Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!
Dragonskin armor
This item requires rank 28 in order to be used.
5,346
52,820
19,269
offense
defense
stealth
(+5,346)
(+52,820)
(+19,269)
28--off: 5,346
def: 52,820
stl: 19,269
$1,540,00000:00:02!
Business suit
This item requires rank 25 in order to be used.
3,222
4,449
30,303
offense
defense
stealth
(+3,222)
(+4,449)
(+30,303)
25--off: 3,222
def: 4,449
stl: 30,303
$760,00000:00:313
1Materials
$150,00000:00:412
1Materials
$7,940,62500:00:41!
Tommy gun
This item requires rank 19 in order to be used.
17,701
1,091
4,455
offense
defense
stealth
(+17,701)
(+1,091)
(+4,455)
19--off: 17,701
def: 1,091
stl: 4,455
$460,00000:01:01!
Clown mask
This item requires rank 29 in order to be used.
8,922
10,467
57,736
offense
defense
stealth
(+8,922)
(+10,467)
(+57,736)
29--off: 8,922
def: 10,467
stl: 57,736
$1,540,00000:01:01!
Prototype b-kit 1.0
This item requires rank 40 in order to be used.
19,637
128,456
54,826
offense
defense
stealth
(+19,637)
(+128,456)
(+54,826)
40--off: 19,637
def: 128,456
stl: 54,826
$4,060,00000:01:02!
Simple M.T.V
This item requires rank 39 in order to be used.
10,172
146,862
38,855
offense
defense
stealth
(+10,172)
(+146,862)
(+38,855)
39--off: 10,172
def: 146,862
stl: 38,855
$3,920,00000:01:21Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Fail(Untradable)
Armor blueprint
$500,00000:01:41Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:41!
Zombie mask
This item requires rank 43 in order to be used.
16,045
22,919
161,018
offense
defense
stealth
(+16,045)
(+22,919)
(+161,018)
43--off: 16,045
def: 22,919
stl: 161,018
$4,000,00000:01:51!
Dragonskin armor
This item requires rank 28 in order to be used.
8,430
53,567
19,651
offense
defense
stealth
(+8,430)
(+53,567)
(+19,651)
28--off: 8,430
def: 53,567
stl: 19,651
$1,640,00000:04:21!
Desert eagle
This item requires rank 35 in order to be used.
104,491
16,166
26,363
offense
defense
stealth
(+104,491)
(+16,166)
(+26,363)
35--off: 104,491
def: 16,166
stl: 26,363
$2,940,00000:04:316
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$120,00000:04:411
1Materials
$465,85000:04:41Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:04:42!
Flex Armor Proto
This item requires rank 22 in order to be used.
3,979
25,417
7,244
offense
defense
stealth
(+3,979)
(+25,417)
(+7,244)
22--off: 3,979
def: 25,417
stl: 7,244
$740,00000:05:31!
Flex Armor Proto
This item requires rank 22 in order to be used.
2,549
28,016
5,277
offense
defense
stealth
(+2,549)
(+28,016)
(+5,277)
22--off: 2,549
def: 28,016
stl: 5,277
$720,00000:06:32!
Fake moustache
This item requires rank 21 in order to be used.
4,096
3,050
18,523
offense
defense
stealth
(+4,096)
(+3,050)
(+18,523)
21--off: 4,096
def: 3,050
stl: 18,523
$520,00000:06:324
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$11,434,50000:06:419
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$180,00000:06:41!
Mini k
This item requires rank 29 in order to be used.
53,738
6,437
21,711
offense
defense
stealth
(+53,738)
(+6,437)
(+21,711)
29--off: 53,738
def: 6,437
stl: 21,711
$1,640,00000:07:21Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:42Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Fail(Untradable)
Random blueprint
$500,00000:07:422
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$3,200,00000:08:412
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:08:415
1Materials
$100,00000:08:41Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:09:41Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:09:42Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:42- 1
Materials
$250,00000:09:42 - 1
Materials
$125,00000:09:42 5
1Materials
$100,00000:09:421
1Materials
$350,00000:10:41- 1
Materials
$800,00000:10:41 2
1Materials
$250,00000:10:41!
Improved crosshairs
This item requires rank 39 in order to be used.
71,715
68,895
64,633
offense
defense
stealth
(+71,715)
(+68,895)
(+64,633)
39--off: 71,715
def: 68,895
stl: 64,633
$4,100,00000:11:21!
Pirate mask
This item requires rank 24 in order to be used.
4,690
4,367
30,232
offense
defense
stealth
(+4,690)
(+4,367)
(+30,232)
24off: 4,690
def: 4,367
stl: 30,232
$780,00000:11:312
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,600,00000:12:422
1Materials
$250,00000:12:42- 1
Materials
$250,00000:14:42 5
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$250,00000:14:42Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:15:41!
Military body armor
This item requires rank 34 in order to be used.
10,493
97,332
39,563
offense
defense
stealth
(+10,493)
(+97,332)
(+39,563)
34--off: 10,493
def: 97,332
stl: 39,563
$2,940,00000:15:51Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:17:42!
Ballistic vest
This item requires rank 32 in order to be used.
16,408
83,581
17,361
offense
defense
stealth
(+16,408)
(+83,581)
(+17,361)
32--off: 16,408
def: 83,581
stl: 17,361
$2,340,00000:20:52!
Orange aviators
This item requires rank 22 in order to be used.
2,637
3,685
22,830
offense
defense
stealth
(+2,637)
(+3,685)
(+22,830)
22off: 2,637
def: 3,685
stl: 22,830
$580,00000:21:31Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:23:41Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:23:41Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,600,00000:24:41Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,600,00000:31:41!
Flashlight
This item requires rank 24 in order to be used.
20,289
21,134
15,571
offense
defense
stealth
(+20,289)
(+21,134)
(+15,571)
24off: 20,289
def: 21,134
stl: 15,571
$1,254,00000:35:32Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$11,000,00000:39:41Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:49:42