Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Tigerprint suit
This item requires rank 18 in order to be used.
1,374
1,763
11,629
offense
defense
stealth
(+1,374)
(+1,763)
(+11,629)
18--off: 1,374
def: 1,763
stl: 11,629
$300,00000:00:18!
Revolver
This item requires rank 20 in order to be used.
17,209
1,488
4,714
offense
defense
stealth
(+17,209)
(+1,488)
(+4,714)
20--off: 17,209
def: 1,488
stl: 4,714
$460,00000:00:18!
Javelin
This item requires rank 12 in order to be used.
3,957
621
1,639
offense
defense
stealth
(+3,957)
(+621)
(+1,639)
12--off: 3,957
def: 621
stl: 1,639
$120,00000:01:483
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$375,00000:01:582
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:01:582
1--Materials
$1,600,00000:01:58Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:01:58Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:01:58!
Golden desert eagle
This item requires rank 18 in order to be used.
14,316
2,471
3,804
offense
defense
stealth
(+14,316)
(+2,471)
(+3,804)
18--off: 14,316
def: 2,471
stl: 3,804
$420,00000:02:18- 1--
Materials
$1,050,00000:02:58 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:02:582
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,600,00000:02:58Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:02:582
1--Materials
$700,00000:03:581
1--Materials
$20,00000:03:58!
Army sweater
This item requires rank 20 in order to be used.
1,777
2,430
19,657
offense
defense
stealth
(+1,777)
(+2,430)
(+19,657)
20--off: 1,777
def: 2,430
stl: 19,657
$480,00000:04:18Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:58Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:581
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:06:583
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$375,00000:06:582
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:06:582
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:06:581
1--Materials
$350,00000:06:58!
Military body armor
This item requires rank 19 in order to be used.
1,229
14,909
4,129
offense
defense
stealth
(+1,229)
(+14,909)
(+4,129)
19--off: 1,229
def: 14,909
stl: 4,129
$400,00000:07:18!
Full ballistic vest
This item requires rank 17 in order to be used.
1,873
10,009
4,997
offense
defense
stealth
(+1,873)
(+10,009)
(+4,997)
17--off: 1,873
def: 10,009
stl: 4,997
$340,00000:08:18Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:58!
Opera mask
This item requires rank 20 in order to be used.
2,683
1,242
16,903
offense
defense
stealth
(+2,683)
(+1,242)
(+16,903)
20--off: 2,683
def: 1,242
stl: 16,903
$420,00000:09:18!
Mini k
This item requires rank 12 in order to be used.
5,559
652
1,183
offense
defense
stealth
(+5,559)
(+652)
(+1,183)
12--off: 5,559
def: 652
stl: 1,183
$140,00000:09:49- 1--
Materials
$375,00000:09:58 !
Prototype b-kit 1.0
This item requires rank 20 in order to be used.
3,187
16,214
7,664
offense
defense
stealth
(+3,187)
(+16,214)
(+7,664)
20--off: 3,187
def: 16,214
stl: 7,664
$540,00000:10:19!
Radar
This item requires rank 20 in order to be used.
9,366
9,572
7,458
offense
defense
stealth
(+9,366)
(+9,572)
(+7,458)
20--off: 9,366
def: 9,572
stl: 7,458
$520,00000:11:38!
Loaba suite v2
This item requires rank 13 in order to be used.
582
6,107
1,899
offense
defense
stealth
(+582)
(+6,107)
(+1,899)
13--off: 582
def: 6,107
stl: 1,899
$180,00000:12:08!
Bayonet
This item requires rank 3 in order to be used.
71
84
80
offense
defense
stealth
(+71)
(+84)
(+80)
3--off: 71
def: 84
stl: 80
$1,00000:12:481
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$800,00000:12:58!
Armor piercing bullets
This item requires rank 18 in order to be used.
8,103
8,827
5,900
offense
defense
stealth
(+8,103)
(+8,827)
(+5,900)
18--off: 8,103
def: 8,827
stl: 5,900
$460,00000:13:18!
Explosive rounds
This item requires rank 12 in order to be used.
2,432
1,965
1,798
offense
defense
stealth
(+2,432)
(+1,965)
(+1,798)
12--off: 2,432
def: 1,965
stl: 1,798
$120,00000:13:48- 1--
Materials
$250,00000:13:58 !
Full ballistic vest
This item requires rank 21 in order to be used.
3,305
24,203
7,631
offense
defense
stealth
(+3,305)
(+24,203)
(+7,631)
21--off: 3,305
def: 24,203
stl: 7,631
$700,00000:14:48!
Cowprint suit
This item requires rank 17 in order to be used.
1,969
1,663
10,047
offense
defense
stealth
(+1,969)
(+1,663)
(+10,047)
17--off: 1,969
def: 1,663
stl: 10,047
$280,00000:15:18!
Pulse rifle
This item requires rank 20 in order to be used.
15,087
2,006
4,065
offense
defense
stealth
(+15,087)
(+2,006)
(+4,065)
20--off: 15,087
def: 2,006
stl: 4,065
$420,00000:18:18!
Orange aviators
This item requires rank 16 in order to be used.
1,061
1,545
9,942
offense
defense
stealth
(+1,061)
(+1,545)
(+9,942)
16--off: 1,061
def: 1,545
stl: 9,942
$260,00000:23:18Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:23:58!
Full ballistic vest
This item requires rank 16 in order to be used.
1,239
10,748
3,425
offense
defense
stealth
(+1,239)
(+10,748)
(+3,425)
16--off: 1,239
def: 10,748
stl: 3,425
$300,00000:24:18!
Tactical vest
This item requires rank 17 in order to be used.
2,690
14,138
5,796
offense
defense
stealth
(+2,690)
(+14,138)
(+5,796)
17--off: 2,690
def: 14,138
stl: 5,796
$460,00000:24:18Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:24:58!
Mini k
This item requires rank 19 in order to be used.
14,124
3,091
6,241
offense
defense
stealth
(+14,124)
(+3,091)
(+6,241)
19--off: 14,124
def: 3,091
stl: 6,241
$460,00000:27:38Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:58!
Zombie mask
This item requires rank 19 in order to be used.
2,181
3,464
16,168
offense
defense
stealth
(+2,181)
(+3,464)
(+16,168)
19--off: 2,181
def: 3,464
stl: 16,168
$440,00000:28:18