Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:00:013
1--Materials
$150,00000:00:0116
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$320,00000:00:01!
Golden desert eagle
This item requires rank 36 in order to be used.
58,206
5,800
23,517
offense
defense
stealth
(+58,206)
(+5,800)
(+23,517)
36--off: 58,206
def: 5,800
stl: 23,517
$1,760,00000:00:21!
Golden desert eagle
This item requires rank 32 in order to be used.
74,576
8,350
26,139
offense
defense
stealth
(+74,576)
(+8,350)
(+26,139)
32--off: 74,576
def: 8,350
stl: 26,139
$2,180,00000:00:52Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:01:01Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:01:0126
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$2,379,16200:01:02!
Flex Armor Proto
This item requires rank 30 in order to be used.
9,190
62,684
19,214
offense
defense
stealth
(+9,190)
(+62,684)
(+19,214)
30--off: 9,190
def: 62,684
stl: 19,214
$1,820,00000:01:21Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:01Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:01Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:03:01!
Bayonet
This item requires rank 40 in order to be used.
53,329
52,215
38,597
offense
defense
stealth
(+53,329)
(+52,215)
(+38,597)
40--off: 53,329
def: 52,215
stl: 38,597
$2,880,00000:03:22!
Military body armor
This item requires rank 25 in order to be used.
8,048
35,062
12,349
offense
defense
stealth
(+8,048)
(+35,062)
(+12,349)
25--off: 8,048
def: 35,062
stl: 12,349
$1,100,00000:03:51Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:04:01Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:04:01Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:04:01Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:04:02Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:05:01Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:05:011
1--Materials
$125,00000:05:022
1--Materials
$250,00000:05:02!
Zombie mask
This item requires rank 26 in order to be used.
6,490
3,276
40,678
offense
defense
stealth
(+6,490)
(+3,276)
(+40,678)
26--off: 6,490
def: 3,276
stl: 40,678
$1,000,00000:05:22!
Binoculars
This item requires rank 33 in order to be used.
31,378
49,934
45,424
offense
defense
stealth
(+31,378)
(+49,934)
(+45,424)
33--off: 31,378
def: 49,934
stl: 45,424
$2,540,00000:05:522
1Materials
$770,00000:06:01!
White suit
This item requires rank 30 in order to be used.
10,669
9,723
65,863
offense
defense
stealth
(+10,669)
(+9,723)
(+65,863)
30--off: 10,669
def: 9,723
stl: 65,863
$1,720,00000:06:41!
Business suit
This item requires rank 27 in order to be used.
6,412
4,689
37,792
offense
defense
stealth
(+6,412)
(+4,689)
(+37,792)
27--off: 6,412
def: 4,689
stl: 37,792
$980,00000:07:22!
Revolver
This item requires rank 26 in order to be used.
45,267
6,138
10,830
offense
defense
stealth
(+45,267)
(+6,138)
(+10,830)
26--off: 45,267
def: 6,138
stl: 10,830
$1,240,00000:07:2213
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$1,787,50000:08:01!
Riot Shield
This item requires rank 29 in order to be used.
34,378
27,235
28,467
offense
defense
stealth
(+34,378)
(+27,235)
(+28,467)
29--off: 34,378
def: 27,235
stl: 28,467
$1,800,00000:08:4218
1Materials
$360,00000:09:0110
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1Materials
$500,00000:10:01Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:11:02!
AK-47
This item requires rank 26 in order to be used.
35,607
8,659
18,205
offense
defense
stealth
(+35,607)
(+8,659)
(+18,205)
26--off: 35,607
def: 8,659
stl: 18,205
$1,240,00000:11:21!
Proso armor
This item requires rank 28 in order to be used.
3,800
52,342
18,068
offense
defense
stealth
(+3,800)
(+52,342)
(+18,068)
28--off: 3,800
def: 52,342
stl: 18,068
$1,480,00000:12:41Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:13:01!
Orange aviators
This item requires rank 19 in order to be used.
2,789
2,643
17,931
offense
defense
stealth
(+2,789)
(+2,643)
(+17,931)
19--off: 2,789
def: 2,643
stl: 17,931
$460,00000:13:21!
Revolver
This item requires rank 42 in order to be used.
143,959
19,621
43,412
offense
defense
stealth
(+143,959)
(+19,621)
(+43,412)
42--off: 143,959
def: 19,621
stl: 43,412
$4,140,00000:13:52Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:14:01!
Flex Armor Proto
This item requires rank 27 in order to be used.
5,601
44,737
12,298
offense
defense
stealth
(+5,601)
(+44,737)
(+12,298)
27--off: 5,601
def: 44,737
stl: 12,298
$1,260,00000:16:22!
Binoculars
This item requires rank 32 in order to be used.
28,630
33,564
42,566
offense
defense
stealth
(+28,630)
(+33,564)
(+42,566)
32--off: 28,630
def: 33,564
stl: 42,566
$2,100,00000:16:52!
Tactical vest
This item requires rank 23 in order to be used.
3,166
32,355
8,223
offense
defense
stealth
(+3,166)
(+32,355)
(+8,223)
23--off: 3,166
def: 32,355
stl: 8,223
$880,00000:16:52!
Simple M.T.V
This item requires rank 27 in order to be used.
4,333
49,678
14,595
offense
defense
stealth
(+4,333)
(+49,678)
(+14,595)
27off: 4,333
def: 49,678
stl: 14,595
$1,380,00000:17:21!
Desert eagle
This item requires rank 27 in order to be used.
42,651
2,769
14,870
offense
defense
stealth
(+42,651)
(+2,769)
(+14,870)
27off: 42,651
def: 2,769
stl: 14,870
$1,200,00000:24:41!
Tactical vest
This item requires rank 30 in order to be used.
8,086
68,228
17,776
offense
defense
stealth
(+8,086)
(+68,228)
(+17,776)
30--off: 8,086
def: 68,228
stl: 17,776
$1,880,00000:24:42Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:31:01!
AK-47
This item requires rank 27 in order to be used.
55,245
6,558
21,505
offense
defense
stealth
(+55,245)
(+6,558)
(+21,505)
27off: 55,245
def: 6,558
stl: 21,505
$1,660,00000:31:21