Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
M4
This item requires rank 18 in order to be used.
20,062
2,108
6,695
offense
defense
stealth
(+20,062)
(+2,108)
(+6,695)
18--off: 20,062
def: 2,108
stl: 6,695
$580,00000:00:361
1--Materials
$50,00000:00:563
1--Materials
$60,00000:00:56!
Opera mask
This item requires rank 10 in order to be used.
960
994
4,755
offense
defense
stealth
(+960)
(+994)
(+4,755)
10--off: 960
def: 994
stl: 4,755
$140,00000:02:16!
Gang suit
This item requires rank 17 in order to be used.
1,688
3,428
21,257
offense
defense
stealth
(+1,688)
(+3,428)
(+21,257)
17--off: 1,688
def: 3,428
stl: 21,257
$520,00000:02:36!
GPS
This item requires rank 12 in order to be used.
2,769
3,680
3,588
offense
defense
stealth
(+2,769)
(+3,680)
(+3,588)
12--off: 2,769
def: 3,680
stl: 3,588
$200,00000:02:47Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:5613
1--Materials
$260,00000:02:57!
AK-47
This item requires rank 18 in order to be used.
22,618
3,044
4,463
offense
defense
stealth
(+22,618)
(+3,044)
(+4,463)
18--off: 22,618
def: 3,044
stl: 4,463
$600,00000:03:16Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:56Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:56- 1--
Materials
$350,00000:04:57 3
1--Materials
$60,00000:04:57!
GPS
This item requires rank 10 in order to be used.
2,816
1,934
1,702
offense
defense
stealth
(+2,816)
(+1,934)
(+1,702)
10--off: 2,816
def: 1,934
stl: 1,702
$120,00000:05:16!
Proso armor
This item requires rank 19 in order to be used.
2,957
21,992
10,848
offense
defense
stealth
(+2,957)
(+21,992)
(+10,848)
19--off: 2,957
def: 21,992
stl: 10,848
$720,00000:05:16!
Improved crosshairs
This item requires rank 11 in order to be used.
2,623
2,651
3,794
offense
defense
stealth
(+2,623)
(+2,651)
(+3,794)
11--off: 2,623
def: 2,651
stl: 3,794
$180,00000:05:46!
Radar
This item requires rank 2 in order to be used.
67
61
67
offense
defense
stealth
(+67)
(+61)
(+67)
2--off: 67
def: 61
stl: 67
$1,00000:06:47Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:561
1--Materials
$20,00000:07:563
1--Materials
$150,00000:07:56!
Clown mask
This item requires rank 24 in order to be used.
5,575
8,408
49,278
offense
defense
stealth
(+5,575)
(+8,408)
(+49,278)
24--off: 5,575
def: 8,408
stl: 49,278
$1,260,00000:08:47Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:56Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:56!
Prototype b-kit 1.0
This item requires rank 20 in order to be used.
4,706
35,063
8,530
offense
defense
stealth
(+4,706)
(+35,063)
(+8,530)
20--off: 4,706
def: 35,063
stl: 8,530
$960,00000:09:36- 1--
Materials
$100,00000:09:56 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:566
1--Materials
$300,00000:11:578
1--Materials
$400,00000:11:573
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:11:57!
White suit
This item requires rank 7 in order to be used.
251
258
1,669
offense
defense
stealth
(+251)
(+258)
(+1,669)
7--off: 251
def: 258
stl: 1,669
$40,00000:12:16!
Army sweater
This item requires rank 11 in order to be used.
528
1,158
5,902
offense
defense
stealth
(+528)
(+1,158)
(+5,902)
11--off: 528
def: 1,158
stl: 5,902
$160,00000:12:472
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:12:56- 1--
Materials
$50,00000:12:56 2
1--Materials
$40,00000:12:56Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:568
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$160,00000:13:56- 1--
Materials
$40,00000:14:57 2
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:14:57!
Prototype b-kit 1.0
This item requires rank 17 in order to be used.
1,677
17,951
4,467
offense
defense
stealth
(+1,677)
(+17,951)
(+4,467)
17--off: 1,677
def: 17,951
stl: 4,467
$480,00000:15:16!
MP5
This item requires rank 21 in order to be used.
29,680
2,005
8,175
offense
defense
stealth
(+29,680)
(+2,005)
(+8,175)
21--off: 29,680
def: 2,005
stl: 8,175
$800,00000:15:46Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:56!
Javelin
This item requires rank 14 in order to be used.
13,631
1,753
2,294
offense
defense
stealth
(+13,631)
(+1,753)
(+2,294)
14--off: 13,631
def: 1,753
stl: 2,294
$360,00000:19:06!
Pulse rifle
This item requires rank 17 in order to be used.
17,635
1,664
3,459
offense
defense
stealth
(+17,635)
(+1,664)
(+3,459)
17--off: 17,635
def: 1,664
stl: 3,459
$460,00000:19:16Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:19:56Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:57!
Pulse rifle
This item requires rank 27 in order to be used.
54,027
10,893
25,868
offense
defense
stealth
(+54,027)
(+10,893)
(+25,868)
27--off: 54,027
def: 10,893
stl: 25,868
$1,820,00000:20:16!
AK-47
This item requires rank 21 in order to be used.
29,036
2,078
9,310
offense
defense
stealth
(+29,036)
(+2,078)
(+9,310)
21--off: 29,036
def: 2,078
stl: 9,310
$800,00000:20:47!
MP5
This item requires rank 29 in order to be used.
85,137
10,228
30,707
offense
defense
stealth
(+85,137)
(+10,228)
(+30,707)
29--off: 85,137
def: 10,228
stl: 30,707
$2,520,00000:21:17!
Mini k
This item requires rank 19 in order to be used.
28,022
3,102
6,603
offense
defense
stealth
(+28,022)
(+3,102)
(+6,603)
19--off: 28,022
def: 3,102
stl: 6,603
$760,00000:22:17!
Simple M.T.V
This item requires rank 18 in order to be used.
3,582
20,764
8,542
offense
defense
stealth
(+3,582)
(+20,764)
(+8,542)
18--off: 3,582
def: 20,764
stl: 8,542
$660,00000:22:17!
Flashlight
This item requires rank 6 in order to be used.
955
866
872
offense
defense
stealth
(+955)
(+866)
(+872)
6--off: 955
def: 866
stl: 872
$60,00000:34:17