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  • Dashboard

    Dashboard

    Welcome to your dashboard, here is a quick and easy overview of your account.

    Earnings info
    Character info
    Current equipments
    Cooldown info
  • City system

    General city information


    Every city in Unleashed Fear carries their unique properties, you'll have to unlock your bank for each city in order to make use of the banking feature.

    Crimes are unique in every city in terms of the crime, the stats, it's strength and it's bonuses, you'll also have to unlock crimes in each city.

    All cities also have their own unique trade/drug values, creating routes from one city to another city more likely for each category.


    Players in city


    You can inspect which players are currently residing in the city.

    However you might not be able to spot all the players that are here.

    Some players might be too high ranked or have too much stealth to be seen by other players.

    It's useful to keep track of whom is in your city, as you never know if they might be friendly or if they are keeping track of you.


    Family owned city


    Families that level up to level 3 can claim cities.

    When a family owns a city they will gain 1% income from all players comitting actions inside this city.

    Income will be taxed from; Crimes, GTA, trades, stocks and NPC's.


    NPC's in city


    You'll also be able to check which NPC's are currently inside this city.

    Make sure to pay attention to the health of NPC's and which skills these NPC's might cast on you.


    World bosses in city


    You'll also be able to check which World bosses might be in your city.

    When players shoot at a world boss, it's possible that the world boss will cast a certain skill, just like the regular NPC's cast skills, however, world boss skills will impact all players in the same city
    So you might suddenly end up in jail, or be teleported to another city due to someone else triggering a world boss skill.


    Roaming NPC's


    Every city also contains a certain amount of roaming NPC's.

    There are currently 3 types of roaming NPC's; Police, Smugglers and Thieves.

    Police will increase the difficulty of crimes/GTA, Smugglers allow you to carry more trades and Thieves will increase your income.


    Warzone


    Every city has the potential to become a warzone.

    Every hour there is a 15% chance a random city will be designated as a warzone.

    Players are free to shoot other players regardless of family restrictions during warzones unless they are caught up in a family war, so be careful.
    Committing crimes in a warzone marked city does offer several benefits, you'll receive an additional 10% offense stats, 5% defense and 5% stealth on every crime, you'll also receive 50% extra crime income.


    Daily cities


    Every day at 00:00 there will be 3 random cities selected to become daily cities.

    Playing in a daily city also offers several benefits, crimes will give 5% extra offense, 5% extra defense and 5% extra stealth stats.

    More benefits will be added to the daily cities system, you can check the current daily cities at the travel page.


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