Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:18!

White suit
This item requires rank 10 in order to be used.

690
672
8,011
offense
defense
stealth
(+690)
(+672)
(+8,011)
10--off: 690
def: 672
stl: 8,011
$180,00000:00:38!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:01:08
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:18- 1--
Materials
$800,00000:01:19 - 1--
Materials
$800,00000:02:18 - 1--
Materials
$150,00000:02:18 - 1--
Materials
$50,00000:02:18 - 1--
Materials
$50,00000:03:18 - 1--
Materials
$160,00000:03:18 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:18- 1--
Materials
$100,00000:03:18 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:03:19
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:04:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:18- 1--
Materials
$200,00000:05:18 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:182

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:18!

Gang suit
This item requires rank 14 in order to be used.

1,515
1,786
14,341
offense
defense
stealth
(+1,515)
(+1,786)
(+14,341)
14--off: 1,515
def: 1,786
stl: 14,341
$360,00000:06:08!

Revolver
This item requires rank 14 in order to be used.

13,884
2,623
3,595
offense
defense
stealth
(+13,884)
(+2,623)
(+3,595)
14--off: 13,884
def: 2,623
stl: 3,595
$400,00000:06:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:182
1--Materials
$100,00000:06:183

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:06:18!

Simple M.T.V
This item requires rank 11 in order to be used.

1,467
7,544
2,696
offense
defense
stealth
(+1,467)
(+7,544)
(+2,696)
11--off: 1,467
def: 7,544
stl: 2,696
$240,00000:08:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:182
1--Materials
$1,600,00000:11:184
1--Materials
$80,00000:11:182
1--Materials
$100,00000:11:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:181
1--Materials
$50,00000:12:181
1--Materials
$20,00000:12:18- 1--
Materials
$800,00000:12:18 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:12:182
1--Materials
$250,00000:13:18- 1--
Materials
$125,00000:13:18 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:13:18
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:13:19!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:14:08
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:14:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:16:19!

Simple M.T.V
This item requires rank 8 in order to be used.

454
3,962
1,838
offense
defense
stealth
(+454)
(+3,962)
(+1,838)
8--off: 454
def: 3,962
stl: 1,838
$120,00000:16:38
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:18!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:19:08!

Military body armor
This item requires rank 14 in order to be used.

931
13,980
5,960
offense
defense
stealth
(+931)
(+13,980)
(+5,960)
14--off: 931
def: 13,980
stl: 5,960
$420,00000:21:08!

Loaba suite v2
This item requires rank 15 in order to be used.

2,172
19,223
4,503
offense
defense
stealth
(+2,172)
(+19,223)
(+4,503)
15--off: 2,172
def: 19,223
stl: 4,503
$520,00000:23:08!

Revolver
This item requires rank 16 in order to be used.

21,576
3,611
7,964
offense
defense
stealth
(+21,576)
(+3,611)
(+7,964)
16--off: 21,576
def: 3,611
stl: 7,964
$660,00000:24:58!

Pulse rifle
This item requires rank 14 in order to be used.

17,081
1,616
5,657
offense
defense
stealth
(+17,081)
(+1,616)
(+5,657)
14--off: 17,081
def: 1,616
stl: 5,657
$480,00000:35:28















