Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:43!

Improved crosshairs
This item requires rank 12 in order to be used.

4,814
4,449
4,414
offense
defense
stealth
(+4,814)
(+4,449)
(+4,414)
12--off: 4,814
def: 4,449
stl: 4,414
$280,00000:01:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:01:42!

GPS
This item requires rank 11 in order to be used.

3,204
3,186
5,066
offense
defense
stealth
(+3,204)
(+3,186)
(+5,066)
11--off: 3,204
def: 3,186
stl: 5,066
$220,00000:02:334
1--Materials
$200,00000:02:432
1--Materials
$40,00000:02:431

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$880,00000:03:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:42!

Military body armor
This item requires rank 20 in order to be used.

4,009
35,596
7,704
offense
defense
stealth
(+4,009)
(+35,596)
(+7,704)
20--off: 4,009
def: 35,596
stl: 7,704
$940,00000:04:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:42- 1--
Materials
$100,00000:05:43 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:43- 1--
Materials
$40,00000:05:43 !

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:06:32!

Loaba suite v2
This item requires rank 11 in order to be used.

1,061
9,036
2,634
offense
defense
stealth
(+1,061)
(+9,036)
(+2,634)
11--off: 1,061
def: 9,036
stl: 2,634
$260,00000:07:336

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:07:422
1--Materials
$100,00000:07:42- 1--
Materials
$125,00000:07:42 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$770,00000:07:42!

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:08:02!

Desert eagle
This item requires rank 14 in order to be used.

13,045
1,171
4,268
offense
defense
stealth
(+13,045)
(+1,171)
(+4,268)
14--off: 13,045
def: 1,171
stl: 4,268
$360,00000:08:32!

Military body armor
This item requires rank 14 in order to be used.

1,461
15,256
3,783
offense
defense
stealth
(+1,461)
(+15,256)
(+3,783)
14--off: 1,461
def: 15,256
stl: 3,783
$420,00000:08:32!

Pulse rifle
This item requires rank 14 in order to be used.

17,255
1,033
3,137
offense
defense
stealth
(+17,255)
(+1,033)
(+3,137)
14--off: 17,255
def: 1,033
stl: 3,137
$420,00000:08:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:4212

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$240,00000:08:432
1--Materials
$250,00000:08:431

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:09:421

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:10:421
1--Materials
$350,00000:10:42!

GPS
This item requires rank 16 in order to be used.

13,431
6,725
7,622
offense
defense
stealth
(+13,431)
(+6,725)
(+7,622)
16--off: 13,431
def: 6,725
stl: 7,622
$560,00000:11:03!

Full ballistic vest
This item requires rank 15 in order to be used.

1,270
17,104
6,551
offense
defense
stealth
(+1,270)
(+17,104)
(+6,551)
15--off: 1,270
def: 17,104
stl: 6,551
$500,00000:12:33!

Police vest
This item requires rank 14 in order to be used.

1,075
11,462
4,223
offense
defense
stealth
(+1,075)
(+11,462)
(+4,223)
14--off: 1,075
def: 11,462
stl: 4,223
$340,00000:13:322

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:421

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:43!

Binoculars
This item requires rank 15 in order to be used.

8,641
6,636
7,977
offense
defense
stealth
(+8,641)
(+6,636)
(+7,977)
15--off: 8,641
def: 6,636
stl: 7,977
$460,00000:14:32!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:17:32!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:17:33
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:43!

Shotgun
This item requires rank 12 in order to be used.

11,528
1,912
3,935
offense
defense
stealth
(+11,528)
(+1,912)
(+3,935)
12--off: 11,528
def: 1,912
stl: 3,935
$340,00000:18:32
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:18:42!

MP5
This item requires rank 12 in order to be used.

11,206
1,086
1,722
offense
defense
stealth
(+11,206)
(+1,086)
(+1,722)
12--off: 11,206
def: 1,086
stl: 1,722
$280,00000:19:32!

Flashlight
This item requires rank 13 in order to be used.

6,250
7,356
6,128
offense
defense
stealth
(+6,250)
(+7,356)
(+6,128)
13--off: 6,250
def: 7,356
stl: 6,128
$400,00000:20:32!

MP5
This item requires rank 11 in order to be used.

8,868
1,387
3,637
offense
defense
stealth
(+8,868)
(+1,387)
(+3,637)
11--off: 8,868
def: 1,387
stl: 3,637
$280,00000:25:32!

Explosive rounds
This item requires rank 14 in order to be used.

8,188
7,759
8,173
offense
defense
stealth
(+8,188)
(+7,759)
(+8,173)
14--off: 8,188
def: 7,759
stl: 8,173
$480,00000:28:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:33:43















