Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:365

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:374
1--Materials
$200,00000:00:37- 1--
Materials
$800,00000:01:36 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:01:36- 1--
Materials
$50,00000:01:36 !

AK-47
This item requires rank 14 in order to be used.

11,833
931
5,546
offense
defense
stealth
(+11,833)
(+931)
(+5,546)
14--off: 11,833
def: 931
stl: 5,546
$360,00000:04:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:36!

Shotgun
This item requires rank 12 in order to be used.

9,014
1,224
2,393
offense
defense
stealth
(+9,014)
(+1,224)
(+2,393)
12--off: 9,014
def: 1,224
stl: 2,393
$260,00000:05:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:361

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:362

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:37!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:06:26
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:364
1--Materials
$80,00000:06:37- 1--
Materials
$250,00000:06:37 1
1--Materials
$50,00000:06:37- 1--
off: 72
def: 5
stl: 28
$1,00000:07:26 - 1--
Materials
$50,00000:08:36 - 1--
Materials
$125,00000:08:36 !

Proso armor
This item requires rank 8 in order to be used.

314
3,644
1,632
offense
defense
stealth
(+314)
(+3,644)
(+1,632)
8--off: 314
def: 3,644
stl: 1,632
$120,00000:08:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:362
1--Materials
$100,00000:09:368

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:09:36- 1--
Materials
$300,00000:09:36 1
1--Materials
$50,00000:10:36- 1--
Materials
$100,00000:10:36 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:36!

Pulse rifle
This item requires rank 11 in order to be used.

7,602
1,346
3,550
offense
defense
stealth
(+7,602)
(+1,346)
(+3,550)
11--off: 7,602
def: 1,346
stl: 3,550
$240,00000:11:2629
1--Materials
$580,00000:11:361
1--Materials
$50,00000:11:364

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:11:36!

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:11:46!

Simple M.T.V
This item requires rank 15 in order to be used.

1,026
17,774
5,202
offense
defense
stealth
(+1,026)
(+17,774)
(+5,202)
15--off: 1,026
def: 17,774
stl: 5,202
$480,00000:13:26!

Loaba suite v2
This item requires rank 11 in order to be used.

583
7,485
2,340
offense
defense
stealth
(+583)
(+7,485)
(+2,340)
11--off: 583
def: 7,485
stl: 2,340
$200,00000:13:26!

Bayonet
This item requires rank 10 in order to be used.

3,816
3,767
4,224
offense
defense
stealth
(+3,816)
(+3,767)
(+4,224)
10--off: 3,816
def: 3,767
stl: 4,224
$240,00000:14:16- 1--
Materials
$125,00000:14:36 !

Ballistic vest
This item requires rank 15 in order to be used.

1,517
17,436
3,618
offense
defense
stealth
(+1,517)
(+17,436)
(+3,618)
15--off: 1,517
def: 17,436
stl: 3,618
$460,00000:15:26!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:16:26!

Military body armor
This item requires rank 11 in order to be used.

1,452
8,517
3,264
offense
defense
stealth
(+1,452)
(+8,517)
(+3,264)
11--off: 1,452
def: 8,517
stl: 3,264
$260,00000:16:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:16:36!

Army sweater
This item requires rank 13 in order to be used.

1,960
1,547
9,435
offense
defense
stealth
(+1,960)
(+1,547)
(+9,435)
13--off: 1,960
def: 1,547
stl: 9,435
$260,00000:19:26!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:19:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:21:37!

Revolver
This item requires rank 14 in order to be used.

12,264
2,559
5,487
offense
defense
stealth
(+12,264)
(+2,559)
(+5,487)
14--off: 12,264
def: 2,559
stl: 5,487
$400,00000:24:26!

Clown mask
This item requires rank 1 in order to be used.

15
6
96
offense
defense
stealth
(+15)
(+6)
(+96)
1--off: 15
def: 6
stl: 96
$1,00000:26:46!

Improved crosshairs
This item requires rank 16 in order to be used.

12,714
14,522
15,213
offense
defense
stealth
(+12,714)
(+14,522)
(+15,213)
16--off: 12,714
def: 14,522
stl: 15,213
$840,00000:34:16!

Orange aviators
This item requires rank 15 in order to be used.

2,558
2,524
19,558
offense
defense
stealth
(+2,558)
(+2,524)
(+19,558)
15--off: 2,558
def: 2,524
stl: 19,558
$500,00000:37:46















