Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:30!
Ballistic vest
This item requires rank 17 in order to be used.
1,523
13,812
3,956
offense
defense
stealth
(+1,523)
(+13,812)
(+3,956)
17--off: 1,523
def: 13,812
stl: 3,956
$380,00000:00:51!
Military body armor
This item requires rank 23 in order to be used.
5,826
23,790
9,711
offense
defense
stealth
(+5,826)
(+23,790)
(+9,711)
23--off: 5,826
def: 23,790
stl: 9,711
$780,00000:02:21- 1--
Materials
$750,00000:02:30 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:02:31!
Zombie mask
This item requires rank 13 in order to be used.
1,019
922
5,442
offense
defense
stealth
(+1,019)
(+922)
(+5,442)
13--off: 1,019
def: 922
stl: 5,442
$154,00000:03:20!
AK-47
This item requires rank 18 in order to be used.
11,388
1,854
3,091
offense
defense
stealth
(+11,388)
(+1,854)
(+3,091)
18--off: 11,388
def: 1,854
stl: 3,091
$320,00000:03:50!
MP5
This item requires rank 17 in order to be used.
13,585
938
5,451
offense
defense
stealth
(+13,585)
(+938)
(+5,451)
17--off: 13,585
def: 938
stl: 5,451
$400,00000:04:113
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:04:301
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:04:30Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:30!
Revolver
This item requires rank 20 in order to be used.
15,865
3,560
3,419
offense
defense
stealth
(+15,865)
(+3,560)
(+3,419)
20--off: 15,865
def: 3,560
stl: 3,419
$460,00000:04:50!
Explosive rounds
This item requires rank 17 in order to be used.
6,925
7,526
6,324
offense
defense
stealth
(+6,925)
(+7,526)
(+6,324)
17--off: 6,925
def: 7,526
stl: 6,324
$420,00000:04:51!
Tommy gun
This item requires rank 19 in order to be used.
17,701
1,091
4,455
offense
defense
stealth
(+17,701)
(+1,091)
(+4,455)
19--off: 17,701
def: 1,091
stl: 4,455
$460,00000:04:511
1--Materials
$125,00000:05:30!
Binoculars
This item requires rank 17 in order to be used.
4,589
3,729
6,525
offense
defense
stealth
(+4,589)
(+3,729)
(+6,525)
17--off: 4,589
def: 3,729
stl: 6,525
$300,00000:05:50Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:30!
Golden desert eagle
This item requires rank 16 in order to be used.
8,988
857
3,836
offense
defense
stealth
(+8,988)
(+857)
(+3,836)
16--off: 8,988
def: 857
stl: 3,836
$280,00000:07:50!
Armor piercing bullets
This item requires rank 19 in order to be used.
6,201
8,892
6,628
offense
defense
stealth
(+6,201)
(+8,892)
(+6,628)
19--off: 6,201
def: 8,892
stl: 6,628
$440,00000:07:50!
Flashlight
This item requires rank 20 in order to be used.
2,211
2,099
21,299
offense
defense
stealth
(+2,211)
(+2,099)
(+21,299)
20--off: 2,211
def: 2,099
stl: 21,299
$520,00000:07:50!
Shotgun
This item requires rank 16 in order to be used.
10,120
1,760
3,312
offense
defense
stealth
(+10,120)
(+1,760)
(+3,312)
16--off: 10,120
def: 1,760
stl: 3,312
$300,00000:07:51!
Tactical vest
This item requires rank 20 in order to be used.
2,452
21,211
5,588
offense
defense
stealth
(+2,452)
(+21,211)
(+5,588)
20--off: 2,452
def: 21,211
stl: 5,588
$580,00000:07:51!
Clown mask
This item requires rank 22 in order to be used.
1,425
2,782
18,683
offense
defense
stealth
(+1,425)
(+2,782)
(+18,683)
22--off: 1,425
def: 2,782
stl: 18,683
$460,00000:08:20Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:30- 1--
Materials
$250,00000:08:30 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:08:30!
Orange aviators
This item requires rank 14 in order to be used.
963
818
6,379
offense
defense
stealth
(+963)
(+818)
(+6,379)
14--off: 963
def: 818
stl: 6,379
$160,00000:09:20!
Explosive rounds
This item requires rank 5 in order to be used.
306
190
255
offense
defense
stealth
(+306)
(+190)
(+255)
5--off: 306
def: 190
stl: 255
$20,00000:10:20!
Pulse rifle
This item requires rank 20 in order to be used.
19,152
1,488
4,976
offense
defense
stealth
(+19,152)
(+1,488)
(+4,976)
20--off: 19,152
def: 1,488
stl: 4,976
$520,00000:11:11- 1--
Materials
$350,00000:11:30 - 1--
Materials
$350,00000:11:30 4
1--Materials
$80,00000:11:305
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$625,00000:13:30- 1--
Materials
$50,00000:13:30 1
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:13:30Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:13:30Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:13:30!
Prototype b-kit 1.0
This item requires rank 17 in order to be used.
770
8,295
4,129
offense
defense
stealth
(+770)
(+8,295)
(+4,129)
17--off: 770
def: 8,295
stl: 4,129
$260,00000:13:501
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:14:301
1--Materials
$350,00000:14:302
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:14:304
1--Materials
$200,00000:14:30- 1--
Materials
$350,00000:14:30 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:14:30!
AK-47
This item requires rank 16 in order to be used.
11,118
2,102
2,612
offense
defense
stealth
(+11,118)
(+2,102)
(+2,612)
16--off: 11,118
def: 2,102
stl: 2,612
$320,00000:15:50Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:16:31!
Opera mask
This item requires rank 17 in order to be used.
1,900
1,238
12,796
offense
defense
stealth
(+1,900)
(+1,238)
(+12,796)
17--off: 1,900
def: 1,238
stl: 12,796
$320,00000:18:50!
Flashlight
This item requires rank 17 in order to be used.
6,429
6,089
8,040
offense
defense
stealth
(+6,429)
(+6,089)
(+8,040)
17--off: 6,429
def: 6,089
stl: 8,040
$420,00000:23:50!
M4
This item requires rank 16 in order to be used.
12,685
1,762
4,010
offense
defense
stealth
(+12,685)
(+1,762)
(+4,010)
16--off: 12,685
def: 1,762
stl: 4,010
$360,00000:23:50Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:40:30