Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:27!

Mini k
This item requires rank 18 in order to be used.

29,197
3,038
6,707
offense
defense
stealth
(+29,197)
(+3,038)
(+6,707)
18--off: 29,197
def: 3,038
stl: 6,707
$780,00000:00:48!

AK-47
This item requires rank 14 in order to be used.

11,833
931
5,546
offense
defense
stealth
(+11,833)
(+931)
(+5,546)
14--off: 11,833
def: 931
stl: 5,546
$360,00000:01:18!

Ballistic vest
This item requires rank 15 in order to be used.

1,810
16,671
5,523
offense
defense
stealth
(+1,810)
(+16,671)
(+5,523)
15--off: 1,810
def: 16,671
stl: 5,523
$480,00000:01:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:27!

Binoculars
This item requires rank 12 in order to be used.

6,855
7,637
5,925
offense
defense
stealth
(+6,855)
(+7,637)
(+5,925)
12--off: 6,855
def: 7,637
stl: 5,925
$400,00000:01:37!

AK-47
This item requires rank 4 in order to be used.

644
45
261
offense
defense
stealth
(+644)
(+45)
(+261)
4--off: 644
def: 45
stl: 261
$20,00000:03:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:272

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:272
1--Materials
$100,00000:04:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:28!

AK-47
This item requires rank 2 in order to be used.

154
11
49
offense
defense
stealth
(+154)
(+11)
(+49)
2--off: 154
def: 11
stl: 49
$1,00000:05:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:276
1--Materials
$120,00000:05:272
1--Materials
$100,00000:05:27!

Simple M.T.V
This item requires rank 8 in order to be used.

454
3,962
1,838
offense
defense
stealth
(+454)
(+3,962)
(+1,838)
8--off: 454
def: 3,962
stl: 1,838
$120,00000:05:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:271
1--Materials
$125,00000:06:27- 1--
Materials
$150,00000:06:27 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:284

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:09:271

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:27- 1--
Materials
$625,00000:09:27 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:09:27!

Bayonet
This item requires rank 19 in order to be used.

13,517
14,353
16,918
offense
defense
stealth
(+13,517)
(+14,353)
(+16,918)
19--off: 13,517
def: 14,353
stl: 16,918
$900,00000:09:472

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:27- 1--
Materials
$150,00000:10:27 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:10:27- 1--
Materials
$100,00000:11:27 2
1--Materials
$40,00000:11:27- 1--
Materials
$100,00000:11:27 1
1--Materials
$50,00000:12:271

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:12:271
1--Materials
$125,00000:13:285

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:13:28!

GPS
This item requires rank 14 in order to be used.

9,779
7,441
7,345
offense
defense
stealth
(+9,779)
(+7,441)
(+7,345)
14--off: 9,779
def: 7,441
stl: 7,345
$500,00000:14:38!

Military body armor
This item requires rank 13 in order to be used.

2,009
11,260
2,924
offense
defense
stealth
(+2,009)
(+11,260)
(+2,924)
13--off: 2,009
def: 11,260
stl: 2,924
$320,00000:15:17!

Desert eagle
This item requires rank 16 in order to be used.

21,480
2,211
9,211
offense
defense
stealth
(+21,480)
(+2,211)
(+9,211)
16--off: 21,480
def: 2,211
stl: 9,211
$660,00000:16:07!

Loaba suite v2
This item requires rank 12 in order to be used.

1,648
8,251
4,323
offense
defense
stealth
(+1,648)
(+8,251)
(+4,323)
12--off: 1,648
def: 8,251
stl: 4,323
$280,00000:16:17!

Explosive rounds
This item requires rank 13 in order to be used.

6,074
6,453
5,207
offense
defense
stealth
(+6,074)
(+6,453)
(+5,207)
13--off: 6,074
def: 6,453
stl: 5,207
$360,00000:19:17!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:20:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:20:27!

Ballistic vest
This item requires rank 14 in order to be used.

996
15,350
5,632
offense
defense
stealth
(+996)
(+15,350)
(+5,632)
14--off: 996
def: 15,350
stl: 5,632
$440,00000:21:17!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:22:48!

Radar
This item requires rank 14 in order to be used.

7,859
9,147
6,700
offense
defense
stealth
(+7,859)
(+9,147)
(+6,700)
14--off: 7,859
def: 9,147
stl: 6,700
$480,00000:23:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:27















