Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
1--Materials
$20,00000:00:29- 1--
Materials
$100,00000:00:29 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:29- 1--
Materials
$60,00000:01:28 5

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:01:281
1--Materials
$20,00000:01:2810

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:02:28!

Military body armor
This item requires rank 11 in order to be used.

1,106
7,004
2,953
offense
defense
stealth
(+1,106)
(+7,004)
(+2,953)
11--off: 1,106
def: 7,004
stl: 2,953
$220,00000:03:192
1--Materials
$40,00000:04:281

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:28!

Pulse rifle
This item requires rank 14 in order to be used.

13,038
1,517
4,174
offense
defense
stealth
(+13,038)
(+1,517)
(+4,174)
14--off: 13,038
def: 1,517
stl: 4,174
$380,00000:05:19!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:05:19
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:282

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:28- 1--
Materials
$100,00000:06:28 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:06:281
1--Materials
$800,00000:08:29!

Army sweater
This item requires rank 25 in order to be used.

9,125
11,433
60,045
offense
defense
stealth
(+9,125)
(+11,433)
(+60,045)
25--off: 9,125
def: 11,433
stl: 60,045
$1,620,00000:09:19
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:28!

Zombie mask
This item requires rank 10 in order to be used.

1,270
432
5,351
offense
defense
stealth
(+1,270)
(+432)
(+5,351)
10--off: 1,270
def: 432
stl: 5,351
$140,00000:10:48!

Military body armor
This item requires rank 14 in order to be used.

2,365
12,774
3,606
offense
defense
stealth
(+2,365)
(+12,774)
(+3,606)
14--off: 2,365
def: 12,774
stl: 3,606
$380,00000:11:182

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:11:28!

Ballistic vest
This item requires rank 16 in order to be used.

2,541
20,437
8,179
offense
defense
stealth
(+2,541)
(+20,437)
(+8,179)
16--off: 2,541
def: 20,437
stl: 8,179
$620,00000:11:48!

Police vest
This item requires rank 16 in order to be used.

3,196
24,173
8,600
offense
defense
stealth
(+3,196)
(+24,173)
(+8,600)
16--off: 3,196
def: 24,173
stl: 8,600
$720,00000:12:09!

MP5
This item requires rank 12 in order to be used.

11,206
1,086
1,722
offense
defense
stealth
(+11,206)
(+1,086)
(+1,722)
12--off: 11,206
def: 1,086
stl: 1,722
$280,00000:12:18!

Proso armor
This item requires rank 15 in order to be used.

2,594
16,569
4,893
offense
defense
stealth
(+2,594)
(+16,569)
(+4,893)
15--off: 2,594
def: 16,569
stl: 4,893
$480,00000:12:18!

Proso armor
This item requires rank 18 in order to be used.

2,921
26,477
10,005
offense
defense
stealth
(+2,921)
(+26,477)
(+10,005)
18--off: 2,921
def: 26,477
stl: 10,005
$780,00000:12:48!

Golden desert eagle
This item requires rank 13 in order to be used.

13,063
1,021
2,853
offense
defense
stealth
(+13,063)
(+1,021)
(+2,853)
13--off: 13,063
def: 1,021
stl: 2,853
$340,00000:13:19!

Ballistic vest
This item requires rank 2 in order to be used.

24
153
54
offense
defense
stealth
(+24)
(+153)
(+54)
2--off: 24
def: 153
stl: 54
$1,00000:14:18!

Golden desert eagle
This item requires rank 14 in order to be used.

15,099
985
4,383
offense
defense
stealth
(+15,099)
(+985)
(+4,383)
14--off: 15,099
def: 985
stl: 4,383
$400,00000:14:184

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:28- 1--
Materials
$80,00000:14:28 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:28!

Radar
This item requires rank 20 in order to be used.

19,616
19,015
12,949
offense
defense
stealth
(+19,616)
(+19,015)
(+12,949)
20--off: 19,616
def: 19,015
stl: 12,949
$1,040,00000:15:48!

Prototype b-kit 1.0
This item requires rank 17 in order to be used.

2,536
23,221
9,249
offense
defense
stealth
(+2,536)
(+23,221)
(+9,249)
17--off: 2,536
def: 23,221
stl: 9,249
$700,00000:18:49!

Radar
This item requires rank 11 in order to be used.

5,427
3,704
3,145
offense
defense
stealth
(+5,427)
(+3,704)
(+3,145)
11--off: 5,427
def: 3,704
stl: 3,145
$240,00000:19:18!

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:19:38!

Proso armor
This item requires rank 2 in order to be used.

34
163
70
offense
defense
stealth
(+34)
(+163)
(+70)
2--off: 34
def: 163
stl: 70
$1,00000:20:18!

Radar
This item requires rank 18 in order to be used.

17,396
16,106
10,875
offense
defense
stealth
(+17,396)
(+16,106)
(+10,875)
18--off: 17,396
def: 16,106
stl: 10,875
$880,00000:21:48!

Pulse rifle
This item requires rank 19 in order to be used.

35,013
4,409
9,852
offense
defense
stealth
(+35,013)
(+4,409)
(+9,852)
19--off: 35,013
def: 4,409
stl: 9,852
$980,00000:23:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:25:28!

Gang suit
This item requires rank 21 in order to be used.

4,833
3,429
46,980
offense
defense
stealth
(+4,833)
(+3,429)
(+46,980)
21--off: 4,833
def: 3,429
stl: 46,980
$1,100,00000:25:38!

Flex Armor Proto
This item requires rank 18 in order to be used.

3,529
27,430
11,233
offense
defense
stealth
(+3,529)
(+27,430)
(+11,233)
18--off: 3,529
def: 27,430
stl: 11,233
$840,00000:26:48!

M4
This item requires rank 19 in order to be used.

31,524
4,420
14,363
offense
defense
stealth
(+31,524)
(+4,420)
(+14,363)
19--off: 31,524
def: 4,420
stl: 14,363
$1,000,00000:27:09!

Revolver
This item requires rank 21 in order to be used.

46,838
9,593
10,163
offense
defense
stealth
(+46,838)
(+9,593)
(+10,163)
21--off: 46,838
def: 9,593
stl: 10,163
$1,340,00000:33:38
















