Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:31!

Tactical vest
This item requires rank 9 in order to be used.

581
5,968
2,057
offense
defense
stealth
(+581)
(+5,968)
(+2,057)
9--off: 581
def: 5,968
stl: 2,057
$180,00000:03:12!

Tactical vest
This item requires rank 11 in order to be used.

911
8,030
1,757
offense
defense
stealth
(+911)
(+8,030)
(+1,757)
11--off: 911
def: 8,030
stl: 1,757
$220,00000:03:21
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:311

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:324
1--Materials
$200,00000:03:327

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:03:32!

Military body armor
This item requires rank 6 in order to be used.

133
1,992
519
offense
defense
stealth
(+133)
(+1,992)
(+519)
6--off: 133
def: 1,992
stl: 519
$60,00000:03:51!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:04:41!

Explosive rounds
This item requires rank 1 in order to be used.

53
56
32
offense
defense
stealth
(+53)
(+56)
(+32)
1--off: 53
def: 56
stl: 32
$1,00000:05:212

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:311

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:311

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:321
1--Materials
$50,00000:06:32- 1--
Materials
$20,00000:06:32 - 1--
Materials
$100,00000:07:31 - 1--
Materials
$100,00000:07:31 2
1--Materials
$40,00000:07:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:32!

AK-47
This item requires rank 18 in order to be used.

26,097
2,745
9,570
offense
defense
stealth
(+26,097)
(+2,745)
(+9,570)
18--off: 26,097
def: 2,745
stl: 9,570
$760,00000:07:51!

Improved crosshairs
This item requires rank 12 in order to be used.

4,648
3,827
5,924
offense
defense
stealth
(+4,648)
(+3,827)
(+5,924)
12--off: 4,648
def: 3,827
stl: 5,924
$280,00000:08:221
1--Materials
$350,00000:08:311

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:313
1--Materials
$60,00000:08:31
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Random blueprint
$3,000,00000:08:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:32!

MP5
This item requires rank 10 in order to be used.

4,999
666
1,174
offense
defense
stealth
(+4,999)
(+666)
(+1,174)
10--off: 4,999
def: 666
stl: 1,174
$140,00000:08:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:311

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:311
1--Materials
$800,00000:11:31!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:12:215

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:321

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:32!

Opera mask
This item requires rank 14 in order to be used.

1,504
2,440
15,288
offense
defense
stealth
(+1,504)
(+2,440)
(+15,288)
14--off: 1,504
def: 2,440
stl: 15,288
$380,00000:13:215

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$625,00000:13:31!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:14:21!

Revolver
This item requires rank 10 in order to be used.

6,189
512
2,014
offense
defense
stealth
(+6,189)
(+512)
(+2,014)
10off: 6,189
def: 512
stl: 2,014
$198,00000:14:31!

Improved crosshairs
This item requires rank 12 in order to be used.

4,814
4,449
4,414
offense
defense
stealth
(+4,814)
(+4,449)
(+4,414)
12--off: 4,814
def: 4,449
stl: 4,414
$280,00000:16:21
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:31!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:17:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:31!

Military body armor
This item requires rank 20 in order to be used.

4,009
35,596
7,704
offense
defense
stealth
(+4,009)
(+35,596)
(+7,704)
20--off: 4,009
def: 35,596
stl: 7,704
$940,00000:18:51!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:21:21!

Loaba suite v2
This item requires rank 11 in order to be used.

1,061
9,036
2,634
offense
defense
stealth
(+1,061)
(+9,036)
(+2,634)
11--off: 1,061
def: 9,036
stl: 2,634
$260,00000:22:22!

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:22:51!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:23:21!

Pulse rifle
This item requires rank 14 in order to be used.

17,255
1,033
3,137
offense
defense
stealth
(+17,255)
(+1,033)
(+3,137)
14--off: 17,255
def: 1,033
stl: 3,137
$420,00000:23:21















