Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:231
1--Materials
$125,00000:00:245

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:24!

GPS
This item requires rank 14 in order to be used.

9,779
7,441
7,345
offense
defense
stealth
(+9,779)
(+7,441)
(+7,345)
14--off: 9,779
def: 7,441
stl: 7,345
$500,00000:01:34!

Military body armor
This item requires rank 13 in order to be used.

2,009
11,260
2,924
offense
defense
stealth
(+2,009)
(+11,260)
(+2,924)
13--off: 2,009
def: 11,260
stl: 2,924
$320,00000:02:13!

Desert eagle
This item requires rank 16 in order to be used.

21,480
2,211
9,211
offense
defense
stealth
(+21,480)
(+2,211)
(+9,211)
16--off: 21,480
def: 2,211
stl: 9,211
$660,00000:03:03!

Loaba suite v2
This item requires rank 12 in order to be used.

1,648
8,251
4,323
offense
defense
stealth
(+1,648)
(+8,251)
(+4,323)
12--off: 1,648
def: 8,251
stl: 4,323
$280,00000:03:13- 1--
Materials
$300,00000:03:23 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:03:236
1--Materials
$300,00000:03:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:232

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:234
1--Materials
$200,00000:05:23!

Explosive rounds
This item requires rank 13 in order to be used.

6,074
6,453
5,207
offense
defense
stealth
(+6,074)
(+6,453)
(+5,207)
13--off: 6,074
def: 6,453
stl: 5,207
$360,00000:06:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:24!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:07:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:07:23!

Police vest
This item requires rank 15 in order to be used.

1,838
15,124
4,590
offense
defense
stealth
(+1,838)
(+15,124)
(+4,590)
15--off: 1,838
def: 15,124
stl: 4,590
$440,00000:08:13!

Ballistic vest
This item requires rank 14 in order to be used.

996
15,350
5,632
offense
defense
stealth
(+996)
(+15,350)
(+5,632)
14--off: 996
def: 15,350
stl: 5,632
$440,00000:08:131

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:24- 1--
Materials
$100,00000:08:24 !

Smartphone
This item requires rank 5 in order to be used.

506
650
548
offense
defense
stealth
(+506)
(+650)
(+548)
5--off: 506
def: 650
stl: 548
$40,00000:09:135
1--Materials
$100,00000:09:2330

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$600,00000:09:232
1--Materials
$40,00000:09:23!

Tommy gun
This item requires rank 9 in order to be used.

5,633
429
1,122
offense
defense
stealth
(+5,633)
(+429)
(+1,122)
9--off: 5,633
def: 429
stl: 1,122
$140,00000:09:44!

Radar
This item requires rank 14 in order to be used.

7,859
9,147
6,700
offense
defense
stealth
(+7,859)
(+9,147)
(+6,700)
14--off: 7,859
def: 9,147
stl: 6,700
$480,00000:10:14- 1--
Materials
$40,00000:11:24 - 1--
Materials
$160,00000:11:24 !

GPS
This item requires rank 15 in order to be used.

9,879
7,381
7,896
offense
defense
stealth
(+9,879)
(+7,381)
(+7,896)
15--off: 9,879
def: 7,381
stl: 7,896
$500,00000:12:13!

Explosive rounds
This item requires rank 14 in order to be used.

5,261
7,744
7,940
offense
defense
stealth
(+5,261)
(+7,744)
(+7,940)
14--off: 5,261
def: 7,744
stl: 7,940
$420,00000:12:13!

Golden desert eagle
This item requires rank 13 in order to be used.

13,063
1,021
2,853
offense
defense
stealth
(+13,063)
(+1,021)
(+2,853)
13--off: 13,063
def: 1,021
stl: 2,853
$340,00000:12:131

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:23- 1--
Materials
$800,00000:13:23 4
1--Materials
$80,00000:13:234

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:13:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:14:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:233
1--Materials
$60,00000:14:24- 1--
Materials
$250,00000:14:24 2
1--Materials
$100,00000:14:242

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:24!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:16:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:24!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:18:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:22:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:22:23!

Binoculars
This item requires rank 13 in order to be used.

8,505
4,920
5,813
offense
defense
stealth
(+8,505)
(+4,920)
(+5,813)
13--off: 8,505
def: 4,920
stl: 5,813
$380,00000:24:14















