Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:00:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:10
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:10!

Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:00:591
1--Materials
$350,00000:01:093
1--Materials
$150,00000:01:09!

Simple M.T.V
This item requires rank 11 in order to be used.

1,467
7,544
2,696
offense
defense
stealth
(+1,467)
(+7,544)
(+2,696)
11--off: 1,467
def: 7,544
stl: 2,696
$240,00000:01:59!

Tommy gun
This item requires rank 13 in order to be used.

12,782
1,622
4,801
offense
defense
stealth
(+12,782)
(+1,622)
(+4,801)
13--off: 12,782
def: 1,622
stl: 4,801
$380,00000:02:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:091

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:104
1--Materials
$80,00000:02:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:10!

Proso armor
This item requires rank 16 in order to be used.

4,315
25,178
10,348
offense
defense
stealth
(+4,315)
(+25,178)
(+10,348)
16--off: 4,315
def: 25,178
stl: 10,348
$800,00000:05:29!

Golden desert eagle
This item requires rank 14 in order to be used.

12,875
858
4,136
offense
defense
stealth
(+12,875)
(+858)
(+4,136)
14--off: 12,875
def: 858
stl: 4,136
$360,00000:05:59!

Simple M.T.V
This item requires rank 12 in order to be used.

1,040
10,403
3,614
offense
defense
stealth
(+1,040)
(+10,403)
(+3,614)
12--off: 1,040
def: 10,403
stl: 3,614
$300,00000:06:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:09!

Radar
This item requires rank 16 in order to be used.

10,196
12,787
14,105
offense
defense
stealth
(+10,196)
(+12,787)
(+14,105)
16--off: 10,196
def: 12,787
stl: 14,105
$740,00000:06:49!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:07:003
1--Materials
$60,00000:07:095

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:091
1--Materials
$125,00000:08:1022
1--Materials
$440,00000:10:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:094

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,400,00000:10:093
1--Materials
$150,00000:10:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:10:09
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:10:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:10- 1--
Materials
$150,00000:11:10 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:11:101
1--Materials
$800,00000:11:10!

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:11:307
1--Materials
$140,00000:13:098
1--Materials
$400,00000:13:09!

Pirate mask
This item requires rank 14 in order to be used.

3,102
1,268
19,204
offense
defense
stealth
(+3,102)
(+1,268)
(+19,204)
14--off: 3,102
def: 1,268
stl: 19,204
$480,00000:13:20!

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:14:00!

Prototype b-kit 1.0
This item requires rank 2 in order to be used.

18
148
45
offense
defense
stealth
(+18)
(+148)
(+45)
2--off: 18
def: 148
stl: 45
$1,00000:14:20!

Ballistic vest
This item requires rank 1 in order to be used.

8
88
27
offense
defense
stealth
(+8)
(+88)
(+27)
1--off: 8
def: 88
stl: 27
$1,00000:15:00!

Shuriken
This item requires rank 4 in order to be used.

239
381
400
offense
defense
stealth
(+239)
(+381)
(+400)
4--off: 239
def: 381
stl: 400
$20,00000:16:59!

Explosive rounds
This item requires rank 13 in order to be used.

6,074
6,453
5,207
offense
defense
stealth
(+6,074)
(+6,453)
(+5,207)
13--off: 6,074
def: 6,453
stl: 5,207
$360,00000:16:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:10!

Tommy gun
This item requires rank 14 in order to be used.

16,315
1,549
5,691
offense
defense
stealth
(+16,315)
(+1,549)
(+5,691)
14--off: 16,315
def: 1,549
stl: 5,691
$480,00000:21:59!

Explosive rounds
This item requires rank 13 in order to be used.

6,399
8,179
5,742
offense
defense
stealth
(+6,399)
(+8,179)
(+5,742)
13--off: 6,399
def: 8,179
stl: 5,742
$400,00000:23:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:23:09!

Mini k
This item requires rank 18 in order to be used.

28,908
1,910
12,798
offense
defense
stealth
(+28,908)
(+1,910)
(+12,798)
18--off: 28,908
def: 1,910
stl: 12,798
$880,00000:23:30!

Armor piercing bullets
This item requires rank 12 in order to be used.

3,060
6,605
7,216
offense
defense
stealth
(+3,060)
(+6,605)
(+7,216)
12--off: 3,060
def: 6,605
stl: 7,216
$340,00000:29:20!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:29:59!

MP5
This item requires rank 15 in order to be used.

17,482
4,087
7,856
offense
defense
stealth
(+17,482)
(+4,087)
(+7,856)
15--off: 17,482
def: 4,087
stl: 7,856
$580,00000:37:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:43:10















