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  • # Name Family State Rank Last active Options
  • # Name Family State Rank Last active Options
  • # Name Family State Rank Last active Options
  • # Name Family State Rank Last active Options
  • Buddy/Enemy/Ignore system

    Introduction


    You're able to mark other players into certain categories such as buddies, enemies and ignored.

    This will allow you to quickly identify them on the online list as each category will mark them with a specific color.

    You'll also be able to see them on the buddy/enemy/ignore pages and you will receive notifications in any events occur regarding these players.


    Buddies


    You can send a buddy request towards another player to become buddies, they will have to accept it before you've officially become buddies.

    Buddies on the online list will be marked in green, and you'll start receiving notifications if any events happen regarding your buddy. (Kill and such).


    Enemies


    Your enemy list is your personal enemies list, if you add someone to your enemies list they won't be notified and nothing has to be accepted by them.

    Enemies will be marked on red on the online list.


    Ignore


    You can also add players to your ignore list.

    Ignored players will no longer be able to send you messages, and they will be marked in red on the online list.


    Parents


    When you or one of your buddies gets killed and creates a 'parent' account, you'll have the option to 'inherit' buddies.

    If you select the inherit option you'll automatically have your buddy list restored, the same applies if one of your buddies gets killed and they choose to inherit.

    Keep in mind that if you want to create a parent account and prefer to become 'anonymous' or undercover, you might want to not inherit buddies and simply send new buddy requests later.


    Manual overview


    The manual is a work in progress. Some subjects still need to be updated.


    Starters Features Systems

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