Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:34- 1--
Materials
$250,00000:00:34 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:34!

Army sweater
This item requires rank 11 in order to be used.

1,454
1,515
10,150
offense
defense
stealth
(+1,454)
(+1,515)
(+10,150)
11--off: 1,454
def: 1,515
stl: 10,150
$260,00000:01:251
1--Materials
$50,00000:01:34!

Ballistic vest
This item requires rank 10 in order to be used.

1,066
8,111
1,822
offense
defense
stealth
(+1,066)
(+8,111)
(+1,822)
10--off: 1,066
def: 8,111
stl: 1,822
$220,00000:01:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:34- 1--
Materials
$125,00000:02:34 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:02:347
1--Materials
$140,00000:02:34!

Simple M.T.V
This item requires rank 16 in order to be used.

1,532
24,809
6,136
offense
defense
stealth
(+1,532)
(+24,809)
(+6,136)
16--off: 1,532
def: 24,809
stl: 6,136
$640,00000:03:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:35!

Proso armor
This item requires rank 14 in order to be used.

2,158
21,408
6,517
offense
defense
stealth
(+2,158)
(+21,408)
(+6,517)
14--off: 2,158
def: 21,408
stl: 6,517
$600,00000:04:441
1--Materials
$800,00000:05:34!

Pulse rifle
This item requires rank 15 in order to be used.

26,168
3,268
7,790
offense
defense
stealth
(+26,168)
(+3,268)
(+7,790)
15--off: 26,168
def: 3,268
stl: 7,790
$740,00000:05:44!

Ballistic vest
This item requires rank 15 in order to be used.

3,477
20,689
6,321
offense
defense
stealth
(+3,477)
(+20,689)
(+6,321)
15--off: 3,477
def: 20,689
stl: 6,321
$600,00000:06:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:34!

Clown mask
This item requires rank 16 in order to be used.

1,980
1,748
23,378
offense
defense
stealth
(+1,980)
(+1,748)
(+23,378)
16--off: 1,980
def: 1,748
stl: 23,378
$540,00000:06:54
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:34- 1--
Materials
$150,00000:07:34 18
1--Materials
$360,00000:07:341
1--Materials
$125,00000:07:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,600,00000:07:342

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:352

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:09:35!

Mini k
This item requires rank 10 in order to be used.

8,799
1,204
1,455
offense
defense
stealth
(+8,799)
(+1,204)
(+1,455)
10--off: 8,799
def: 1,204
stl: 1,455
$220,00000:09:54!

Police vest
This item requires rank 5 in order to be used.

143
1,365
472
offense
defense
stealth
(+143)
(+1,365)
(+472)
5--off: 143
def: 1,365
stl: 472
$40,00000:10:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:34!

Zombie mask
This item requires rank 20 in order to be used.

7,481
3,133
33,822
offense
defense
stealth
(+7,481)
(+3,133)
(+33,822)
20--off: 7,481
def: 3,133
stl: 33,822
$880,00000:10:54!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,579
16,972
4,843
offense
defense
stealth
(+1,579)
(+16,972)
(+4,843)
13--off: 1,579
def: 16,972
stl: 4,843
$460,00000:11:2441
1--Materials
$820,00000:11:343
1--Materials
$375,00000:11:344

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:34!

Revolver
This item requires rank 16 in order to be used.

19,076
5,066
8,072
offense
defense
stealth
(+19,076)
(+5,066)
(+8,072)
16--off: 19,076
def: 5,066
stl: 8,072
$640,00000:11:54!

MP5
This item requires rank 14 in order to be used.

18,243
1,138
5,909
offense
defense
stealth
(+18,243)
(+1,138)
(+5,909)
14--off: 18,243
def: 1,138
stl: 5,909
$500,00000:12:24!

Bayonet
This item requires rank 18 in order to be used.

10,787
18,203
9,428
offense
defense
stealth
(+10,787)
(+18,203)
(+9,428)
18--off: 10,787
def: 18,203
stl: 9,428
$760,00000:12:54!

Dragonskin armor
This item requires rank 16 in order to be used.

1,698
21,586
9,925
offense
defense
stealth
(+1,698)
(+21,586)
(+9,925)
16--off: 1,698
def: 21,586
stl: 9,925
$660,00000:14:14!

Full ballistic vest
This item requires rank 12 in order to be used.

1,320
14,070
3,305
offense
defense
stealth
(+1,320)
(+14,070)
(+3,305)
12--off: 1,320
def: 14,070
stl: 3,305
$380,00000:15:24!

Smartphone
This item requires rank 18 in order to be used.

14,987
12,350
17,601
offense
defense
stealth
(+14,987)
(+12,350)
(+17,601)
18--off: 14,987
def: 12,350
stl: 17,601
$900,00000:16:14!

Prototype b-kit 1.0
This item requires rank 4 in order to be used.

112
716
275
offense
defense
stealth
(+112)
(+716)
(+275)
4--off: 112
def: 716
stl: 275
$20,00000:16:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:34!

Business suit
This item requires rank 16 in order to be used.

2,515
3,873
21,744
offense
defense
stealth
(+2,515)
(+3,873)
(+21,744)
16--off: 2,515
def: 3,873
stl: 21,744
$560,00000:19:55!

Revolver
This item requires rank 12 in order to be used.

13,112
1,224
3,196
offense
defense
stealth
(+13,112)
(+1,224)
(+3,196)
12--off: 13,112
def: 1,224
stl: 3,196
$360,00000:22:24!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

4,139
27,561
10,686
offense
defense
stealth
(+4,139)
(+27,561)
(+10,686)
17--off: 4,139
def: 27,561
stl: 10,686
$840,00000:22:54!

Cowprint suit
This item requires rank 18 in order to be used.

3,452
5,010
34,872
offense
defense
stealth
(+3,452)
(+5,010)
(+34,872)
18--off: 3,452
def: 5,010
stl: 34,872
$860,00000:25:14!

Tactical vest
This item requires rank 13 in order to be used.

2,682
13,302
4,841
offense
defense
stealth
(+2,682)
(+13,302)
(+4,841)
13--off: 2,682
def: 13,302
stl: 4,841
$420,00000:25:44!

Full ballistic vest
This item requires rank 17 in order to be used.

2,680
34,011
12,754
offense
defense
stealth
(+2,680)
(+34,011)
(+12,754)
17--off: 2,680
def: 34,011
stl: 12,754
$980,00000:29:55
















