Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
2
1--Materials
$100,00000:00:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:22!

Army sweater
This item requires rank 13 in order to be used.

1,073
995
13,923
offense
defense
stealth
(+1,073)
(+995)
(+13,923)
13--off: 1,073
def: 995
stl: 13,923
$320,00000:02:124

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:02:231
1--Materials
$125,00000:02:23- 1--
Materials
$150,00000:02:23 !

Dragonskin armor
This item requires rank 15 in order to be used.

2,707
16,658
5,893
offense
defense
stealth
(+2,707)
(+16,658)
(+5,893)
15--off: 2,707
def: 16,658
stl: 5,893
$500,00000:03:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:03:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:23!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:03:42!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:04:121
1--Materials
$50,00000:04:221

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:22- 1--
Materials
$500,00000:04:22 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:04:22!

Tommy gun
This item requires rank 13 in order to be used.

9,796
1,451
3,556
offense
defense
stealth
(+9,796)
(+1,451)
(+3,556)
13--off: 9,796
def: 1,451
stl: 3,556
$300,00000:05:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:233
1--Materials
$60,00000:05:234
1--Materials
$80,00000:05:2310

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:06:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:06:221
1--Materials
$125,00000:06:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:07:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:22!

Mini k
This item requires rank 18 in order to be used.

29,197
3,038
6,707
offense
defense
stealth
(+29,197)
(+3,038)
(+6,707)
18--off: 29,197
def: 3,038
stl: 6,707
$780,00000:09:43!

AK-47
This item requires rank 14 in order to be used.

11,833
931
5,546
offense
defense
stealth
(+11,833)
(+931)
(+5,546)
14--off: 11,833
def: 931
stl: 5,546
$360,00000:10:13!

Ballistic vest
This item requires rank 15 in order to be used.

1,810
16,671
5,523
offense
defense
stealth
(+1,810)
(+16,671)
(+5,523)
15--off: 1,810
def: 16,671
stl: 5,523
$480,00000:10:13!

Binoculars
This item requires rank 12 in order to be used.

6,855
7,637
5,925
offense
defense
stealth
(+6,855)
(+7,637)
(+5,925)
12--off: 6,855
def: 7,637
stl: 5,925
$400,00000:10:32!

AK-47
This item requires rank 4 in order to be used.

644
45
261
offense
defense
stealth
(+644)
(+45)
(+261)
4--off: 644
def: 45
stl: 261
$20,00000:12:131

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:222

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:222
1--Materials
$100,00000:13:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:13:23!

AK-47
This item requires rank 2 in order to be used.

154
11
49
offense
defense
stealth
(+154)
(+11)
(+49)
2--off: 154
def: 11
stl: 49
$1,00000:14:136
1--Materials
$120,00000:14:222
1--Materials
$100,00000:14:22!

Simple M.T.V
This item requires rank 8 in order to be used.

454
3,962
1,838
offense
defense
stealth
(+454)
(+3,962)
(+1,838)
8--off: 454
def: 3,962
stl: 1,838
$120,00000:14:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:18:22!

Bayonet
This item requires rank 19 in order to be used.

13,517
14,353
16,918
offense
defense
stealth
(+13,517)
(+14,353)
(+16,918)
19--off: 13,517
def: 14,353
stl: 16,918
$900,00000:18:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:21:22!

GPS
This item requires rank 14 in order to be used.

9,779
7,441
7,345
offense
defense
stealth
(+9,779)
(+7,441)
(+7,345)
14--off: 9,779
def: 7,441
stl: 7,345
$500,00000:23:33!

Desert eagle
This item requires rank 16 in order to be used.

21,480
2,211
9,211
offense
defense
stealth
(+21,480)
(+2,211)
(+9,211)
16--off: 21,480
def: 2,211
stl: 9,211
$660,00000:25:02!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:29:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:29:22















