Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$150,00000:01:11 4
1--Materials
$80,00000:01:11!

Loaba suite v2
This item requires rank 3 in order to be used.

90
439
124
offense
defense
stealth
(+90)
(+439)
(+124)
3--off: 90
def: 439
stl: 124
$20,00000:02:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:11- 1--
Materials
$770,00000:02:11 - 1--
Materials
$180,00000:02:11 !

Police vest
This item requires rank 17 in order to be used.

3,410
29,192
6,078
offense
defense
stealth
(+3,410)
(+29,192)
(+6,078)
17--off: 3,410
def: 29,192
stl: 6,078
$780,00000:02:31!

Full ballistic vest
This item requires rank 12 in order to be used.

2,059
11,490
4,397
offense
defense
stealth
(+2,059)
(+11,490)
(+4,397)
12--off: 2,059
def: 11,490
stl: 4,397
$360,00000:03:01!

Police vest
This item requires rank 23 in order to be used.

11,902
67,806
18,652
offense
defense
stealth
(+11,902)
(+67,806)
(+18,652)
23--off: 11,902
def: 67,806
stl: 18,652
$1,960,00000:03:211

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:11!

Radar
This item requires rank 17 in order to be used.

15,941
15,454
12,696
offense
defense
stealth
(+15,941)
(+15,454)
(+12,696)
17--off: 15,941
def: 15,454
stl: 12,696
$880,00000:04:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:11!

Military body armor
This item requires rank 5 in order to be used.

94
1,287
401
offense
defense
stealth
(+94)
(+1,287)
(+401)
5--off: 94
def: 1,287
stl: 401
$40,00000:06:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:12!

Opera mask
This item requires rank 14 in order to be used.

2,638
1,262
15,666
offense
defense
stealth
(+2,638)
(+1,262)
(+15,666)
14--off: 2,638
def: 1,262
stl: 15,666
$400,00000:07:011
1--Materials
$20,00000:07:11!

Loaba suite v2
This item requires rank 15 in order to be used.

2,257
20,760
7,007
offense
defense
stealth
(+2,257)
(+20,760)
(+7,007)
15--off: 2,257
def: 20,760
stl: 7,007
$600,00000:08:02!

Pirate mask
This item requires rank 14 in order to be used.

1,164
1,022
17,027
offense
defense
stealth
(+1,164)
(+1,022)
(+17,027)
14--off: 1,164
def: 1,022
stl: 17,027
$380,00000:09:0118
1--Materials
$360,00000:09:112

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:11- 1--
Materials
$120,00000:09:11 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:12!

Simple M.T.V
This item requires rank 4 in order to be used.

106
773
261
offense
defense
stealth
(+106)
(+773)
(+261)
4--off: 106
def: 773
stl: 261
$20,00000:10:022
1--Materials
$40,00000:10:11!

Ballistic vest
This item requires rank 11 in order to be used.

602
9,229
4,066
offense
defense
stealth
(+602)
(+9,229)
(+4,066)
11--off: 602
def: 9,229
stl: 4,066
$280,00000:12:01!

GPS
This item requires rank 22 in order to be used.

28,651
32,431
28,129
offense
defense
stealth
(+28,651)
(+32,431)
(+28,129)
22--off: 28,651
def: 32,431
stl: 28,129
$1,780,00000:12:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:13:12!

Orange aviators
This item requires rank 10 in order to be used.

1,410
1,653
8,867
offense
defense
stealth
(+1,410)
(+1,653)
(+8,867)
10--off: 1,410
def: 1,653
stl: 8,867
$240,00000:13:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:114
1--Materials
$80,00000:14:12!

MP5
This item requires rank 17 in order to be used.

27,673
1,890
6,268
offense
defense
stealth
(+27,673)
(+1,890)
(+6,268)
17--off: 27,673
def: 1,890
stl: 6,268
$720,00000:14:31!

Police vest
This item requires rank 18 in order to be used.

3,878
25,881
12,389
offense
defense
stealth
(+3,878)
(+25,881)
(+12,389)
18--off: 3,878
def: 25,881
stl: 12,389
$840,00000:15:31!

Armor piercing bullets
This item requires rank 12 in order to be used.

6,751
6,436
4,987
offense
defense
stealth
(+6,751)
(+6,436)
(+4,987)
12--off: 6,751
def: 6,436
stl: 4,987
$360,00000:16:02!

AK-47
This item requires rank 11 in order to be used.

10,131
1,897
4,387
offense
defense
stealth
(+10,131)
(+1,897)
(+4,387)
11--off: 10,131
def: 1,897
stl: 4,387
$320,00000:17:01!

Shotgun
This item requires rank 14 in order to be used.

15,707
1,780
3,822
offense
defense
stealth
(+15,707)
(+1,780)
(+3,822)
14--off: 15,707
def: 1,780
stl: 3,822
$420,00000:19:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:12!

Shotgun
This item requires rank 16 in order to be used.

27,425
3,663
9,125
offense
defense
stealth
(+27,425)
(+3,663)
(+9,125)
16--off: 27,425
def: 3,663
stl: 9,125
$800,00000:21:32!

MP5
This item requires rank 17 in order to be used.

26,232
5,030
13,324
offense
defense
stealth
(+26,232)
(+5,030)
(+13,324)
17--off: 26,232
def: 5,030
stl: 13,324
$900,00000:21:32!

Shotgun
This item requires rank 17 in order to be used.

33,811
2,458
8,542
offense
defense
stealth
(+33,811)
(+2,458)
(+8,542)
17--off: 33,811
def: 2,458
stl: 8,542
$900,00000:22:31!

Army sweater
This item requires rank 11 in order to be used.

1,130
1,169
11,138
offense
defense
stealth
(+1,130)
(+1,169)
(+11,138)
11--off: 1,130
def: 1,169
stl: 11,138
$260,00000:25:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:11!

Army sweater
This item requires rank 13 in order to be used.

2,746
3,181
13,508
offense
defense
stealth
(+2,746)
(+3,181)
(+13,508)
13--off: 2,746
def: 3,181
stl: 13,508
$380,00000:25:21















