Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:52!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:01:13- 1--
Materials
$150,00000:01:52 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:52!

Riot Shield
This item requires rank 16 in order to be used.

12,107
9,898
12,872
offense
defense
stealth
(+12,107)
(+9,898)
(+12,872)
16--off: 12,107
def: 9,898
stl: 12,872
$700,00000:02:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:521
1--Materials
$800,00000:03:533

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:03:538
1--Materials
$160,00000:04:521
1--Materials
$125,00000:04:52- 1--
Materials
$80,00000:04:52 !

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:05:12!

Armor piercing bullets
This item requires rank 4 in order to be used.

343
463
224
offense
defense
stealth
(+343)
(+463)
(+224)
4--off: 343
def: 463
stl: 224
$20,00000:05:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:521

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:52!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:06:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:52!

Shotgun
This item requires rank 4 in order to be used.

723
72
159
offense
defense
stealth
(+723)
(+72)
(+159)
4--off: 723
def: 72
stl: 159
$20,00000:07:431

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:5216
1--Materials
$5,600,00000:07:525
1--Materials
$100,00000:07:524
1--Materials
$80,00000:07:52!

Simple M.T.V
This item requires rank 15 in order to be used.

3,301
19,696
3,811
offense
defense
stealth
(+3,301)
(+19,696)
(+3,811)
15--off: 3,301
def: 19,696
stl: 3,811
$540,00000:08:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:52!

M4
This item requires rank 13 in order to be used.

14,379
1,945
3,325
offense
defense
stealth
(+14,379)
(+1,945)
(+3,325)
13--off: 14,379
def: 1,945
stl: 3,325
$400,00000:09:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:52!

Tactical vest
This item requires rank 5 in order to be used.

176
961
187
offense
defense
stealth
(+176)
(+961)
(+187)
5--off: 176
def: 961
stl: 187
$20,00000:10:422

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:524

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:10:523
1--Materials
$375,00000:10:52!

Desert eagle
This item requires rank 16 in order to be used.

21,345
1,484
5,010
offense
defense
stealth
(+21,345)
(+1,484)
(+5,010)
16--off: 21,345
def: 1,484
stl: 5,010
$560,00000:11:123

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:11:52- 1--
Materials
$160,00000:11:52 13

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$260,00000:11:52!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:13:133
1--Materials
$150,00000:13:521

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:13:521

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:52!

Radar
This item requires rank 14 in order to be used.

8,906
7,895
5,666
offense
defense
stealth
(+8,906)
(+7,895)
(+5,666)
14--off: 8,906
def: 7,895
stl: 5,666
$440,00000:15:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:16:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:52!

Pulse rifle
This item requires rank 14 in order to be used.

14,799
1,503
7,511
offense
defense
stealth
(+14,799)
(+1,503)
(+7,511)
14--off: 14,799
def: 1,503
stl: 7,511
$480,00000:19:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:52!

GPS
This item requires rank 1 in order to be used.

39
65
57
offense
defense
stealth
(+39)
(+65)
(+57)
1--off: 39
def: 65
stl: 57
$1,00000:23:42!

Desert eagle
This item requires rank 18 in order to be used.

29,823
4,196
6,752
offense
defense
stealth
(+29,823)
(+4,196)
(+6,752)
18--off: 29,823
def: 4,196
stl: 6,752
$820,00000:24:12!

Smartphone
This item requires rank 11 in order to be used.

4,873
4,327
3,471
offense
defense
stealth
(+4,873)
(+4,327)
(+3,471)
11--off: 4,873
def: 4,327
stl: 3,471
$260,00000:24:42















