Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Shotgun
This item requires rank 11 in order to be used.

8,354
1,704
2,063
offense
defense
stealth
(+8,354)
(+1,704)
(+2,063)
11--off: 8,354
def: 1,704
stl: 2,063
$240,00000:00:18!

MP5
This item requires rank 13 in order to be used.

15,652
1,109
3,544
offense
defense
stealth
(+15,652)
(+1,109)
(+3,544)
13--off: 15,652
def: 1,109
stl: 3,544
$400,00000:00:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Kodak(Untradable)
Armor blueprint
$500,00000:01:27- 1--
Materials
$400,00000:01:27 1
1--Materials
$350,00000:01:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:28!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:02:177
1Materials
$10,780,00000:03:271
1Materials
$125,00000:03:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:28!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:05:18!

Javelin
This item requires rank 14 in order to be used.

14,791
2,275
6,498
offense
defense
stealth
(+14,791)
(+2,275)
(+6,498)
14--off: 14,791
def: 2,275
stl: 6,498
$480,00000:05:186
1Materials
$750,00000:06:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:27
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Random blueprint
$500,00000:06:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:06:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:06:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:06:28!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:07:47!

Orange aviators
This item requires rank 10 in order to be used.

547
1,050
6,588
offense
defense
stealth
(+547)
(+1,050)
(+6,588)
10--off: 547
def: 1,050
stl: 6,588
$160,00000:07:47!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:08:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:08:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:08:28!

Flex Armor Proto
This item requires rank 11 in order to be used.

626
9,017
2,692
offense
defense
stealth
(+626)
(+9,017)
(+2,692)
11--off: 626
def: 9,017
stl: 2,692
$240,00000:09:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:09:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:285

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$625,00000:10:274

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:10:276
1Materials
$750,00000:10:27- 1
Materials
$125,00000:10:27 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:11:2710

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$500,00000:13:277

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$875,00000:13:27- 1
Materials
$625,00000:13:27 !

Prototype b-kit 1.0
This item requires rank 2 in order to be used.

18
148
45
offense
defense
stealth
(+18)
(+148)
(+45)
2--off: 18
def: 148
stl: 45
$1,00000:13:37!

Revolver
This item requires rank 18 in order to be used.

26,184
4,570
6,430
offense
defense
stealth
(+26,184)
(+4,570)
(+6,430)
18off: 26,184
def: 4,570
stl: 6,430
$740,00000:13:471
1Materials
$350,00000:14:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:16:28!

Mini k
This item requires rank 21 in order to be used.

44,121
7,560
17,986
offense
defense
stealth
(+44,121)
(+7,560)
(+17,986)
21off: 44,121
def: 7,560
stl: 17,986
$1,400,00000:19:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:19:28!

Flex Armor Proto
This item requires rank 16 in order to be used.

1,912
20,912
7,999
offense
defense
stealth
(+1,912)
(+20,912)
(+7,999)
16off: 1,912
def: 20,912
stl: 7,999
$620,00000:19:47!

Tommy gun
This item requires rank 18 in order to be used.

23,698
3,212
6,019
offense
defense
stealth
(+23,698)
(+3,212)
(+6,019)
18off: 23,698
def: 3,212
stl: 6,019
$660,00000:19:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:21:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:28:27!

MP5
This item requires rank 15 in order to be used.

23,400
3,039
6,396
offense
defense
stealth
(+23,400)
(+3,039)
(+6,396)
15off: 23,400
def: 3,039
stl: 6,396
$660,00000:31:38!

Mini k
This item requires rank 16 in order to be used.

21,276
3,691
9,093
offense
defense
stealth
(+21,276)
(+3,691)
(+9,093)
16off: 21,276
def: 3,691
stl: 9,093
$680,00000:34:07















