Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:14!
Golden desert eagle
This item requires rank 16 in order to be used.
8,988
857
3,836
offense
defense
stealth
(+8,988)
(+857)
(+3,836)
16--off: 8,988
def: 857
stl: 3,836
$280,00000:01:34!
Armor piercing bullets
This item requires rank 19 in order to be used.
6,201
8,892
6,628
offense
defense
stealth
(+6,201)
(+8,892)
(+6,628)
19--off: 6,201
def: 8,892
stl: 6,628
$440,00000:01:34!
Flashlight
This item requires rank 20 in order to be used.
2,211
2,099
21,299
offense
defense
stealth
(+2,211)
(+2,099)
(+21,299)
20--off: 2,211
def: 2,099
stl: 21,299
$520,00000:01:34!
Shotgun
This item requires rank 16 in order to be used.
10,120
1,760
3,312
offense
defense
stealth
(+10,120)
(+1,760)
(+3,312)
16--off: 10,120
def: 1,760
stl: 3,312
$300,00000:01:35!
Tactical vest
This item requires rank 20 in order to be used.
2,452
21,211
5,588
offense
defense
stealth
(+2,452)
(+21,211)
(+5,588)
20--off: 2,452
def: 21,211
stl: 5,588
$638,00000:01:35!
Clown mask
This item requires rank 22 in order to be used.
1,425
2,782
18,683
offense
defense
stealth
(+1,425)
(+2,782)
(+18,683)
22--off: 1,425
def: 2,782
stl: 18,683
$460,00000:02:04Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:14- 1--
Materials
$250,00000:02:14 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:14!
Orange aviators
This item requires rank 14 in order to be used.
963
818
6,379
offense
defense
stealth
(+963)
(+818)
(+6,379)
14--off: 963
def: 818
stl: 6,379
$160,00000:03:04!
Explosive rounds
This item requires rank 5 in order to be used.
306
190
255
offense
defense
stealth
(+306)
(+190)
(+255)
5--off: 306
def: 190
stl: 255
$20,00000:04:04!
Pulse rifle
This item requires rank 20 in order to be used.
19,152
1,488
4,976
offense
defense
stealth
(+19,152)
(+1,488)
(+4,976)
20--off: 19,152
def: 1,488
stl: 4,976
$520,00000:04:55- 1--
Materials
$350,00000:05:14 - 1--
Materials
$350,00000:05:14 4
1--Materials
$80,00000:05:145
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$625,00000:07:14- 1--
Materials
$50,00000:07:14 1
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:07:14Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:14Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:07:14Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:15!
Prototype b-kit 1.0
This item requires rank 17 in order to be used.
770
8,295
4,129
offense
defense
stealth
(+770)
(+8,295)
(+4,129)
17--off: 770
def: 8,295
stl: 4,129
$260,00000:07:341
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:08:141
1--Materials
$350,00000:08:142
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:08:144
1--Materials
$200,00000:08:14- 1--
Materials
$350,00000:08:14 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:143
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,050,00000:09:142
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:09:14!
MP5
This item requires rank 17 in order to be used.
8,885
814
3,242
offense
defense
stealth
(+8,885)
(+814)
(+3,242)
17--off: 8,885
def: 814
stl: 3,242
$260,00000:09:34!
Revolver
This item requires rank 18 in order to be used.
10,906
1,115
3,644
offense
defense
stealth
(+10,906)
(+1,115)
(+3,644)
18--off: 10,906
def: 1,115
stl: 3,644
$320,00000:09:34!
AK-47
This item requires rank 16 in order to be used.
11,118
2,102
2,612
offense
defense
stealth
(+11,118)
(+2,102)
(+2,612)
16--off: 11,118
def: 2,102
stl: 2,612
$320,00000:09:34Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:10:151
1--Materials
$800,00000:12:152
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:12:152
1--Materials
$700,00000:12:15!
Opera mask
This item requires rank 17 in order to be used.
1,900
1,238
12,796
offense
defense
stealth
(+1,900)
(+1,238)
(+12,796)
17--off: 1,900
def: 1,238
stl: 12,796
$320,00000:12:341
1--Materials
$800,00000:13:14!
Armor piercing bullets
This item requires rank 18 in order to be used.
3,983
7,793
4,253
offense
defense
stealth
(+3,983)
(+7,793)
(+4,253)
18--off: 3,983
def: 7,793
stl: 4,253
$320,00000:13:34Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:14!
Flashlight
This item requires rank 17 in order to be used.
6,429
6,089
8,040
offense
defense
stealth
(+6,429)
(+6,089)
(+8,040)
17--off: 6,429
def: 6,089
stl: 8,040
$420,00000:17:34!
M4
This item requires rank 16 in order to be used.
12,685
1,762
4,010
offense
defense
stealth
(+12,685)
(+1,762)
(+4,010)
16--off: 12,685
def: 1,762
stl: 4,010
$360,00000:17:34!
Zombie mask
This item requires rank 16 in order to be used.
742
737
10,148
offense
defense
stealth
(+742)
(+737)
(+10,148)
16--off: 742
def: 737
stl: 10,148
$240,00000:17:35Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:14!
Revolver
This item requires rank 17 in order to be used.
14,145
1,542
2,683
offense
defense
stealth
(+14,145)
(+1,542)
(+2,683)
17--off: 14,145
def: 1,542
stl: 2,683
$360,00000:23:34!
Pirate mask
This item requires rank 13 in order to be used.
659
1,050
7,400
offense
defense
stealth
(+659)
(+1,050)
(+7,400)
13--off: 659
def: 1,050
stl: 7,400
$180,00000:28:04Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:34:14