Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:15
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:14!

Pulse rifle
This item requires rank 1 in order to be used.

80
16
29
offense
defense
stealth
(+80)
(+16)
(+29)
1--off: 80
def: 16
stl: 29
$1,00000:02:04!

Dragonskin armor
This item requires rank 15 in order to be used.

1,277
15,249
5,283
offense
defense
stealth
(+1,277)
(+15,249)
(+5,283)
15--off: 1,277
def: 15,249
stl: 5,283
$440,00000:02:042
1--Materials
$100,00000:02:152

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:02:153
1--Materials
$150,00000:02:15!

Fake moustache
This item requires rank 13 in order to be used.

2,309
1,218
15,691
offense
defense
stealth
(+2,309)
(+1,218)
(+15,691)
13--off: 2,309
def: 1,218
stl: 15,691
$380,00000:02:254

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:141
1--Materials
$125,00000:03:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:15!

Orange aviators
This item requires rank 6 in order to be used.

186
221
1,821
offense
defense
stealth
(+186)
(+221)
(+1,821)
6--off: 186
def: 221
stl: 1,821
$40,00000:03:34!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,317
8,914
3,206
offense
defense
stealth
(+1,317)
(+8,914)
(+3,206)
11--off: 1,317
def: 8,914
stl: 3,206
$260,00000:04:051
1--Materials
$125,00000:05:151
1--Materials
$125,00000:05:152

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:151
1--Materials
$20,00000:06:14- 1--
Materials
$250,00000:06:14 !

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:07:04!

Ballistic vest
This item requires rank 11 in order to be used.

1,011
7,450
1,939
offense
defense
stealth
(+1,011)
(+7,450)
(+1,939)
11--off: 1,011
def: 7,450
stl: 1,939
$200,00000:07:05!

Shotgun
This item requires rank 14 in order to be used.

12,476
1,307
4,150
offense
defense
stealth
(+12,476)
(+1,307)
(+4,150)
14--off: 12,476
def: 1,307
stl: 4,150
$360,00000:08:04
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:08:14
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:08:141
1--Materials
$20,00000:08:152
1--Materials
$250,00000:08:15!

Revolver
This item requires rank 18 in order to be used.

26,909
2,992
7,460
offense
defense
stealth
(+26,909)
(+2,992)
(+7,460)
18--off: 26,909
def: 2,992
stl: 7,460
$740,00000:08:34!

Desert eagle
This item requires rank 16 in order to be used.

21,480
2,211
9,211
offense
defense
stealth
(+21,480)
(+2,211)
(+9,211)
16--off: 21,480
def: 2,211
stl: 9,211
$660,00000:09:541
1--Materials
$50,00000:10:14- 1--
Materials
$500,00000:10:14 1
1--Materials
$350,00000:10:142

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:141
1--Materials
$20,00000:12:144
1--Materials
$500,00000:12:142

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:141
1--Materials
$50,00000:12:14!

Radar
This item requires rank 6 in order to be used.

714
1,187
847
offense
defense
stealth
(+714)
(+1,187)
(+847)
6--off: 714
def: 1,187
stl: 847
$60,00000:12:344

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:13:14- 1--
Materials
$150,00000:13:14 - 1--
Materials
$375,00000:13:14 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:18:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:15!

Shotgun
This item requires rank 14 in order to be used.

14,158
838
5,342
offense
defense
stealth
(+14,158)
(+838)
(+5,342)
14--off: 14,158
def: 838
stl: 5,342
$400,00000:20:04!

Shuriken
This item requires rank 5 in order to be used.

567
628
703
offense
defense
stealth
(+567)
(+628)
(+703)
5--off: 567
def: 628
stl: 703
$40,00000:22:04!

Dragonskin armor
This item requires rank 14 in order to be used.

2,776
15,979
3,869
offense
defense
stealth
(+2,776)
(+15,979)
(+3,869)
14--off: 2,776
def: 15,979
stl: 3,869
$460,00000:23:05!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:24:04!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:24:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:30:15!

Pulse rifle
This item requires rank 14 in order to be used.

17,081
1,616
5,657
offense
defense
stealth
(+17,081)
(+1,616)
(+5,657)
14--off: 17,081
def: 1,616
stl: 5,657
$480,00000:37:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:39:15















