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Avatar of Author 1

Test version update


Date of news article Friday 24 May - 19:18:58Author of news post Blaaster

Hello all!

This test version is almost over and will end this coming Sunday most likely!
We will enable maintenance mode once this test version is over so we can continue working on several systems which require us to enable maintenance mode.
Continue reading this news post to get updated on what will happen after today.

Previous version vs new version
Since the testing stages started I've received a lot of requests to start a new version rather then a new version.
Normally I'm not a big fan of leaving a "version unfinished" however, current indications tell me only a handful of players will be playing the old version if it were to be returned.
A poll has been added on the polls page which allows you to vote for either restarting the previous version or start working on a new version.
Make sure you vote! We want to finish the previous version before moving on to a new version however we'll need your vote, so we can hear your opinion.

Testing stages
Almost all features have been tested, on Saturday and Sunday we'll be doing some of our own testing.
I'll take over several characters inside this test version in order to make them duel each other and to create families and hold wars.
You might see certain things change in your character, do not be alarmed, this is all for testing purposes.
Continue reporting problems/feedback if you find any or have any, it's appreciated and helps us make the game better!

Getting updated
As this testing stage will end this Sunday we will keep you updated via our Facebook page.
Once our mailserver is ready we will send out e-mails on an exact date & time on when the previous version or a new version will take place.

Thank you for your support and patience!
~ Blaaster

Avatar of Author 1

Test version update


Date of news article Wednesday 22 May - 22:12:11Author of news post Blaaster

Hello all!

We've almost fixed everything that's inside the game except for a few "warnings" here and there that will be taken care of, apart from the warnings everything seems to be working from what has been tested.
Please continue reporting your feedback, it really helps finding problems and fixing things easier!

The following features have to be tested in the next few days; Families (everything, including wars with allies involved), Duels (all of them), Daily earners (not finished yet).
We've also got to fix our mailserver so we can start sending out emails and new users can sign up for the game again.
The chatbox has been re-added today, the blog and brand new forums system will have to wait for the time being.

We've got more news coming on Friday as a whole where we'll ask the questions whether we should or shouldn't "revive" the old version or start a new version.
We're currently not sure on how long this test version will run, our current estimates are until Sunday but this might be extended if necessary.
Stay tuned for more updates.
~ Blaaster

Avatar of Author 1

Testing stages update --


Date of news article Monday 20 May - 22:54:01Author of news post Blaaster

Hello all!

Due to a lack of time I haven't been able to fix every reported problem yet so far, we've compiled a list and will begin working on it tomorrow.
Tomorrow we will also begin testing the "yellow safety" features so we can start collecting data about these features in order for us to fix them.

There's also several bigger systems that will need to be worked on which will be a bit of a long-term process which are the Chat and Blog/Forums systems.
They will be added and potentially updated at a later stage as they have less priority.
Bot notifications on the chat window will be enabled tomorrow.

More news will come tomorrow, sadly there isn't much other news to report on at this stage.
We think we've got most 'big problems' out of the way for now and some smaller issues are still in the game.
Carry on testing and don't forget to report your feedback and make requests! ~ Blaaster

Avatar of Author 1

Testing stages


Date of news article Sunday 19 May - 00:01:06Author of news post Blaaster

Hello all!

And welcome back to Unleashed Fear, these are the testing stages in which we'll be testing the entire game.
Continue reading to find out what has happened and what's going to happen during this test version.

Downtime
Around midnight of the 8th of May, our server went offline, initially, this was caused by an outage in the data center.
Due to the outage our hard disk crashed and gave up on us after almost 7 years of loyal service.

Server
After the new hard disk was put into place we began the process of getting the server ready again for running the game.
We've upgraded almost all of the software to the latest versions (wasn't possible before) which is the biggest reason why it took so long to bring the game back online.
Our server should now be much faster, more responsive and deal with any security easy easily.

Getting the game back online
Due to all the new software the game became really buggy, we had to re-write about 30% of the game's code in order to get things running and working again.
The images of V3 were all removed due to the crash, however, local backups allowed us to restore all of the images and fix the design.
The game itself should be what it once was again, but even better as some changes have been made and several updates have been made to old code.

Testing stages
These are the testing stages in which we'll be testing if everything works as intended.
You'll start off making a new character and play the game as you usually do, later today I'll be removing everybody's safety, change some stats/ranks, hand out money and items and we can begin testing the "later stages" features such as pickpocket, families and killing.
This test version will run for a minimum of 24 hours, during which we'll be testing the entire game and all features.
Once we've eliminated all bugs/glitches we'll begin maintenance mode in order to prepare to return to the regular version that was running before the server crash.

The version
We'll be announcing on our Facebook page once the version that was running will return.
There will be some massive compensation for all players to enjoy.

We'd like to apologize for the major inconvenience this has caused and for the long wait.
For any questions or suggestions feel free to contact us, and remember to report all bugs/problems you run into!
We're glad to finally be back, good luck!
~ Blaaster

Avatar of Author 1

Trip is over, work continues!


Date of news article Sunday 05 May - 20:44:50Author of news post Blaaster

Hello all!

I've just returned from my trip a few moments ago, it's been a very long and exhausting day. (give or take 30 hours travel)
I will start looking into things starting tonight/tomorrow, so I'll get to all the messages you've send me over the past few days and will be looking into the data of the game more closely.

Sadly, my internet connection while on the trip wasn't as secure as I'd like it to be, due to this I was more inactive as I would have liked.
On average the game receives about 500 to 800 hack attempts every single day and I didn't wanna risk/add any other security issues while being on the trip by connecting to insecure networks and such.
Now that I've returned, work will continue and we will update you as soon as possible when it comes to updates/changes and other matters.

I haven't been sitting still during the trip when it comes to development, there's several things in the pipelines which we will be able to announce this week.
There's also a blog post which will be added this week with all the upcoming information regarding this version and the next.
Stay tuned for more updates once I've got a good night sleep.
And of course feel free to message me and/or report any feedback you might have as always!
~ Blaaster

Avatar of Author 1

Busy few days


Date of news article Tuesday 23 April - 05:59:53Author of news post Blaaster

Hello all!

Today, I'll be leaving on my trip!
This means that starting today I'll be a bit more busier and replying to messages and processing payments might be delayed.

I will still be around and online as usual!
We'll also be updating the blog once more in the next few days with an article regarding upcoming changes.
We're also preparing a maintenance session to take place after I return from my trip.
Stay tuned for more!
~ Blaaster

Avatar of Author 1

Blog article


Date of news article Saturday 20 April - 19:27:55Author of news post Blaaster

Hello all!

Yesterday we published the "How to make a strong character" blog article.
You can find the article by clicking here.

In this article we'll be discussing what makes a character strong/weak, and how you should go about making a strong character.
We'll be showing examples of what to pay attention to and there's comparisons between crimes themselves to reinforce the notion of strength being important.
Make sure to check out the article so you can make a strong character.

We've also been working on another article which will dive deeper into the changes we're currently working on, we might delay this article till after my USA trip as certain features aren't fully confirmed for testing just yet.
We'll also most likely delay our next maintenance session till after the trip, due to time constraints and real life getting kind of in the way of being able to find a good time to hold this maintenance session.
We'll update the news once things are a bit more certain and once we've got confirmation on features/timetables and such.

As always make sure to report feedback and good luck making a strong character, you should have all the information you need now!
~ Blaaster

Avatar of Author 1

Small news update


Date of news article Monday 15 April - 01:07:44Author of news post Blaaster

Hello all!

Next week (Tuesday), I'll be going on a trip to the USA for 12 days, during this time I'll still be online from time to time to make sure everything is running smoothly and to assist players where possible.
However, replying to messages and processing payments might be a bit slower or take longer then it usually does, keep this in mind.

We're currently in the process of planning one more maintenance session before my up coming trip.
During this maintenance session we'll be making several more changes and hopefully finish the stats from V3.1.1.
We've also been working in 2 blog articles, 1 article is about next version and the other article will be about the philosophy towards making a strong account.
Exact timelines and dates will be announced once they've been confirmed.

And as always, make sure to report your feedback, the more we know how you feel about the game the better we can make, good luck!
~ Blaaster

Avatar of Author 1

Maintenance has concluded


Date of news article Friday 12 April - 03:39:13Author of news post Blaaster

Hello all!

We've just finished maintenance session.
Several bugs have been fixed and several features have receivedan update.
We've also partially added the stats from V3.1.1, the missing stats will come soon!

Check out the changelog tab on this page to find out more about the latest changes.
More news is coming either tomorrow or the day after.
~ Blaaster

Avatar of Author 1

24 hour maintenance delay


Date of news article Wednesday 10 April - 22:13:33Author of news post Blaaster

Hello all!

A pretty big bug appeared today which had to be resolved ASAP.
We've resolved the initial damage done by this bug and are currently working on a fix for the broken feature itself. (Selling items on the auction house)

However, due to this sudden bug appearing we've had to delay the maintenance with roughly 24 hours so we can implement a permanent fix for the auction house itself.
So maintenance and upcoming changes and bug fixes are still coming it's just going to be delayed for 24 hours.
Until then you won't be able to sell items on the auction house, however you can still bid on items being sold there without any issues.

More news and updates and more information regarding this bug will be given once maintenance has been concluded.
~ Blaaster

Character buttonSkills buttonYou have 1600 unused skill points and 2400 unused talent points!Inventory buttonVault buttonFamily buttonLevel up the family by donating money!Market buttonGems buttonStats buttonProfile buttonSettings button

Chat & Announcements

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