Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:04Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:05!
Opera mask
This item requires rank 14 in order to be used.
603
976
9,073
offense
defense
stealth
(+603)
(+976)
(+9,073)
14--off: 603
def: 976
stl: 9,073
$220,00000:00:54!
Tommy gun
This item requires rank 13 in order to be used.
9,574
1,724
2,064
offense
defense
stealth
(+9,574)
(+1,724)
(+2,064)
13--off: 9,574
def: 1,724
stl: 2,064
$260,00000:00:54- 1--
Materials
$50,00000:01:04 !
M4
This item requires rank 20 in order to be used.
30,632
3,093
10,339
offense
defense
stealth
(+30,632)
(+3,093)
(+10,339)
20--off: 30,632
def: 3,093
stl: 10,339
$880,00000:01:24!
Ballistic vest
This item requires rank 6 in order to be used.
219
1,442
619
offense
defense
stealth
(+219)
(+1,442)
(+619)
6--off: 219
def: 1,442
stl: 619
$40,00000:02:24!
Mini k
This item requires rank 15 in order to be used.
11,912
1,814
4,189
offense
defense
stealth
(+11,912)
(+1,814)
(+4,189)
15--off: 11,912
def: 1,814
stl: 4,189
$360,00000:02:54Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:04Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:041
1--Materials
$125,00000:03:04Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:03:04!
Cowprint suit
This item requires rank 15 in order to be used.
705
1,084
12,252
offense
defense
stealth
(+705)
(+1,084)
(+12,252)
15--off: 705
def: 1,084
stl: 12,252
$280,00000:03:54Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:04!
White suit
This item requires rank 14 in order to be used.
1,851
887
8,299
offense
defense
stealth
(+1,851)
(+887)
(+8,299)
14--off: 1,851
def: 887
stl: 8,299
$220,00000:04:552
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:05:052
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:05:05!
MP5
This item requires rank 21 in order to be used.
38,654
4,723
9,187
offense
defense
stealth
(+38,654)
(+4,723)
(+9,187)
21--off: 38,654
def: 4,723
stl: 9,187
$1,410,86000:05:54Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:04!
Ballistic vest
This item requires rank 15 in order to be used.
1,472
10,228
2,850
offense
defense
stealth
(+1,472)
(+10,228)
(+2,850)
15--off: 1,472
def: 10,228
stl: 2,850
$300,00000:07:54!
Tigerprint suit
This item requires rank 14 in order to be used.
2,174
967
13,487
offense
defense
stealth
(+2,174)
(+967)
(+13,487)
14--off: 2,174
def: 967
stl: 13,487
$340,00000:07:541
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:08:043
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$375,00000:08:04Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:05Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:04Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:042
1--Materials
$250,00000:10:04- 1--
Materials
$60,00000:10:04 - 1--
Materials
$125,00000:10:04 - 1--
Materials
$125,00000:10:04 2
1--Materials
$250,00000:11:047
1--Materials
$140,00000:11:04!
MP5
This item requires rank 15 in order to be used.
12,079
1,582
2,376
offense
defense
stealth
(+12,079)
(+1,582)
(+2,376)
15--off: 12,079
def: 1,582
stl: 2,376
$320,00000:11:541
1--Materials
$20,00000:12:043
1--Materials
$60,00000:12:04!
Ballistic vest
This item requires rank 12 in order to be used.
1,343
7,554
3,121
offense
defense
stealth
(+1,343)
(+7,554)
(+3,121)
12--off: 1,343
def: 7,554
stl: 3,121
$240,00000:12:54!
Gang suit
This item requires rank 14 in order to be used.
1,639
1,706
11,744
offense
defense
stealth
(+1,639)
(+1,706)
(+11,744)
14--off: 1,639
def: 1,706
stl: 11,744
$300,00000:12:541
1--Materials
$350,00000:13:051
1--Materials
$20,00000:13:05!
Mini k
This item requires rank 19 in order to be used.
23,813
5,022
6,662
offense
defense
stealth
(+23,813)
(+5,022)
(+6,662)
19--off: 23,813
def: 5,022
stl: 6,662
$700,00000:13:24- 1--
Materials
$50,00000:14:04 !
Zombie mask
This item requires rank 4 in order to be used.
87
32
448
offense
defense
stealth
(+87)
(+32)
(+448)
4--off: 87
def: 32
stl: 448
$20,00000:14:54!
Clown mask
This item requires rank 13 in order to be used.
1,597
750
7,169
offense
defense
stealth
(+1,597)
(+750)
(+7,169)
13--off: 1,597
def: 750
stl: 7,169
$200,00000:14:54!
Fake moustache
This item requires rank 11 in order to be used.
640
984
5,652
offense
defense
stealth
(+640)
(+984)
(+5,652)
11--off: 640
def: 984
stl: 5,652
$140,00000:15:54Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:04!
Cowprint suit
This item requires rank 12 in order to be used.
993
1,325
6,373
offense
defense
stealth
(+993)
(+1,325)
(+6,373)
12--off: 993
def: 1,325
stl: 6,373
$180,00000:18:54Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:05!
Army sweater
This item requires rank 13 in order to be used.
1,040
1,319
8,801
offense
defense
stealth
(+1,040)
(+1,319)
(+8,801)
13--off: 1,040
def: 1,319
stl: 8,801
$220,00000:22:55!
Explosive rounds
This item requires rank 13 in order to be used.
5,376
4,621
4,598
offense
defense
stealth
(+5,376)
(+4,621)
(+4,598)
13--off: 5,376
def: 4,621
stl: 4,598
$300,00000:23:54!
Flex Armor Proto
This item requires rank 10 in order to be used.
760
6,189
1,206
offense
defense
stealth
(+760)
(+6,189)
(+1,206)
10--off: 760
def: 6,189
stl: 1,206
$160,00000:25:24!
Military body armor
This item requires rank 21 in order to be used.
5,074
38,300
9,783
offense
defense
stealth
(+5,074)
(+38,300)
(+9,783)
21--off: 5,074
def: 38,300
stl: 9,783
$1,060,00000:27:54!
Zombie mask
This item requires rank 16 in order to be used.
1,152
3,423
15,066
offense
defense
stealth
(+1,152)
(+3,423)
(+15,066)
16--off: 1,152
def: 3,423
stl: 15,066
$400,00000:31:45