Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Tigerprint suit
This item requires rank 20 in order to be used.

4,267
2,835
41,247
offense
defense
stealth
(+4,267)
(+2,835)
(+41,247)
20--off: 4,267
def: 2,835
stl: 41,247
$960,00000:00:33!

Javelin
This item requires rank 11 in order to be used.

7,115
1,718
2,144
offense
defense
stealth
(+7,115)
(+1,718)
(+2,144)
11--off: 7,115
def: 1,718
stl: 2,144
$220,00000:01:04
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:13!

Dragonskin armor
This item requires rank 14 in order to be used.

2,188
11,406
4,971
offense
defense
stealth
(+2,188)
(+11,406)
(+4,971)
14--off: 2,188
def: 11,406
stl: 4,971
$380,00000:02:03- 1--
Materials
$250,00000:02:13 2
1--Materials
$100,00000:02:133
1--Materials
$60,00000:02:13!

Tigerprint suit
This item requires rank 17 in order to be used.

1,648
1,827
25,305
offense
defense
stealth
(+1,648)
(+1,827)
(+25,305)
17--off: 1,648
def: 1,827
stl: 25,305
$580,00000:02:33!

Ballistic vest
This item requires rank 18 in order to be used.

2,087
31,243
8,095
offense
defense
stealth
(+2,087)
(+31,243)
(+8,095)
18--off: 2,087
def: 31,243
stl: 8,095
$820,00000:02:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:131

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:132
1--Materials
$40,00000:03:13!

Army sweater
This item requires rank 18 in order to be used.

4,518
3,923
26,138
offense
defense
stealth
(+4,518)
(+3,923)
(+26,138)
18--off: 4,518
def: 3,923
stl: 26,138
$700,00000:04:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:133

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:13- 1--
Materials
$100,00000:06:13 !

AK-47
This item requires rank 13 in order to be used.

14,221
1,179
3,295
offense
defense
stealth
(+14,221)
(+1,179)
(+3,295)
13--off: 14,221
def: 1,179
stl: 3,295
$380,00000:07:03!

Mini k
This item requires rank 23 in order to be used.

54,878
6,343
20,005
offense
defense
stealth
(+54,878)
(+6,343)
(+20,005)
23--off: 54,878
def: 6,343
stl: 20,005
$1,620,00000:07:04
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:131

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:131

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:07:13!

Pulse rifle
This item requires rank 14 in order to be used.

12,631
1,331
3,472
offense
defense
stealth
(+12,631)
(+1,331)
(+3,472)
14--off: 12,631
def: 1,331
stl: 3,472
$340,00000:08:032
1--Materials
$40,00000:08:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:132
1--Materials
$250,00000:11:141
1--Materials
$50,00000:11:14- 1--
Materials
$250,00000:11:14 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:14!

Explosive rounds
This item requires rank 1 in order to be used.

28
38
41
offense
defense
stealth
(+28)
(+38)
(+41)
1--off: 28
def: 38
stl: 41
$1,00000:12:03!

Pulse rifle
This item requires rank 11 in order to be used.

8,771
699
2,005
offense
defense
stealth
(+8,771)
(+699)
(+2,005)
11--off: 8,771
def: 699
stl: 2,005
$220,00000:12:03!

Ballistic vest
This item requires rank 16 in order to be used.

2,840
17,318
5,495
offense
defense
stealth
(+2,840)
(+17,318)
(+5,495)
16--off: 2,840
def: 17,318
stl: 5,495
$520,00000:12:33!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:13:03!

Military body armor
This item requires rank 20 in order to be used.

5,166
32,002
11,315
offense
defense
stealth
(+5,166)
(+32,002)
(+11,315)
20--off: 5,166
def: 32,002
stl: 11,315
$960,00000:13:33!

Bayonet
This item requires rank 21 in order to be used.

21,711
25,864
15,665
offense
defense
stealth
(+21,711)
(+25,864)
(+15,665)
21--off: 21,711
def: 25,864
stl: 15,665
$1,260,00000:14:03!

Loaba suite v2
This item requires rank 14 in order to be used.

1,461
16,674
5,910
offense
defense
stealth
(+1,461)
(+16,674)
(+5,910)
14--off: 1,461
def: 16,674
stl: 5,910
$480,00000:14:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:13!

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:16:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:17:13!

Opera mask
This item requires rank 18 in order to be used.

4,663
4,855
25,096
offense
defense
stealth
(+4,663)
(+4,855)
(+25,096)
18--off: 4,663
def: 4,855
stl: 25,096
$700,00000:18:33!

Pirate mask
This item requires rank 20 in order to be used.

3,930
5,206
34,820
offense
defense
stealth
(+3,930)
(+5,206)
(+34,820)
20--off: 3,930
def: 5,206
stl: 34,820
$880,00000:20:33!

Full ballistic vest
This item requires rank 15 in order to be used.

2,881
16,583
3,853
offense
defense
stealth
(+2,881)
(+16,583)
(+3,853)
15--off: 2,881
def: 16,583
stl: 3,853
$460,00000:22:03!

Desert eagle
This item requires rank 20 in order to be used.

31,616
7,362
8,217
offense
defense
stealth
(+31,616)
(+7,362)
(+8,217)
20--off: 31,616
def: 7,362
stl: 8,217
$940,00000:22:33!

M4
This item requires rank 20 in order to be used.

37,619
4,682
12,501
offense
defense
stealth
(+37,619)
(+4,682)
(+12,501)
20--off: 37,619
def: 4,682
stl: 12,501
$1,100,00000:24:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:26:14!

Army sweater
This item requires rank 17 in order to be used.

4,588
2,063
24,848
offense
defense
stealth
(+4,588)
(+2,063)
(+24,848)
17--off: 4,588
def: 2,063
stl: 24,848
$620,00000:30:53















