Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Desert eagle
This item requires rank 16 in order to be used.

21,345
1,484
5,010
offense
defense
stealth
(+21,345)
(+1,484)
(+5,010)
16--off: 21,345
def: 1,484
stl: 5,010
$560,00000:00:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:491

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:49- 1--
Materials
$250,00000:02:49 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:492
1--Materials
$100,00000:03:493

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:03:492
1--Materials
$40,00000:04:49!

Revolver
This item requires rank 18 in order to be used.

26,184
4,570
6,430
offense
defense
stealth
(+26,184)
(+4,570)
(+6,430)
18--off: 26,184
def: 4,570
stl: 6,430
$740,00000:05:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:491

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:50!

Pulse rifle
This item requires rank 11 in order to be used.

8,771
699
2,005
offense
defense
stealth
(+8,771)
(+699)
(+2,005)
11--off: 8,771
def: 699
stl: 2,005
$220,00000:07:392
1--Materials
$100,00000:07:497

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:492

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:49
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:07:49!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:08:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:493
1--Materials
$150,00000:08:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:08:492

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:49!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:09:391
1--Materials
$50,00000:09:494

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:491

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:49
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:50!

Riot Shield
This item requires rank 16 in order to be used.

12,107
9,898
12,872
offense
defense
stealth
(+12,107)
(+9,898)
(+12,872)
16--off: 12,107
def: 9,898
stl: 12,872
$700,00000:10:091

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:49!

Smartphone
This item requires rank 5 in order to be used.

506
650
548
offense
defense
stealth
(+506)
(+650)
(+548)
5--off: 506
def: 650
stl: 548
$40,00000:13:391
1--Materials
$350,00000:13:49- 1--
Materials
$20,00000:13:49 !

Flex Armor Proto
This item requires rank 15 in order to be used.

2,623
15,380
5,212
offense
defense
stealth
(+2,623)
(+15,380)
(+5,212)
15--off: 2,623
def: 15,380
stl: 5,212
$460,00000:14:391
1--Materials
$125,00000:14:5018
1--Materials
$360,00000:14:50!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:15:39!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:15:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:49!

Pulse rifle
This item requires rank 10 in order to be used.

7,158
1,147
1,194
offense
defense
stealth
(+7,158)
(+1,147)
(+1,194)
10--off: 7,158
def: 1,147
stl: 1,194
$180,00000:18:09!

Shotgun
This item requires rank 13 in order to be used.

13,856
1,740
3,920
offense
defense
stealth
(+13,856)
(+1,740)
(+3,920)
13--off: 13,856
def: 1,740
stl: 3,920
$400,00000:18:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:49!

Clown mask
This item requires rank 9 in order to be used.

1,052
703
5,543
offense
defense
stealth
(+1,052)
(+703)
(+5,543)
9--off: 1,052
def: 703
stl: 5,543
$140,00000:19:09!

Desert eagle
This item requires rank 12 in order to be used.

11,684
1,704
4,137
offense
defense
stealth
(+11,684)
(+1,704)
(+4,137)
12--off: 11,684
def: 1,704
stl: 4,137
$360,00000:19:39!

Mini k
This item requires rank 15 in order to be used.

19,784
2,459
7,866
offense
defense
stealth
(+19,784)
(+2,459)
(+7,866)
15--off: 19,784
def: 2,459
stl: 7,866
$600,00000:21:00!

Improved crosshairs
This item requires rank 13 in order to be used.

7,786
8,530
4,440
offense
defense
stealth
(+7,786)
(+8,530)
(+4,440)
13--off: 7,786
def: 8,530
stl: 4,440
$420,00000:22:39!

Prototype b-kit 1.0
This item requires rank 3 in order to be used.

53
453
173
offense
defense
stealth
(+53)
(+453)
(+173)
3--off: 53
def: 453
stl: 173
$20,00000:24:39!

Riot Shield
This item requires rank 14 in order to be used.

9,172
6,389
7,296
offense
defense
stealth
(+9,172)
(+6,389)
(+7,296)
14--off: 9,172
def: 6,389
stl: 7,296
$460,00000:24:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:27:49!

Ballistic vest
This item requires rank 15 in order to be used.

2,787
22,629
3,413
offense
defense
stealth
(+2,787)
(+22,629)
(+3,413)
15--off: 2,787
def: 22,629
stl: 3,413
$580,00000:29:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:50















