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  • Kills & Duels system

    Introduction


    In the mafia world there is a lot of death and despair, killing will happen on frequent bases as rivals try to take each other out. In Unleashed Fear there are 2 ways to attempt to kill other gangsters, there is the regular kill feature and the duel system. Both systems work in the exact same way, except that for duels mutual agreement is needed.


    Finding the right balance


    In order to kill or defend yourself against getting killed you need to find the right balance, stealth plays a crucial role in both these aspects, you need stealth in order to kill and to defend. The exact amount of stealth required is based on your offense and defense, on the bottom you can find some examples that will make it more clear.


    Random hit / Random miss


    There really is no such thing as a random hit or a random miss, this is a misconception created by the players themselves. Random hit simply means someone has a 10% chance of killing someone else and he actually pulls it off, and the same goes for a random miss, someone has a 90% chance to kill someone and he misses.


    Backshots


    Backshots is a term for someone shooting back at someone that previous tried to kill them. This term is often used to define if someone received damaged to their account or not. Backshots do not have any other aspect other then not receiving any damage. You do not get boosted or more chance of hitting when shooting with a backshot. Backshots have to be made within 6 hours otherwise you will receive damage.


    Account damage / Items damage / Temporary damage


    When you shoot down your character will receive damage and so will every item this character will ever use. Damage is based upon how many ranks you shoot down. This damage is also permanent and there is no way to un-do the damage. As mentioned above a backshot will not do any damage aslong as the backshot takes place within the next 6 hours.

    Permanent character stats loss basically means you will lose some offense / defense / stealth dependable on how many ranks you shoot down.
    Permanent items damage basically means that all the items you will use carry damage with them.
    Temporary damage is damage to your character that will last up to 24 hours. Temporary damage can happen in 2 ways: You shoot more then 3 times per hour, or by shooting the same target more then twice during the past 24 hours.
    After 24 hours of receiving a temporary damage event your damage will be removed and your character will no longer carry the temporary damage.


    So how does the system work?


    The regular kill system works the same way as the regular duel system. The itemless duel system works on the same way as the regular kill system except that it doesn't use the items that characters have equipped. The regular kill system will look at the shooter and the targets stats. (Offense - Defense - Stealth), It wll also look at the items both characters have equipped (Weapons - Armors - Disguises).
    Once it has obtained all stats and items involved it will start to compare the shooters offense to stealth ratio and the targets defense to stealth ratio, it will then determine how much total offense the shooter has and the total defense the target has.
    Once it has calculated all of this there will be the last and final calculation; The kill chance, the shooter will have a percentage based chance to kill the defender and the defender will therefor have a certain percentage of chance to survive the shot.


    Difference between the kill system and the duel system


    There is no difference between these systems, they both use the exact same calculation methods, the only difference is that you can select how a duel will be processed, you can select who shoots first and if it should take items into consideration.
    Skill/talents/homecity do not get taken into consideration when duelling.


    Examples


    Stealth requirements example
    Lets say you need 60% the amount of stealth required to utilize your offense and the same for defense. If the shooter has 200.000 offense points he will need at least 120.000 stealth in order to use the full 200.000 offense. The same will go for the defender, if the defender has 200.000 defense, he will need 120.000 stealth in order to use the full 200.000 defense.

    Characters stats damage example
    Lets say you shoot 5 ranks down, 50% of the difference in stats in these 5 ranks will be the damage.
    Lets say the difference is 50.000 points, you will lose 25.000 character stats permanently.
    Lets say you have 150.000 offense, 75.000 defense and 75.000 stealth, you will lose 12.500 offense, 6.250 defense and 6.250 stealth.

    Items damage example
    Lets say you shoot 5 ranks down, you will receive 1.5% item damage per rank. Which will be a total of 7.5% items damage.
    Lets say and item gives you +100.000 offense, +2.000 defense and -1.000 stealth.
    Ever since the shot the item will now give: +92.500 offense, +1.850 defense and -1.075 stealth.

    Kill calculation example
    Lets say the shooter has 200.000 offense and 120.000 stealth, the defender has 200.000 defense and 120.000 stealth.
    The shooter will have a 50% chance to kill the defender, and the defender will have 50% chance to survive the shot.

    Lack of stealth kill calculation example
    Lets say the shooter has 200.000 offense and has 80.000 stealth, the defender has 200.000 defense and has 150.000 stealth.
    The shooter will only use 133.333 offense as he has not enough stealth to cover for the full 200.000 offense, the defender will use 200.000 defense as he has more then enough stealth. The shooter will then have a 5% chance to kill the defender and the defender will have a 95% chance to survive the shot. Due to the big difference in stats.
    If the shooter would kill the defender with his 5% chance to succeed this would be labeled as a "random hit".

    Remember: these are only examples to give you an idea of how the system works.

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Chat & Announcements

(17:55:32) @[ADMIN]Blaaster: Welcome! Make sure to check the news and changelog as always~

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(18:00:01) Bot: Speak English on the chatbox, you might end up banned if you fail to speak English.

(18:00:01) Bot: Warzone City has been opened for the next 6 hours!

(18:00:01) Bot: All crime bonuses have changed!

(18:54:36) @[ADMIN]Blaaster: Oh and the chat is now back, my bad it was still disabled :D

(18:59:01) Bot: Butch has won $70,000 with the Socialists Lottery!

(19:00:01) Bot: Many more updates are coming so we suggest to check out the news page regularly.

(19:03:09) Neo: Hey!

(19:16:06) Dahoel: sup

(19:20:09) Neo: nothing much

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(20:08:01) Bot: SmokyDope has won $1,150,000 with the Gold rush Lottery!

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(21:00:02) Bot: Be careful of warzone cities, there's a pretty big chance you'll get shot if you reside in a warzone city.

(21:00:02) Bot: All crime bonuses have changed!

(22:00:01) Bot: Invite your friends to come play Unleashed Fear, more players means more fun for everyone, and everyone could use friends to back them up!

(22:02:01) Bot: Catty has won $400,000 with the Gold rush Lottery!

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(22:22:55) Shaun: hi :)

(22:23:13) RagneR: hello

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(22:35:29) Shaun: english please sir

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(23:00:01) Bot: Be careful of warzone cities, there's a pretty big chance you'll get shot if you reside in a warzone city.

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(0:00:01) Bot: Don't forget to claim your daily rewards before 00:00 server-time!

(0:00:01) Bot: All crime bonuses have changed!

(0:00:01) Bot: Carlo Gambino has been spawned in Sydney!

(0:00:01) Bot: Today's daily element is: Offense You will now receive 10% more Offense on top of the crimes and GTA's you commit!

(0:02:01) Bot: mrgones has won $180,000 with the Socialists Lottery!

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(1:00:01) Bot: World bosses spawn at 00:00, 06:00, 12:00 and 18:00 server-time!

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(2:00:02) Bot: You can check your stats dividation by paying a certain fee every 48 hours.

(2:49:01) Bot: Butch has won $2,250,000 with the Supreme Luck lottery!

(3:00:02) Bot: Every 5 minutes a new auction will start, the highest bidder will win the auction.

(3:00:02) Bot: All crime bonuses have changed!

(3:24:01) Bot: Butch has won $190,000 with the Socialists Lottery!

(3:44:01) Bot: Butch has won $1,050,000 with the Gold rush Lottery!

(4:00:01) Bot: You can use the marketplace to possibly buy better equipment.

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(5:00:01) Bot: Death is not the end, it's only a new beginning. Parents are new-born characters and have several benefits, read more about it here.

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(5:38:01) Bot: Butch has won $450,000 with the Gold rush Lottery!

(6:00:01) Bot: During these testing stages we often open up polls to get feedback from players, make sure to make your opinion heard by checking the polls and voting on them.

(6:00:01) Bot: All crime bonuses have changed!

(6:00:01) Bot: Pablo Escobar has been spawned in Mexico City!

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(6:45:01) Bot: Mihajlovic has won $170,000 with the Socialists Lottery!

(7:00:02) Bot: Want to contribute making Unleashed Fear a better game? Feel free to contact us.

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(8:00:02) Bot: Crime bonuses update every 6 hours.

(9:00:01) Bot: Hong Kong Has become a warzone!

(9:00:01) Bot: Death is not the end, it's only a new beginning. Parents are new-born characters and have several benefits, read more about it here.

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(10:00:06) Bot: Speak English on the chatbox, you might end up banned if you fail to speak English.

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(10:46:29) Neo: Morning, so I havent played in quite a long time - can anyone explain to me in simple wording what d

(10:46:54) Neo: What is their benefit? and how can they be used?

(10:49:23) Neo: MATERIALS*

(10:55:56) Absolution: You can fuse materials of the same type and color

(10:56:10) Absolution: You need 5 of that

(10:56:45) Absolution: It fuses into a blueprint

(11:00:01) Bot: Crime bonuses update every 6 hours.

(11:50:02) Bot: RagneR has won $850,000 with the Gold rush Lottery!

(12:00:01) Bot: On our Blog you can find useful tips and tricks and read more about the development of the game.

(12:00:01) Bot: Warzone City has been opened for the next 6 hours!

(12:00:01) Bot: All crime bonuses have changed!

(12:18:01) Bot: Raine has won $2,250,000 with the Socialists Lottery!

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(14:00:01) Bot: Many more updates are coming so we suggest to check out the news page regularly.

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