Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:01:511
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:01:513
1--Materials
$499,12500:01:511
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:02:511
1--Materials
$50,00000:02:51!
Armor piercing bullets
This item requires rank 18 in order to be used.
3,983
7,793
4,253
offense
defense
stealth
(+3,983)
(+7,793)
(+4,253)
18--off: 3,983
def: 7,793
stl: 4,253
$320,00000:03:11!
Tigerprint suit
This item requires rank 18 in order to be used.
1,374
1,763
11,629
offense
defense
stealth
(+1,374)
(+1,763)
(+11,629)
18--off: 1,374
def: 1,763
stl: 11,629
$300,00000:03:11!
Full ballistic vest
This item requires rank 19 in order to be used.
3,069
17,540
6,256
offense
defense
stealth
(+3,069)
(+17,540)
(+6,256)
19--off: 3,069
def: 17,540
stl: 6,256
$540,00000:03:11!
Fake moustache
This item requires rank 2 in order to be used.
15
12
70
offense
defense
stealth
(+15)
(+12)
(+70)
2--off: 15
def: 12
stl: 70
$1,00000:03:41- 1--
Materials
$125,00000:03:52 Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:51- 1--
Materials
$20,00000:06:51 6
1--Materials
$300,00000:06:51Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:06:51!
Military body armor
This item requires rank 19 in order to be used.
2,031
13,463
2,804
offense
defense
stealth
(+2,031)
(+13,463)
(+2,804)
19--off: 2,031
def: 13,463
stl: 2,804
$360,00000:07:11!
Prototype b-kit 1.0
This item requires rank 20 in order to be used.
3,291
16,708
4,755
offense
defense
stealth
(+3,291)
(+16,708)
(+4,755)
20--off: 3,291
def: 16,708
stl: 4,755
$500,00000:07:11!
Revolver
This item requires rank 20 in order to be used.
17,209
1,488
4,714
offense
defense
stealth
(+17,209)
(+1,488)
(+4,714)
20--off: 17,209
def: 1,488
stl: 4,714
$460,00000:07:11Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:51!
Proso armor
This item requires rank 20 in order to be used.
1,182
20,587
6,199
offense
defense
stealth
(+1,182)
(+20,587)
(+6,199)
20--off: 1,182
def: 20,587
stl: 6,199
$560,00000:08:11!
Pirate mask
This item requires rank 18 in order to be used.
1,650
2,427
14,334
offense
defense
stealth
(+1,650)
(+2,427)
(+14,334)
18--off: 1,650
def: 2,427
stl: 14,334
$360,00000:08:11Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:51Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:512
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:09:511
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:09:511
1--Materials
$20,00000:09:51Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:51!
AK-47
This item requires rank 20 in order to be used.
21,937
1,950
7,580
offense
defense
stealth
(+21,937)
(+1,950)
(+7,580)
20--off: 21,937
def: 1,950
stl: 7,580
$620,00000:10:311
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:10:511
1--Materials
$20,00000:10:512
1--Materials
$100,00000:10:51- 1--
Materials
$125,00000:10:51 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:51- 1--
Materials
$50,00000:11:51 6
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$330,00000:11:51!
Full ballistic vest
This item requires rank 17 in order to be used.
1,622
11,022
3,264
offense
defense
stealth
(+1,622)
(+11,022)
(+3,264)
17--off: 1,622
def: 11,022
stl: 3,264
$320,00000:12:111
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:13:51- 1--
Materials
$350,00000:13:51 !
Golden desert eagle
This item requires rank 19 in order to be used.
16,245
1,633
6,235
offense
defense
stealth
(+16,245)
(+1,633)
(+6,235)
19--off: 16,245
def: 1,633
stl: 6,235
$480,00000:14:311
1--Materials
$350,00000:14:51!
Simple M.T.V
This item requires rank 17 in order to be used.
1,851
8,954
2,765
offense
defense
stealth
(+1,851)
(+8,954)
(+2,765)
17--off: 1,851
def: 8,954
stl: 2,765
$280,00000:15:11!
Dragonskin armor
This item requires rank 17 in order to be used.
1,802
12,388
2,959
offense
defense
stealth
(+1,802)
(+12,388)
(+2,959)
17--off: 1,802
def: 12,388
stl: 2,959
$340,00000:15:11Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:15:51Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:51!
Desert eagle
This item requires rank 18 in order to be used.
14,515
2,307
4,791
offense
defense
stealth
(+14,515)
(+2,307)
(+4,791)
18--off: 14,515
def: 2,307
stl: 4,791
$440,00000:17:11!
Flex Armor Proto
This item requires rank 9 in order to be used.
362
2,440
792
offense
defense
stealth
(+362)
(+2,440)
(+792)
9--off: 362
def: 2,440
stl: 792
$80,00000:18:11!
Bayonet
This item requires rank 13 in order to be used.
2,489
1,787
3,426
offense
defense
stealth
(+2,489)
(+1,787)
(+3,426)
13--off: 2,489
def: 1,787
stl: 3,426
$160,00000:18:41!
Pirate mask
This item requires rank 13 in order to be used.
659
1,050
7,400
offense
defense
stealth
(+659)
(+1,050)
(+7,400)
13--off: 659
def: 1,050
stl: 7,400
$180,00000:18:42!
M4
This item requires rank 17 in order to be used.
12,962
1,585
4,129
offense
defense
stealth
(+12,962)
(+1,585)
(+4,129)
17--off: 12,962
def: 1,585
stl: 4,129
$380,00000:20:11!
Tactical vest
This item requires rank 4 in order to be used.
47
370
100
offense
defense
stealth
(+47)
(+370)
(+100)
4--off: 47
def: 370
stl: 100
$20,00000:23:41!
Army sweater
This item requires rank 20 in order to be used.
1,777
2,430
19,657
offense
defense
stealth
(+1,777)
(+2,430)
(+19,657)
20--off: 1,777
def: 2,430
stl: 19,657
$480,00000:27:11!
Military body armor
This item requires rank 19 in order to be used.
1,352
19,460
8,125
offense
defense
stealth
(+1,352)
(+19,460)
(+8,125)
19--off: 1,352
def: 19,460
stl: 8,125
$580,00000:27:32!
Clown mask
This item requires rank 20 in order to be used.
3,768
1,589
18,545
offense
defense
stealth
(+3,768)
(+1,589)
(+18,545)
20--off: 3,768
def: 1,589
stl: 18,545
$480,00000:33:31Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:37:51