Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:172
1--Materials
$250,00000:00:17- 1--
Materials
$125,00000:00:17 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:17
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:00:18!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:01:07
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:17!

Military body armor
This item requires rank 13 in order to be used.

1,022
11,409
2,193
offense
defense
stealth
(+1,022)
(+11,409)
(+2,193)
13--off: 1,022
def: 11,409
stl: 2,193
$300,00000:03:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:172
1--Materials
$100,00000:03:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:03:18!

Simple M.T.V
This item requires rank 8 in order to be used.

454
3,962
1,838
offense
defense
stealth
(+454)
(+3,962)
(+1,838)
8--off: 454
def: 3,962
stl: 1,838
$120,00000:03:373
1--Materials
$150,00000:04:171

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:17- 1--
Materials
$80,00000:05:17 4
1--Materials
$200,00000:05:173
1--Materials
$375,00000:05:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:05:17!

Bayonet
This item requires rank 13 in order to be used.

6,166
8,072
6,187
offense
defense
stealth
(+6,166)
(+8,072)
(+6,187)
13--off: 6,166
def: 8,072
stl: 6,187
$400,00000:06:078
1--Materials
$400,00000:07:17!

Military body armor
This item requires rank 14 in order to be used.

931
13,980
5,960
offense
defense
stealth
(+931)
(+13,980)
(+5,960)
14--off: 931
def: 13,980
stl: 5,960
$420,00000:08:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:1710

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:08:17
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:18!

Simple M.T.V
This item requires rank 14 in order to be used.

2,157
13,376
3,042
offense
defense
stealth
(+2,157)
(+13,376)
(+3,042)
14--off: 2,157
def: 13,376
stl: 3,042
$380,00000:10:07!

Loaba suite v2
This item requires rank 15 in order to be used.

2,172
19,223
4,503
offense
defense
stealth
(+2,172)
(+19,223)
(+4,503)
15--off: 2,172
def: 19,223
stl: 4,503
$520,00000:10:075

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:178
1--Materials
$400,00000:10:1713

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$260,00000:10:17!

Revolver
This item requires rank 16 in order to be used.

21,576
3,611
7,964
offense
defense
stealth
(+21,576)
(+3,611)
(+7,964)
16--off: 21,576
def: 3,611
stl: 7,964
$660,00000:11:57!

Proso armor
This item requires rank 15 in order to be used.

2,230
14,674
5,320
offense
defense
stealth
(+2,230)
(+14,674)
(+5,320)
15--off: 2,230
def: 14,674
stl: 5,320
$440,00000:12:07!

Shotgun
This item requires rank 17 in order to be used.

18,733
3,378
8,190
offense
defense
stealth
(+18,733)
(+3,378)
(+8,190)
17--off: 18,733
def: 3,378
stl: 8,190
$600,00000:12:37!

Tactical vest
This item requires rank 15 in order to be used.

2,926
16,341
3,499
offense
defense
stealth
(+2,926)
(+16,341)
(+3,499)
15--off: 2,926
def: 16,341
stl: 3,499
$460,00000:13:071

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:171

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:172

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:13:171
1--Materials
$50,00000:13:17!

Full ballistic vest
This item requires rank 15 in order to be used.

3,387
16,513
5,198
offense
defense
stealth
(+3,387)
(+16,513)
(+5,198)
15--off: 3,387
def: 16,513
stl: 5,198
$500,00000:14:073

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:14:182
1--Materials
$40,00000:14:18!

AK-47
This item requires rank 14 in order to be used.

15,617
1,970
4,883
offense
defense
stealth
(+15,617)
(+1,970)
(+4,883)
14--off: 15,617
def: 1,970
stl: 4,883
$440,00000:17:07!

Radar
This item requires rank 6 in order to be used.

714
1,187
847
offense
defense
stealth
(+714)
(+1,187)
(+847)
6--off: 714
def: 1,187
stl: 847
$60,00000:17:37!

MP5
This item requires rank 15 in order to be used.

18,336
1,334
8,034
offense
defense
stealth
(+18,336)
(+1,334)
(+8,034)
15--off: 18,336
def: 1,334
stl: 8,034
$560,00000:18:07
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:18!

AK-47
This item requires rank 18 in order to be used.

27,948
5,191
9,118
offense
defense
stealth
(+27,948)
(+5,191)
(+9,118)
18--off: 27,948
def: 5,191
stl: 9,118
$840,00000:19:37!

Pulse rifle
This item requires rank 14 in order to be used.

17,081
1,616
5,657
offense
defense
stealth
(+17,081)
(+1,616)
(+5,657)
14--off: 17,081
def: 1,616
stl: 5,657
$480,00000:22:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:28:17















