test

Family war notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

Active World Boss notification

auction house notification

earners competition notification

Notifications

You have no unread notifications.

Messages

You have no unread messages.

Character buttonSkills buttonYou have 1600 unused skill points and 2400 unused talent points!Inventory buttonVault buttonFamily buttonFamily skills cooldown expired!Triumps buttonGems buttonStats buttonProfile buttonForums buttonManual buttonSettings button
Chat button
  • Invalid page request -- 404 page not found

    The page you requested cannot be found right meow. Try typing 'kittens'.

  • NPC System

    Introduction


    NPC stands for Non-Playing Character, these non-playing characters are bots, they're controlled by scripts. These NPC's add another dimension to the game, you will be able to commit certain actions against them however they might also commit certain actions back. Every time a NPC gets murdered a new one will be spawned within 5 minutes.
    NPC's travel from one city to another every 2 hours, and you have limited amount of shots you can fire on NPC's, you'll gain additional shots every once in a while up to a maximum of 100 shots.


    NPC's overview


    Every NPC comes with it's own name & number, level and grade, health and defense, signature and profile image and skill. The higher level/grade the NPC the more rewards you'll gain for committing actions against them, they will also have more defense and health.


    Killing NPC's


    When you start your gangster career you can start shooting at NPC's. Shooting at NPC's will gain you a little stats and some additional money. Shooting at NPC's might trigger their skill. Pay attention to what skill each NPC has, some skills can work out to your benefit where other skills might harm you. The damage you deal to NPC's is based on your items and the NPC's health and defense, and your npc skill level.


    NPC's spawning


    Everytime a NPC's gets killed a new one will be spawned within 5 minutes. Currently there can only be a maximum of 500 alive NPC's. They spawn in a random city and they get born with a random skill. The minimum level of the spawning NPC's is based on the average rank of the active players during the last 3 days, the maximum level of spawning NPC's is based on the highest alive gangster.


    NPC skills


    NPC's get born with a random skill, every skill has a certain chance of activating once you shoot at a NPC. Every skill also has it's own uniqueness, currently there are 5 different skills; Busting, Rewarding, Teleporting, Hacking and Pickpocketing.


    NPC Intel


    You can gather intel on NPC's to gain more information about a specific NPC, this way you can find out about their skills and additional loot drops they might give you.
    Your NPC intel will also be shared with your family.


    Roaming NPC's


    Every city also contains several 'mini NPC's' called roaming NPC's, these NPC's can't be shot at but enhance a city.
    Roaming NPC's like thieves allow you to gain more money from crimes and shooting NPC, police officers increase the difficulty of crimes and smugglers allow you to carry more trade units.
    These roaming NPC's also change and travel between cities and the total amount of roaming NPC's inside the game is based on the current active player base.

    Manual overview


    The manual is a work in progress. Some subjects still need to be updated.


    Starters Features Systems

There are 53 people online

  • [ADMIN]Satan Satan avatar Satan
    Slayer (999)
    Admin Team
  • [GUEST]Guest Account Guest Account avatar Guest Account
    Guest (800)
    Guesting around
  • Lust1 Lust1 avatar Lust1
    Scout (18)
    GOATS
  • Catzilla Catzilla avatar Catzilla
    Novice (17)
    GOATS
  • Rain Rain avatar Rain
    Novice (17)
    Banana Republic
  • Floki Floki avatar Floki
    Novice (17)
    GOATS
  • Doofus Doofus avatar Doofus
    Novice (17)
    Expedition 32
  • Feral Feral avatar Feral
    Novice (17)
    Expedition 32
  • Bubble Bubble avatar Bubble
    Novice (17)
    Expedition 32
  • Auto Auto avatar Auto
    Novice (17)
    Banana Republic
  • JohnDillinger JohnDillinger avatar JohnDillinger
    Novice (17)
    Banana Republic
  • Random Random avatar Random
    Piciotto (16)
    GOATS
  • Aly Aly avatar Aly
    Piciotto (16)
    (Not part of a family)
  • Henk Henk avatar Henk
    Freemen (15)
    (Not part of a family)
  • Record Record avatar Record
    Freemen (15)
    (Not part of a family)
  • Poseidon Poseidon avatar Poseidon
    Freemen (15)
    Banana Republic
  • Destroyer Destroyer avatar Destroyer
    Freemen (15)
    (Not part of a family)
  • Enforcer Enforcer avatar Enforcer
    Freemen (15)
    (Not part of a family)
  • Zebbeni Zebbeni avatar Zebbeni (Safety)
    Freemen (15)
    (Not part of a family)
  • Exclusive Exclusive avatar Exclusive (Safety)
    Freemen (15)
    Banana Republic
  • Yuri Yuri avatar Yuri (Safety)
    Freemen (15)
    (Not part of a family)
  • Naty Naty avatar Naty
    Hustler (14)
    (Not part of a family)
  • ForbiddenFruit ForbiddenFruit avatar ForbiddenFruit (Safety)
    Hustler (14)
    (Not part of a family)
  • Ballr Ballr avatar Ballr (Safety)
    Thug (13)
    Banana Republic
  • Plague Plague avatar Plague (Safety)
    Dealer (11)
    (Not part of a family)
  • HenryTheHoover HenryTheHoover avatar HenryTheHoover (Safety)
    Squire (9)
    (Not part of a family)
  • congo congo avatar congo
    Recruit (8)
    (Not part of a family)
  • Ultimate Ultimate avatar Ultimate
    Recruit (8)
    (Not part of a family)
  • Runner Runner avatar Runner (Safety)
    Beginner (4)
    (Not part of a family)
  • Dinero Dinero avatar Dinero (Safety)
    Beginner (4)
    (Not part of a family)
  • Monky Monky avatar Monky (Safety)
    Beginner (4)
    (Not part of a family)
  • Gumb Gumb avatar Gumb (Safety)
    Beginner (4)
    (Not part of a family)
  • Linger Linger avatar Linger (Safety)
    Beginner (4)
    (Not part of a family)
  • Kucho Kucho avatar Kucho (Safety)
    Beginner (4)
    (Not part of a family)
  • Tream Tream avatar Tream (Safety)
    Beginner (4)
    (Not part of a family)
  • Flex Flex avatar Flex (Safety)
    Rookie (3)
    (Not part of a family)
  • Sly Sly avatar Sly (Safety)
    Rookie (3)
    (Not part of a family)
  • Trial Trial avatar Trial (Safety)
    Rookie (3)
    (Not part of a family)
  • Foxz Foxz avatar Foxz (Safety)
    Rookie (3)
    (Not part of a family)
  • Fighty Fighty avatar Fighty (Safety)
    Rookie (3)
    (Not part of a family)
  • Abra Abra avatar Abra (Safety)
    Rookie (3)
    (Not part of a family)
  • ROG ROG avatar ROG (Safety)
    Scum (2)
    (Not part of a family)
  • Naaso Naaso avatar Naaso (Safety)
    Nobody (1)
    (Not part of a family)
  • Jet Jet avatar Jet (Safety)
    Nobody (1)
    (Not part of a family)
  • Stealth Stealth avatar Stealth (Safety)
    Nobody (1)
    (Not part of a family)
  • Vena Vena avatar Vena (Safety)
    Nobody (1)
    (Not part of a family)
  • Rsuzo Rsuzo avatar Rsuzo (Safety)
    Nobody (1)
    (Not part of a family)
  • Troy Troy avatar Troy (Safety)
    Nobody (1)
    (Not part of a family)
  • Frinkle Frinkle avatar Frinkle (Safety)
    Nobody (1)
    (Not part of a family)
  • Jason Jason avatar Jason (Safety)
    Nobody (1)
    (Not part of a family)
  • Giver Giver avatar Giver (Safety)
    Nobody (1)
    (Not part of a family)
  • Hander Hander avatar Hander (Safety)
    Nobody (1)
    (Not part of a family)
  • Box Box avatar Box (Safety)
    Nobody (1)
    (Not part of a family)