Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:00:511
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:00:51- 1--
Materials
$250,00000:00:51 !
Desert eagle
This item requires rank 17 in order to be used.
13,343
1,060
2,777
offense
defense
stealth
(+13,343)
(+1,060)
(+2,777)
17--off: 13,343
def: 1,060
stl: 2,777
$340,00000:01:123
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,155,00000:02:52!
Business suit
This item requires rank 7 in order to be used.
291
169
1,258
offense
defense
stealth
(+291)
(+169)
(+1,258)
7--off: 291
def: 169
stl: 1,258
$40,00000:03:112
1--Materials
$250,00000:03:513
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$2,640,00000:03:51- 1--
Materials
$1,600,00000:03:51 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:51!
Radar
This item requires rank 18 in order to be used.
7,094
6,287
6,495
offense
defense
stealth
(+7,094)
(+6,287)
(+6,495)
18--off: 7,094
def: 6,287
stl: 6,495
$400,00000:05:121
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:05:514
1--Materials
$550,00000:05:513
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$2,400,00000:05:511
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:05:51Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:51!
Ballistic vest
This item requires rank 17 in order to be used.
737
12,652
3,980
offense
defense
stealth
(+737)
(+12,652)
(+3,980)
17--off: 737
def: 12,652
stl: 3,980
$340,00000:06:11!
Simple M.T.V
This item requires rank 18 in order to be used.
762
12,865
5,011
offense
defense
stealth
(+762)
(+12,865)
(+5,011)
18--off: 762
def: 12,865
stl: 5,011
$380,00000:08:12!
MP5
This item requires rank 19 in order to be used.
13,754
1,725
5,847
offense
defense
stealth
(+13,754)
(+1,725)
(+5,847)
19--off: 13,754
def: 1,725
stl: 5,847
$420,00000:08:12Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:51Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:511
1--Materials
$800,00000:08:52!
MP5
This item requires rank 17 in order to be used.
8,885
814
3,242
offense
defense
stealth
(+8,885)
(+814)
(+3,242)
17--off: 8,885
def: 814
stl: 3,242
$260,00000:09:12Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:51- 1--
Materials
$20,00000:09:51 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:51- 1--
Materials
$20,00000:11:51 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:11:514
1--Materials
$3,200,00000:11:511
1--Materials
$50,00000:11:51!
Simple M.T.V
This item requires rank 17 in order to be used.
1,851
8,954
2,765
offense
defense
stealth
(+1,851)
(+8,954)
(+2,765)
17--off: 1,851
def: 8,954
stl: 2,765
$280,00000:12:112
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:13:512
1--Materials
$1,600,00000:13:51Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:52!
Loaba suite v2
This item requires rank 17 in order to be used.
1,520
13,306
2,864
offense
defense
stealth
(+1,520)
(+13,306)
(+2,864)
17--off: 1,520
def: 13,306
stl: 2,864
$360,00000:14:111
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:14:51- 1--
Materials
$350,00000:14:51 - 1--
Materials
$50,00000:14:51 !
Revolver
This item requires rank 19 in order to be used.
13,101
958
7,972
offense
defense
stealth
(+13,101)
(+958)
(+7,972)
19--off: 13,101
def: 958
stl: 7,972
$440,00000:16:32!
Javelin
This item requires rank 14 in order to be used.
7,926
815
3,374
offense
defense
stealth
(+7,926)
(+815)
(+3,374)
14--off: 7,926
def: 815
stl: 3,374
$240,00000:17:42Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:51!
Explosive rounds
This item requires rank 15 in order to be used.
4,753
4,285
3,922
offense
defense
stealth
(+4,753)
(+4,285)
(+3,922)
15--off: 4,753
def: 4,285
stl: 3,922
$260,00000:19:01Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:51!
Smartphone
This item requires rank 17 in order to be used.
8,081
4,628
7,118
offense
defense
stealth
(+8,081)
(+4,628)
(+7,118)
17--off: 8,081
def: 4,628
stl: 7,118
$400,00000:20:11!
Pulse rifle
This item requires rank 16 in order to be used.
12,112
1,479
2,485
offense
defense
stealth
(+12,112)
(+1,479)
(+2,485)
16--off: 12,112
def: 1,479
stl: 2,485
$320,00000:20:11!
Flex Armor Proto
This item requires rank 12 in order to be used.
968
5,671
2,182
offense
defense
stealth
(+968)
(+5,671)
(+2,182)
12--off: 968
def: 5,671
stl: 2,182
$180,00000:23:42!
Revolver
This item requires rank 18 in order to be used.
12,623
2,657
6,595
offense
defense
stealth
(+12,623)
(+2,657)
(+6,595)
18--off: 12,623
def: 2,657
stl: 6,595
$440,00000:24:11!
Dragonskin armor
This item requires rank 17 in order to be used.
1,382
12,356
4,466
offense
defense
stealth
(+1,382)
(+12,356)
(+4,466)
17--off: 1,382
def: 12,356
stl: 4,466
$360,00000:24:11Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:51