Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:00:592
1--Materials
$100,00000:00:59!
Shotgun
This item requires rank 6 in order to be used.
1,287
216
379
offense
defense
stealth
(+1,287)
(+216)
(+379)
6--off: 1,287
def: 216
stl: 379
$40,00000:01:18!
Tigerprint suit
This item requires rank 15 in order to be used.
938
1,925
11,295
offense
defense
stealth
(+938)
(+1,925)
(+11,295)
15--off: 938
def: 1,925
stl: 11,295
$280,00000:01:488
1--Materials
$160,00000:01:581
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:01:581
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:01:58Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:581
1--Materials
$20,00000:02:581
1--Materials
$50,00000:02:58!
MP5
This item requires rank 12 in order to be used.
7,196
1,847
3,691
offense
defense
stealth
(+7,196)
(+1,847)
(+3,691)
12--off: 7,196
def: 1,847
stl: 3,691
$260,00000:03:09!
Tactical vest
This item requires rank 9 in order to be used.
760
4,451
1,603
offense
defense
stealth
(+760)
(+4,451)
(+1,603)
9--off: 760
def: 4,451
stl: 1,603
$140,00000:03:18- 1--
Materials
$40,00000:03:58 1
1--Materials
$20,00000:03:581
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:03:58!
Improved crosshairs
This item requires rank 19 in order to be used.
17,046
8,294
16,327
offense
defense
stealth
(+17,046)
(+8,294)
(+16,327)
19--off: 17,046
def: 8,294
stl: 16,327
$840,00000:04:18!
Army sweater
This item requires rank 11 in order to be used.
659
1,201
6,958
offense
defense
stealth
(+659)
(+1,201)
(+6,958)
11--off: 659
def: 1,201
stl: 6,958
$180,00000:04:48Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:58Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:58!
Pulse rifle
This item requires rank 7 in order to be used.
2,105
205
615
offense
defense
stealth
(+2,105)
(+205)
(+615)
7--off: 2,105
def: 205
stl: 615
$60,00000:05:19!
AK-47
This item requires rank 15 in order to be used.
11,636
1,869
5,474
offense
defense
stealth
(+11,636)
(+1,869)
(+5,474)
15--off: 11,636
def: 1,869
stl: 5,474
$380,00000:06:48Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:58!
Pulse rifle
This item requires rank 11 in order to be used.
5,917
1,077
1,444
offense
defense
stealth
(+5,917)
(+1,077)
(+1,444)
11--off: 5,917
def: 1,077
stl: 1,444
$160,00000:07:48!
Bayonet
This item requires rank 14 in order to be used.
5,095
6,917
6,660
offense
defense
stealth
(+5,095)
(+6,917)
(+6,660)
14--off: 5,095
def: 6,917
stl: 6,660
$380,00000:07:49!
Flex Armor Proto
This item requires rank 11 in order to be used.
1,185
5,827
1,976
offense
defense
stealth
(+1,185)
(+5,827)
(+1,976)
11--off: 1,185
def: 5,827
stl: 1,976
$180,00000:07:49- 1--
Materials
$20,00000:07:58 1
1--Materials
$350,00000:07:581
1--Materials
$50,00000:07:58Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:08:59Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:59!
Ballistic vest
This item requires rank 1 in order to be used.
8
64
26
offense
defense
stealth
(+8)
(+64)
(+26)
1--off: 8
def: 64
stl: 26
$1,00000:11:482
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:11:581
1--Materials
$125,00000:11:582
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:11:581
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:11:58!
Military body armor
This item requires rank 7 in order to be used.
374
1,958
770
offense
defense
stealth
(+374)
(+1,958)
(+770)
7--off: 374
def: 1,958
stl: 770
$60,00000:12:18!
Revolver
This item requires rank 3 in order to be used.
262
29
84
offense
defense
stealth
(+262)
(+29)
(+84)
3--off: 262
def: 29
stl: 84
$1,00000:12:49Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:58!
Gang suit
This item requires rank 11 in order to be used.
1,074
974
5,935
offense
defense
stealth
(+1,074)
(+974)
(+5,935)
11--off: 1,074
def: 974
stl: 5,935
$160,00000:13:482
1--Materials
$40,00000:13:593
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:13:59!
Flex Armor Proto
This item requires rank 10 in order to be used.
518
4,528
1,296
offense
defense
stealth
(+518)
(+4,528)
(+1,296)
10--off: 518
def: 4,528
stl: 1,296
$120,00000:14:183
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,050,00000:14:583
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:14:58!
Tigerprint suit
This item requires rank 9 in order to be used.
382
762
4,168
offense
defense
stealth
(+382)
(+762)
(+4,168)
9--off: 382
def: 762
stl: 4,168
$100,00000:15:19!
Military body armor
This item requires rank 10 in order to be used.
871
6,185
2,097
offense
defense
stealth
(+871)
(+6,185)
(+2,097)
10--off: 871
def: 6,185
stl: 2,097
$180,00000:19:38!
Military body armor
This item requires rank 14 in order to be used.
692
11,172
2,268
offense
defense
stealth
(+692)
(+11,172)
(+2,268)
14--off: 692
def: 11,172
stl: 2,268
$280,00000:19:48!
Dragonskin armor
This item requires rank 13 in order to be used.
670
9,776
1,933
offense
defense
stealth
(+670)
(+9,776)
(+1,933)
13--off: 670
def: 9,776
stl: 1,933
$240,00000:19:48!
Full ballistic vest
This item requires rank 15 in order to be used.
1,613
12,681
5,391
offense
defense
stealth
(+1,613)
(+12,681)
(+5,391)
15--off: 1,613
def: 12,681
stl: 5,391
$400,00000:19:48!
White suit
This item requires rank 5 in order to be used.
144
115
925
offense
defense
stealth
(+144)
(+115)
(+925)
5--off: 144
def: 115
stl: 925
$20,00000:20:48!
Pulse rifle
This item requires rank 14 in order to be used.
13,954
1,421
4,068
offense
defense
stealth
(+13,954)
(+1,421)
(+4,068)
14--off: 13,954
def: 1,421
stl: 4,068
$380,00000:22:08!
Javelin
This item requires rank 12 in order to be used.
9,137
1,509
3,717
offense
defense
stealth
(+9,137)
(+1,509)
(+3,717)
12--off: 9,137
def: 1,509
stl: 3,717
$280,00000:23:48!
Revolver
This item requires rank 13 in order to be used.
10,648
1,380
3,609
offense
defense
stealth
(+10,648)
(+1,380)
(+3,609)
13--off: 10,648
def: 1,380
stl: 3,609
$320,00000:24:48!
White suit
This item requires rank 16 in order to be used.
1,688
3,486
17,291
offense
defense
stealth
(+1,688)
(+3,486)
(+17,291)
16--off: 1,688
def: 3,486
stl: 17,291
$440,00000:38:38