Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Orange aviators
This item requires rank 6 in order to be used.

186
221
1,821
offense
defense
stealth
(+186)
(+221)
(+1,821)
6--off: 186
def: 221
stl: 1,821
$40,00000:00:442

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:25!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:02:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:24!

Business suit
This item requires rank 3 in order to be used.

72
63
328
offense
defense
stealth
(+72)
(+63)
(+328)
3--off: 72
def: 63
stl: 328
$1,00000:03:141
1--Materials
$800,00000:03:242
1--Materials
$40,00000:03:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,600,00000:03:251
1--Materials
$880,00000:04:242
1--Materials
$1,936,00000:04:241
1--Materials
$350,00000:04:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:252

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:24- 1--
Materials
$1,600,00000:06:24 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:24!

Proso armor
This item requires rank 13 in order to be used.

1,802
12,541
3,198
offense
defense
stealth
(+1,802)
(+12,541)
(+3,198)
13--off: 1,802
def: 12,541
stl: 3,198
$360,00000:07:14- 1--
Materials
$80,00000:07:24 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:07:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:25
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:24
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:09:24!

Simple M.T.V
This item requires rank 14 in order to be used.

1,410
13,247
2,580
offense
defense
stealth
(+1,410)
(+13,247)
(+2,580)
14--off: 1,410
def: 13,247
stl: 2,580
$340,00000:10:142
1--Materials
$100,00000:10:241
1--Materials
$125,00000:10:24- 1--
Materials
$40,00000:12:25 1
1--Materials
$20,00000:12:252

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:25- 1--
Materials
$125,00000:12:25 !

Ballistic vest
This item requires rank 12 in order to be used.

1,134
12,019
4,378
offense
defense
stealth
(+1,134)
(+12,019)
(+4,378)
12--off: 1,134
def: 12,019
stl: 4,378
$360,00000:13:152

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:13:241
1--Materials
$125,00000:13:24!

Opera mask
This item requires rank 7 in order to be used.

161
513
2,386
offense
defense
stealth
(+161)
(+513)
(+2,386)
7--off: 161
def: 513
stl: 2,386
$60,00000:13:44!

Shuriken
This item requires rank 13 in order to be used.

6,862
6,247
6,130
offense
defense
stealth
(+6,862)
(+6,247)
(+6,130)
13--off: 6,862
def: 6,247
stl: 6,130
$380,00000:14:14!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:14:151
1--Materials
$20,00000:14:241
1--Materials
$800,00000:14:24!

M4
This item requires rank 16 in order to be used.

18,758
2,490
4,387
offense
defense
stealth
(+18,758)
(+2,490)
(+4,387)
16--off: 18,758
def: 2,490
stl: 4,387
$520,00000:14:45!

GPS
This item requires rank 4 in order to be used.

409
224
207
offense
defense
stealth
(+409)
(+224)
(+207)
4--off: 409
def: 224
stl: 207
$20,00000:15:14!

Explosive rounds
This item requires rank 1 in order to be used.

53
56
32
offense
defense
stealth
(+53)
(+56)
(+32)
1--off: 53
def: 56
stl: 32
$1,00000:15:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:24!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:17:14!

Loaba suite v2
This item requires rank 14 in order to be used.

2,797
13,318
4,447
offense
defense
stealth
(+2,797)
(+13,318)
(+4,447)
14--off: 2,797
def: 13,318
stl: 4,447
$420,00000:17:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:17:25!

Prototype b-kit 1.0
This item requires rank 9 in order to be used.

748
4,058
1,156
offense
defense
stealth
(+748)
(+4,058)
(+1,156)
9--off: 748
def: 4,058
stl: 1,156
$132,00000:17:44!

Flashlight
This item requires rank 4 in order to be used.

219
462
266
offense
defense
stealth
(+219)
(+462)
(+266)
4--off: 219
def: 462
stl: 266
$20,00000:18:14!

Pulse rifle
This item requires rank 11 in order to be used.

8,771
699
2,005
offense
defense
stealth
(+8,771)
(+699)
(+2,005)
11--off: 8,771
def: 699
stl: 2,005
$220,00000:18:14!

Zombie mask
This item requires rank 8 in order to be used.

529
250
4,142
offense
defense
stealth
(+529)
(+250)
(+4,142)
8--off: 529
def: 250
stl: 4,142
$100,00000:18:45!

Mini k
This item requires rank 14 in order to be used.

13,687
882
5,292
offense
defense
stealth
(+13,687)
(+882)
(+5,292)
14--off: 13,687
def: 882
stl: 5,292
$400,00000:19:34!

Police vest
This item requires rank 15 in order to be used.

3,028
19,372
6,276
offense
defense
stealth
(+3,028)
(+19,372)
(+6,276)
15--off: 3,028
def: 19,372
stl: 6,276
$580,00000:19:35!

Prototype b-kit 1.0
This item requires rank 12 in order to be used.

1,209
12,169
5,095
offense
defense
stealth
(+1,209)
(+12,169)
(+5,095)
12--off: 1,209
def: 12,169
stl: 5,095
$360,00000:24:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:39:24















