Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:37!
Tommy gun
This item requires rank 10 in order to be used.
5,794
297
2,749
offense
defense
stealth
(+5,794)
(+297)
(+2,749)
10--off: 5,794
def: 297
stl: 2,749
$180,00000:00:57!
Proso armor
This item requires rank 13 in order to be used.
635
9,263
2,844
offense
defense
stealth
(+635)
(+9,263)
(+2,844)
13--off: 635
def: 9,263
stl: 2,844
$260,00000:01:27Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:37- 1--
Materials
$80,00000:01:38 - 1--
Materials
$150,00000:01:38 7
1--Materials
$140,00000:01:384
1--Materials
$200,00000:01:38!
Opera mask
This item requires rank 7 in order to be used.
334
278
2,038
offense
defense
stealth
(+334)
(+278)
(+2,038)
7--off: 334
def: 278
stl: 2,038
$60,00000:01:58!
Military body armor
This item requires rank 11 in order to be used.
626
7,707
2,411
offense
defense
stealth
(+626)
(+7,707)
(+2,411)
11--off: 626
def: 7,707
stl: 2,411
$220,00000:03:27Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:37Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:372
1--Materials
$100,00000:03:381
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:03:38Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:37!
Desert eagle
This item requires rank 15 in order to be used.
14,958
2,497
5,619
offense
defense
stealth
(+14,958)
(+2,497)
(+5,619)
15--off: 14,958
def: 2,497
stl: 5,619
$460,00000:04:47!
Mini k
This item requires rank 16 in order to be used.
18,570
1,970
6,564
offense
defense
stealth
(+18,570)
(+1,970)
(+6,564)
16--off: 18,570
def: 1,970
stl: 6,564
$540,00000:05:172
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:05:371
1--Materials
$50,00000:05:372
1--Materials
$100,00000:05:373
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:06:37!
Cowprint suit
This item requires rank 7 in order to be used.
332
149
1,926
offense
defense
stealth
(+332)
(+149)
(+1,926)
7--off: 332
def: 149
stl: 1,926
$40,00000:07:58!
Tactical vest
This item requires rank 11 in order to be used.
611
5,485
2,561
offense
defense
stealth
(+611)
(+5,485)
(+2,561)
11--off: 611
def: 5,485
stl: 2,561
$180,00000:08:28!
Gang suit
This item requires rank 12 in order to be used.
519
457
8,127
offense
defense
stealth
(+519)
(+457)
(+8,127)
12--off: 519
def: 457
stl: 8,127
$180,00000:08:281
1--Materials
$125,00000:08:376
1--Materials
$300,00000:08:371
1--Materials
$50,00000:08:372
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:09:376
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$120,00000:09:37- 1--
Materials
$20,00000:09:37 Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:37- 1--
Materials
$100,00000:11:37 2
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:11:37!
Riot Shield
This item requires rank 22 in order to be used.
15,921
24,651
19,493
offense
defense
stealth
(+15,921)
(+24,651)
(+19,493)
22--off: 15,921
def: 24,651
stl: 19,493
$1,200,00000:12:28Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:13:38- 1--
Materials
$60,00000:14:37 - 1--
Materials
$50,00000:14:37 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:14:37Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:37!
Ballistic vest
This item requires rank 20 in order to be used.
3,612
30,852
10,716
offense
defense
stealth
(+3,612)
(+30,852)
(+10,716)
20--off: 3,612
def: 30,852
stl: 10,716
$900,00000:14:57!
Gang suit
This item requires rank 3 in order to be used.
24
17
358
offense
defense
stealth
(+24)
(+17)
(+358)
3--off: 24
def: 17
stl: 358
$1,00000:15:27!
MP5
This item requires rank 6 in order to be used.
1,116
287
483
offense
defense
stealth
(+1,116)
(+287)
(+483)
6--off: 1,116
def: 287
stl: 483
$40,00000:15:57!
Zombie mask
This item requires rank 10 in order to be used.
573
406
5,357
offense
defense
stealth
(+573)
(+406)
(+5,357)
10--off: 573
def: 406
stl: 5,357
$120,00000:15:57!
Dragonskin armor
This item requires rank 11 in order to be used.
672
6,912
1,473
offense
defense
stealth
(+672)
(+6,912)
(+1,473)
11--off: 672
def: 6,912
stl: 1,473
$180,00000:16:27Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:37!
Binoculars
This item requires rank 12 in order to be used.
4,149
2,692
3,971
offense
defense
stealth
(+4,149)
(+2,692)
(+3,971)
12--off: 4,149
def: 2,692
stl: 3,971
$220,00000:19:27!
Proso armor
This item requires rank 11 in order to be used.
927
6,197
2,310
offense
defense
stealth
(+927)
(+6,197)
(+2,310)
11--off: 927
def: 6,197
stl: 2,310
$180,00000:19:27Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:37!
Orange aviators
This item requires rank 11 in order to be used.
818
926
5,945
offense
defense
stealth
(+818)
(+926)
(+5,945)
11--off: 818
def: 926
stl: 5,945
$160,00000:21:27