Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
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Simple M.T.V
This item requires rank 13 in order to be used.
547
8,484
3,119
offense
defense
stealth
(+547)
(+8,484)
(+3,119)
13--off: 547
def: 8,484
stl: 3,119
$240,00000:00:33- 1--
Materials
$800,00000:00:43 - 1--
Materials
$125,00000:00:43 !
Armor piercing bullets
This item requires rank 22 in order to be used.
12,567
15,401
21,134
offense
defense
stealth
(+12,567)
(+15,401)
(+21,134)
22--off: 12,567
def: 15,401
stl: 21,134
$980,00000:00:54Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:44Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:44!
Shotgun
This item requires rank 19 in order to be used.
23,054
3,570
9,666
offense
defense
stealth
(+23,054)
(+3,570)
(+9,666)
19--off: 23,054
def: 3,570
stl: 9,666
$720,00000:02:03!
MP5
This item requires rank 21 in order to be used.
33,382
3,756
7,033
offense
defense
stealth
(+33,382)
(+3,756)
(+7,033)
21--off: 33,382
def: 3,756
stl: 7,033
$880,00000:02:333
1--Materials
$60,00000:02:432
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:03:44- 1--
Materials
$125,00000:03:44 1
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:03:44- 1--
Materials
$180,00000:03:44 Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:44Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:44Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:43Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:431
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:05:43- 1--
Materials
$40,00000:05:43 - 1--
Materials
$60,00000:05:43 3
1--Materials
$375,00000:05:43!
Military body armor
This item requires rank 12 in order to be used.
1,508
9,515
1,885
offense
defense
stealth
(+1,508)
(+9,515)
(+1,885)
12--off: 1,508
def: 9,515
stl: 1,885
$260,00000:06:332
1--Materials
$250,00000:06:441
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:06:44Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:43Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:44!
Army sweater
This item requires rank 13 in order to be used.
1,423
978
8,940
offense
defense
stealth
(+1,423)
(+978)
(+8,940)
13--off: 1,423
def: 978
stl: 8,940
$220,00000:08:33!
Armor piercing bullets
This item requires rank 11 in order to be used.
3,228
3,924
3,350
offense
defense
stealth
(+3,228)
(+3,924)
(+3,350)
11--off: 3,228
def: 3,924
stl: 3,350
$220,00000:08:33Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:43Weapon Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:08:44- 1--
Materials
$100,00000:09:44 8
1--Materials
$1,000,00000:09:442
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:09:44!
AK-47
This item requires rank 14 in order to be used.
12,098
1,049
3,896
offense
defense
stealth
(+12,098)
(+1,049)
(+3,896)
14--off: 12,098
def: 1,049
stl: 3,896
$340,00000:10:331
1--Materials
$50,00000:10:43- 1--
Materials
$60,00000:10:43 5
1--Materials
$100,00000:10:43- 1--
Materials
$1,600,00000:12:44 - 1--
Materials
$150,00000:12:44 !
Shotgun
This item requires rank 19 in order to be used.
22,236
2,493
9,741
offense
defense
stealth
(+22,236)
(+2,493)
(+9,741)
19--off: 22,236
def: 2,493
stl: 9,741
$680,00000:13:033
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:13:434
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$3,200,00000:13:43!
Tommy gun
This item requires rank 10 in order to be used.
5,794
297
2,749
offense
defense
stealth
(+5,794)
(+297)
(+2,749)
10--off: 5,794
def: 297
stl: 2,749
$180,00000:15:03!
Proso armor
This item requires rank 13 in order to be used.
635
9,263
2,844
offense
defense
stealth
(+635)
(+9,263)
(+2,844)
13--off: 635
def: 9,263
stl: 2,844
$260,00000:15:33!
Opera mask
This item requires rank 7 in order to be used.
334
278
2,038
offense
defense
stealth
(+334)
(+278)
(+2,038)
7--off: 334
def: 278
stl: 2,038
$60,00000:16:04!
Military body armor
This item requires rank 11 in order to be used.
626
7,707
2,411
offense
defense
stealth
(+626)
(+7,707)
(+2,411)
11--off: 626
def: 7,707
stl: 2,411
$220,00000:17:33!
Desert eagle
This item requires rank 15 in order to be used.
14,958
2,497
5,619
offense
defense
stealth
(+14,958)
(+2,497)
(+5,619)
15--off: 14,958
def: 2,497
stl: 5,619
$460,00000:18:53!
Mini k
This item requires rank 16 in order to be used.
18,570
1,970
6,564
offense
defense
stealth
(+18,570)
(+1,970)
(+6,564)
16--off: 18,570
def: 1,970
stl: 6,564
$540,00000:19:23!
Gang suit
This item requires rank 12 in order to be used.
519
457
8,127
offense
defense
stealth
(+519)
(+457)
(+8,127)
12--off: 519
def: 457
stl: 8,127
$180,00000:22:34Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:27:44Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:43!
Ballistic vest
This item requires rank 20 in order to be used.
3,612
30,852
10,716
offense
defense
stealth
(+3,612)
(+30,852)
(+10,716)
20--off: 3,612
def: 30,852
stl: 10,716
$900,00000:29:03