Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
11
1Materials
$550,00000:00:16- 1
Materials
$1,600,00000:00:16 17
1Materials
$340,00000:00:168
1Materials
$1,000,00000:00:16!
Golden desert eagle
This item requires rank 16 in order to be used.
8,988
857
3,836
offense
defense
stealth
(+8,988)
(+857)
(+3,836)
16--off: 8,988
def: 857
stl: 3,836
$280,00000:01:351
1Materials
$350,00000:02:151
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$350,00000:02:1510
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$200,00000:02:15Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:02:151
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$800,00000:04:152
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,600,00000:04:1515
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$330,00000:04:152
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$100,00000:04:154
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$500,00000:05:1512
1Materials
$240,00000:05:1516
1Materials
$800,00000:05:153
1Materials
$2,400,00000:05:156
1Materials
$300,00000:06:161
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$50,00000:06:164
1Materials
$500,00000:06:16!
Mini k
This item requires rank 18 in order to be used.
14,388
1,021
4,134
offense
defense
stealth
(+14,388)
(+1,021)
(+4,134)
18--off: 14,388
def: 1,021
stl: 4,134
$400,00000:06:35Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1JigglyPuff(Untradable)
Weapon blueprint
$500,00000:08:16Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1JigglyPuff(Untradable)
Random blueprint
$500,00000:08:16Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:164
1Materials
$500,00000:09:15- 1
Materials
$350,00000:09:15 2
1Materials
$1,600,00000:09:15!
Smartphone
This item requires rank 14 in order to be used.
4,051
3,374
3,811
offense
defense
stealth
(+4,051)
(+3,374)
(+3,811)
14--off: 4,051
def: 3,374
stl: 3,811
$220,00000:09:251
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$350,00000:10:1513
1Materials
$260,00000:10:15- 1
Materials
$450,00000:10:15 13
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$260,00000:10:15!
Flex Armor Proto
This item requires rank 12 in order to be used.
968
5,671
2,182
offense
defense
stealth
(+968)
(+5,671)
(+2,182)
12--off: 968
def: 5,671
stl: 2,182
$180,00000:11:05!
M4
This item requires rank 17 in order to be used.
12,482
1,610
4,758
offense
defense
stealth
(+12,482)
(+1,610)
(+4,758)
17--off: 12,482
def: 1,610
stl: 4,758
$380,00000:12:55- 1
Materials
$500,00000:13:16 1
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$125,00000:13:16!
Full ballistic vest
This item requires rank 15 in order to be used.
1,474
8,804
3,636
offense
defense
stealth
(+1,474)
(+8,804)
(+3,636)
15off: 1,474
def: 8,804
stl: 3,636
$280,00000:16:25!
Military body armor
This item requires rank 18 in order to be used.
1,103
12,331
5,075
offense
defense
stealth
(+1,103)
(+12,331)
(+5,075)
18off: 1,103
def: 12,331
stl: 5,075
$380,00000:27:15Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:29:15!
Binoculars
This item requires rank 16 in order to be used.
4,415
4,147
7,138
offense
defense
stealth
(+4,415)
(+4,147)
(+7,138)
16off: 4,415
def: 4,147
stl: 7,138
$320,00000:30:35!
Explosive rounds
This item requires rank 15 in order to be used.
5,116
5,483
4,963
offense
defense
stealth
(+5,116)
(+5,483)
(+4,963)
15off: 5,116
def: 5,483
stl: 4,963
$320,00000:31:06Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:34:15!
Business suit
This item requires rank 16 in order to be used.
2,278
1,815
9,407
offense
defense
stealth
(+2,278)
(+1,815)
(+9,407)
16off: 2,278
def: 1,815
stl: 9,407
$280,00000:34:35Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:35:16Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:37:15!
Police vest
This item requires rank 16 in order to be used.
1,603
13,793
2,682
offense
defense
stealth
(+1,603)
(+13,793)
(+2,682)
16off: 1,603
def: 13,793
stl: 2,682
$360,00000:38:36Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:40:15Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:41:16