4,690)
(+4,842)
19off: 22,741
def: 4,690
stl: 4,842
$640,00000:00:48!
Simple M.T.V
This item requires rank 16 in order to be used.
3,194
17,476
7,542
offense
defense
stealth
(+3,194)
(+17,476)
(+7,542)
16--off: 3,194
def: 17,476
stl: 7,542
$560,00000:01:08Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:01:272
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:02:273
1--Materials
$375,00000:02:272
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:03:271
1--Materials
$350,00000:03:273
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:03:27- 1--
Materials
$350,00000:03:27 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:28Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:28Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:28!
Flashlight
This item requires rank 10 in order to be used.
2,307
2,153
2,943
offense
defense
stealth
(+2,307)
(+2,153)
(+2,943)
10--off: 2,307
def: 2,153
stl: 2,943
$140,00000:03:47!
Shotgun
This item requires rank 17 in order to be used.
20,990
3,455
4,192
offense
defense
stealth
(+20,990)
(+3,455)
(+4,192)
17--off: 20,990
def: 3,455
stl: 4,192
$580,00000:03:47Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:27Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:27!
White suit
This item requires rank 14 in order to be used.
1,851
887
8,299
offense
defense
stealth
(+1,851)
(+887)
(+8,299)
14--off: 1,851
def: 887
stl: 8,299
$220,00000:06:177
1--Materials
$140,00000:06:271
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:06:27- 1--
Materials
$150,00000:06:27 !
Military body armor
This item requires rank 10 in order to be used.
676
4,161
1,816
offense
defense
stealth
(+676)
(+4,161)
(+1,816)
10--off: 676
def: 4,161
stl: 1,816
$140,00000:06:47!
Gang suit
This item requires rank 20 in order to be used.
4,324
4,561
28,394
offense
defense
stealth
(+4,324)
(+4,561)
(+28,394)
20--off: 4,324
def: 4,561
stl: 28,394
$814,00000:06:48Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:27- 1--
Materials
$125,00000:08:28 !
White suit
This item requires rank 12 in order to be used.
1,255
1,094
7,697
offense
defense
stealth
(+1,255)
(+1,094)
(+7,697)
12--off: 1,255
def: 1,094
stl: 7,697
$200,00000:09:172
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:09:27!
Revolver
This item requires rank 15 in order to be used.
14,118
2,449
3,741
offense
defense
stealth
(+14,118)
(+2,449)
(+3,741)
15--off: 14,118
def: 2,449
stl: 3,741
$400,00000:09:38!
Army sweater
This item requires rank 18 in order to be used.
1,582
4,096
21,698
offense
defense
stealth
(+1,582)
(+4,096)
(+21,698)
18off: 1,582
def: 4,096
stl: 21,698
$540,00000:09:47!
Armor piercing bullets
This item requires rank 5 in order to be used.
373
345
391
offense
defense
stealth
(+373)
(+345)
(+391)
5--off: 373
def: 345
stl: 391
$20,00000:10:18Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:11:271
1--Materials
$50,00000:11:285
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:11:28- 1--
Materials
$50,00000:12:27 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:12:27!
Revolver
This item requires rank 15 in order to be used.
13,169
1,134
3,299
offense
defense
stealth
(+13,169)
(+1,134)
(+3,299)
15--off: 13,169
def: 1,134
stl: 3,299
$360,00000:14:17Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:275
1--Materials
$100,00000:14:281
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:14:281
1--Materials
$125,00000:14:28!
Full ballistic vest
This item requires rank 4 in order to be used.
99
466
166
offense
defense
stealth
(+99)
(+466)
(+166)
4--off: 99
def: 466
stl: 166
$20,00000:18:18!
Golden desert eagle
This item requires rank 12 in order to be used.
8,543
1,335
1,595
offense
defense
stealth
(+8,543)
(+1,335)
(+1,595)
12--off: 8,543
def: 1,335
stl: 1,595
$220,00000:18:18Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:18:27!
Explosive rounds
This item requires rank 1 in order to be used.
44
38
34
offense
defense
stealth
(+44)
(+38)
(+34)
1--off: 44
def: 38
stl: 34
$1,00000:21:17!
Cowprint suit
This item requires rank 9 in order to be used.
442
651
3,790
offense
defense
stealth
(+442)
(+651)
(+3,790)
9--off: 442
def: 651
stl: 3,790
$100,00000:21:47!
Tommy gun
This item requires rank 11 in order to be used.
6,005
759
2,643
offense
defense
stealth
(+6,005)
(+759)
(+2,643)
11--off: 6,005
def: 759
stl: 2,643
$180,00000:22:17Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:27:27!
Business suit
This item requires rank 15 in order to be used.
1,976
1,624
15,602
offense
defense
stealth
(+1,976)
(+1,624)
(+15,602)
15--off: 1,976
def: 1,624
stl: 15,602
$380,00000:29:18!
Prototype b-kit 1.0
This item requires rank 16 in order to be used.
2,253
16,433
7,183
offense
defense
stealth
(+2,253)
(+16,433)
(+7,183)
16--off: 2,253
def: 16,433
stl: 7,183
$520,00000:30:08!
Loaba suite v2
This item requires rank 16 in order to be used.
1,309
17,723
7,692
offense
defense
stealth
(+1,309)
(+17,723)
(+7,692)
16--off: 1,309
def: 17,723
stl: 7,692
$540,00000:36:48