Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3
1Materials
$2,400,00000:00:193
1Materials
$2,400,00000:00:194

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:00:191
1Materials
$800,00000:00:19!

Flashlight
This item requires rank 7 in order to be used.

1,764
1,574
1,481
offense
defense
stealth
(+1,764)
(+1,574)
(+1,481)
7--off: 1,764
def: 1,574
stl: 1,481
$100,00000:00:39!

Shuriken
This item requires rank 8 in order to be used.

2,482
2,636
2,410
offense
defense
stealth
(+2,482)
(+2,636)
(+2,410)
8--off: 2,482
def: 2,636
stl: 2,410
$160,00000:00:39!

Revolver
This item requires rank 4 in order to be used.

910
128
317
offense
defense
stealth
(+910)
(+128)
(+317)
4--off: 910
def: 128
stl: 317
$20,00000:01:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:194
1Materials
$200,00000:01:192

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,600,00000:01:19- 1
Materials
$500,00000:01:19 9

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$495,00000:01:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:02:20!

Dragonskin armor
This item requires rank 16 in order to be used.

4,425
23,591
9,186
offense
defense
stealth
(+4,425)
(+23,591)
(+9,186)
16--off: 4,425
def: 23,591
stl: 9,186
$740,00000:02:39!

Police vest
This item requires rank 5 in order to be used.

143
1,365
472
offense
defense
stealth
(+143)
(+1,365)
(+472)
5--off: 143
def: 1,365
stl: 472
$40,00000:03:09- 1
Materials
$40,00000:04:19 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,400,00000:04:192

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:04:191

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:04:19!

GPS
This item requires rank 7 in order to be used.

1,738
1,782
1,271
offense
defense
stealth
(+1,738)
(+1,782)
(+1,271)
7--off: 1,738
def: 1,782
stl: 1,271
$100,00000:04:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:05:19!

Desert eagle
This item requires rank 12 in order to be used.

13,325
1,679
3,853
offense
defense
stealth
(+13,325)
(+1,679)
(+3,853)
12--off: 13,325
def: 1,679
stl: 3,853
$380,00000:06:094
1Materials
$500,00000:06:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:06:19- 1
Materials
$1,600,00000:07:20 2
1Materials
$100,00000:07:202

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:07:2012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$600,00000:08:192
1Materials
$100,00000:08:19- 1
Materials
$1,050,00000:08:19 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:08:20!

Shotgun
This item requires rank 17 in order to be used.

30,465
4,884
6,619
offense
defense
stealth
(+30,465)
(+4,884)
(+6,619)
17off: 30,465
def: 4,884
stl: 6,619
$840,00000:08:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:09:19!

Cowprint suit
This item requires rank 15 in order to be used.

3,508
2,461
21,605
offense
defense
stealth
(+3,508)
(+2,461)
(+21,605)
15--off: 3,508
def: 2,461
stl: 21,605
$560,00000:10:09- 1
Materials
$250,00000:10:20 1
1Materials
$125,00000:10:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:11:19- 1
Materials
$500,00000:13:20 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:14:19- 1
Materials
$100,00000:14:19 - 1
Materials
$350,00000:14:19 5

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$100,00000:14:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:15:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:23:19!

Pirate mask
This item requires rank 16 in order to be used.

3,614
4,327
21,332
offense
defense
stealth
(+3,614)
(+4,327)
(+21,332)
16off: 3,614
def: 4,327
stl: 21,332
$580,00000:23:40!

Tommy gun
This item requires rank 12 in order to be used.

13,548
1,921
2,928
offense
defense
stealth
(+13,548)
(+1,921)
(+2,928)
12off: 13,548
def: 1,921
stl: 2,928
$360,00000:25:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:25:20!

Ballistic vest
This item requires rank 12 in order to be used.

1,605
14,711
4,494
offense
defense
stealth
(+1,605)
(+14,711)
(+4,494)
12off: 1,605
def: 14,711
stl: 4,494
$420,00000:27:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:28:20!

Gang suit
This item requires rank 12 in order to be used.

1,656
2,057
15,326
offense
defense
stealth
(+1,656)
(+2,057)
(+15,326)
12off: 1,656
def: 2,057
stl: 15,326
$380,00000:36:29!

Shuriken
This item requires rank 12 in order to be used.

9,402
8,487
4,351
offense
defense
stealth
(+9,402)
(+8,487)
(+4,351)
12off: 9,402
def: 8,487
stl: 4,351
$440,00000:36:30















