Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:00:13!

Shuriken
This item requires rank 14 in order to be used.

8,945
6,843
7,614
offense
defense
stealth
(+8,945)
(+6,843)
(+7,614)
14--off: 8,945
def: 6,843
stl: 7,614
$460,00000:00:13!

Dragonskin armor
This item requires rank 11 in order to be used.

1,050
7,327
3,126
offense
defense
stealth
(+1,050)
(+7,327)
(+3,126)
11--off: 1,050
def: 7,327
stl: 3,126
$240,00000:00:146

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,100,00000:00:242

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:241

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:00:241

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:23- 1--
Materials
$60,00000:02:23 - 1--
Materials
$150,00000:02:23 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:23!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,134
10,821
4,864
offense
defense
stealth
(+1,134)
(+10,821)
(+4,864)
13--off: 1,134
def: 10,821
stl: 4,864
$340,00000:03:13!

Ballistic vest
This item requires rank 11 in order to be used.

1,011
7,450
1,939
offense
defense
stealth
(+1,011)
(+7,450)
(+1,939)
11--off: 1,011
def: 7,450
stl: 1,939
$200,00000:03:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:234

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:04:2311

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$220,00000:04:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:233

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:05:231
1--Materials
$50,00000:05:231
1--Materials
$50,00000:05:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:24- 1--
Materials
$20,00000:08:23 - 1--
Materials
$80,00000:08:23 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:242
1--Materials
$250,00000:09:242

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:24!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:10:143

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:10:232

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:232

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:10:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:24- 1--
Materials
$125,00000:11:24 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:11:24!

Tactical vest
This item requires rank 11 in order to be used.

911
8,030
1,757
offense
defense
stealth
(+911)
(+8,030)
(+1,757)
11--off: 911
def: 8,030
stl: 1,757
$220,00000:13:132
1--Materials
$250,00000:13:238
1--Materials
$160,00000:13:233
1--Materials
$375,00000:13:23- 1--
Materials
$700,00000:13:23 !

Gang suit
This item requires rank 9 in order to be used.

513
504
4,476
offense
defense
stealth
(+513)
(+504)
(+4,476)
9--off: 513
def: 504
stl: 4,476
$100,00000:13:44!

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:14:142

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:24!

Pulse rifle
This item requires rank 11 in order to be used.

7,602
1,346
3,550
offense
defense
stealth
(+7,602)
(+1,346)
(+3,550)
11--off: 7,602
def: 1,346
stl: 3,550
$240,00000:15:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:17:23!

Binoculars
This item requires rank 14 in order to be used.

5,035
10,419
4,996
offense
defense
stealth
(+5,035)
(+10,419)
(+4,996)
14--off: 5,035
def: 10,419
stl: 4,996
$400,00000:20:13!

Orange aviators
This item requires rank 6 in order to be used.

186
221
1,821
offense
defense
stealth
(+186)
(+221)
(+1,821)
6--off: 186
def: 221
stl: 1,821
$40,00000:22:43!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:24:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:25:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:29:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:39:24















