Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
6
1--Materials
$120,00000:00:50- 1--
Materials
$700,00000:00:50 - 1--
Materials
$350,00000:01:49 1
1--Materials
$50,00000:01:49!

Full ballistic vest
This item requires rank 9 in order to be used.

1,099
5,648
1,743
offense
defense
stealth
(+1,099)
(+5,648)
(+1,743)
9--off: 1,099
def: 5,648
stl: 1,743
$160,00000:02:09!

Gang suit
This item requires rank 8 in order to be used.

641
292
4,524
offense
defense
stealth
(+641)
(+292)
(+4,524)
8--off: 641
def: 292
stl: 4,524
$100,00000:02:09!

Radar
This item requires rank 14 in order to be used.

8,011
10,672
5,296
offense
defense
stealth
(+8,011)
(+10,672)
(+5,296)
14--off: 8,011
def: 10,672
stl: 5,296
$480,00000:02:39!

Radar
This item requires rank 11 in order to be used.

6,103
3,045
3,283
offense
defense
stealth
(+6,103)
(+3,045)
(+3,283)
11--off: 6,103
def: 3,045
stl: 3,283
$240,00000:02:39!

Police vest
This item requires rank 8 in order to be used.

631
5,206
1,595
offense
defense
stealth
(+631)
(+5,206)
(+1,595)
8--off: 631
def: 5,206
stl: 1,595
$140,00000:03:29!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,986
9,895
2,614
offense
defense
stealth
(+1,986)
(+9,895)
(+2,614)
11--off: 1,986
def: 9,895
stl: 2,614
$280,00000:03:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:49- 1--
Materials
$350,00000:03:49 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:4911

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$220,00000:03:49!

Loaba suite v2
This item requires rank 8 in order to be used.

504
3,751
1,327
offense
defense
stealth
(+504)
(+3,751)
(+1,327)
8--off: 504
def: 3,751
stl: 1,327
$120,00000:06:09!

Tactical vest
This item requires rank 9 in order to be used.

927
6,071
1,565
offense
defense
stealth
(+927)
(+6,071)
(+1,565)
9--off: 927
def: 6,071
stl: 1,565
$180,00000:06:09!

Flashlight
This item requires rank 6 in order to be used.

780
850
1,364
offense
defense
stealth
(+780)
(+850)
(+1,364)
6--off: 780
def: 850
stl: 1,364
$60,00000:06:09!

Bayonet
This item requires rank 13 in order to be used.

5,085
7,537
5,483
offense
defense
stealth
(+5,085)
(+7,537)
(+5,483)
13--off: 5,085
def: 7,537
stl: 5,483
$360,00000:06:39!

Simple M.T.V
This item requires rank 15 in order to be used.

2,507
18,490
7,502
offense
defense
stealth
(+2,507)
(+18,490)
(+7,502)
15--off: 2,507
def: 18,490
stl: 7,502
$560,00000:06:39!

GPS
This item requires rank 15 in order to be used.

15,166
7,643
11,654
offense
defense
stealth
(+15,166)
(+7,643)
(+11,654)
15--off: 15,166
def: 7,643
stl: 11,654
$680,00000:06:39- 1--
Materials
$40,00000:06:49 11
1--Materials
$220,00000:06:492
1--Materials
$100,00000:06:49!

Golden desert eagle
This item requires rank 9 in order to be used.

5,987
677
2,519
offense
defense
stealth
(+5,987)
(+677)
(+2,519)
9--off: 5,987
def: 677
stl: 2,519
$180,00000:07:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:49!

Loaba suite v2
This item requires rank 11 in order to be used.

1,580
9,586
3,954
offense
defense
stealth
(+1,580)
(+9,586)
(+3,954)
11--off: 1,580
def: 9,586
stl: 3,954
$300,00000:08:393
1--Materials
$375,00000:08:493
1--Materials
$2,400,00000:08:49- 1--
Materials
$20,00000:08:49 !

Golden desert eagle
This item requires rank 10 in order to be used.

7,232
1,360
2,752
offense
defense
stealth
(+7,232)
(+1,360)
(+2,752)
10--off: 7,232
def: 1,360
stl: 2,752
$220,00000:10:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:494

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:11:50- 1--
Materials
$800,00000:11:50 - 1--
Materials
$800,00000:11:50 1
1--Materials
$800,00000:11:502
1--Materials
$40,00000:11:501

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:496
1--Materials
$300,00000:12:49!

Improved crosshairs
This item requires rank 11 in order to be used.

6,410
3,728
4,336
offense
defense
stealth
(+6,410)
(+3,728)
(+4,336)
11--off: 6,410
def: 3,728
stl: 4,336
$280,00000:13:39!

Pirate mask
This item requires rank 9 in order to be used.

698
745
7,631
offense
defense
stealth
(+698)
(+745)
(+7,631)
9--off: 698
def: 745
stl: 7,631
$180,00000:14:29!

Orange aviators
This item requires rank 4 in order to be used.

132
117
894
offense
defense
stealth
(+132)
(+117)
(+894)
4--off: 132
def: 117
stl: 894
$20,00000:17:39!

Gang suit
This item requires rank 14 in order to be used.

3,624
1,125
16,293
offense
defense
stealth
(+3,624)
(+1,125)
(+16,293)
14--off: 3,624
def: 1,125
stl: 16,293
$420,00000:18:39!

Clown mask
This item requires rank 12 in order to be used.

1,335
1,817
11,847
offense
defense
stealth
(+1,335)
(+1,817)
(+11,847)
12--off: 1,335
def: 1,817
stl: 11,847
$300,00000:19:00!

Fake moustache
This item requires rank 10 in order to be used.

1,599
1,746
7,507
offense
defense
stealth
(+1,599)
(+1,746)
(+7,507)
10--off: 1,599
def: 1,746
stl: 7,507
$220,00000:21:29!

Prototype b-kit 1.0
This item requires rank 3 in order to be used.

83
555
241
offense
defense
stealth
(+83)
(+555)
(+241)
3--off: 83
def: 555
stl: 241
$20,00000:23:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:28:49!

Army sweater
This item requires rank 9 in order to be used.

868
1,250
7,541
offense
defense
stealth
(+868)
(+1,250)
(+7,541)
9--off: 868
def: 1,250
stl: 7,541
$200,00000:32:09!

Ballistic vest
This item requires rank 9 in order to be used.

927
7,027
2,352
offense
defense
stealth
(+927)
(+7,027)
(+2,352)
9--off: 927
def: 7,027
stl: 2,352
$200,00000:37:09















