Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:201
1--Materials
$20,00000:00:201
1--Materials
$20,00000:00:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:20!

Orange aviators
This item requires rank 1 in order to be used.

17
14
85
offense
defense
stealth
(+17)
(+14)
(+85)
1--off: 17
def: 14
stl: 85
$1,00000:02:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:20
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:20- 1
Materials
$60,00000:02:20 2
1Materials
$100,00000:02:20- 1
Materials
$700,00000:02:20 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:02:203
1Materials
$5,808,00000:02:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:03:202
1Materials
$700,00000:04:201
1Materials
$50,00000:04:202
1Materials
$250,00000:04:204

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:04:20- 1
Materials
$125,00000:04:20 !

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:06:113

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$60,00000:06:201
1Materials
$20,00000:06:201

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:06:20!

Golden desert eagle
This item requires rank 10 in order to be used.

7,503
1,254
1,899
offense
defense
stealth
(+7,503)
(+1,254)
(+1,899)
10--off: 7,503
def: 1,254
stl: 1,899
$220,00000:06:40!

Tigerprint suit
This item requires rank 4 in order to be used.

104
93
771
offense
defense
stealth
(+104)
(+93)
(+771)
4--off: 104
def: 93
stl: 771
$20,00000:07:102
1--Materials
$250,00000:07:20!

Full ballistic vest
This item requires rank 13 in order to be used.

2,219
11,906
5,969
offense
defense
stealth
(+2,219)
(+11,906)
(+5,969)
13--off: 2,219
def: 11,906
stl: 5,969
$400,00000:08:10- 1--
Materials
$125,00000:08:20 1
1--Materials
$350,00000:08:20- 1--
Materials
$250,00000:08:20 - 1--
Materials
$150,00000:08:20 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:08:20!

Pulse rifle
This item requires rank 13 in order to be used.

10,138
996
5,448
offense
defense
stealth
(+10,138)
(+996)
(+5,448)
13--off: 10,138
def: 996
stl: 5,448
$340,00000:09:10- 1--
Materials
$50,00000:10:20 2
1--Materials
$100,00000:10:203
1--Materials
$375,00000:10:201
1--Materials
$125,00000:10:2010
1--Materials
$200,00000:12:21- 1--
Materials
$50,00000:12:21 4
1--Materials
$80,00000:12:211

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:12:21!

Binoculars
This item requires rank 19 in order to be used.

21,234
19,073
14,775
offense
defense
stealth
(+21,234)
(+19,073)
(+14,775)
19--off: 21,234
def: 19,073
stl: 14,775
$1,100,00000:14:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:14:20!

Full ballistic vest
This item requires rank 23 in order to be used.

9,033
51,563
23,930
offense
defense
stealth
(+9,033)
(+51,563)
(+23,930)
23--off: 9,033
def: 51,563
stl: 23,930
$1,700,00000:15:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:15:20!

Revolver
This item requires rank 18 in order to be used.

26,184
4,570
6,430
offense
defense
stealth
(+26,184)
(+4,570)
(+6,430)
18--off: 26,184
def: 4,570
stl: 6,430
$740,00000:22:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:24:20!

Ballistic vest
This item requires rank 19 in order to be used.

5,474
35,279
11,692
offense
defense
stealth
(+5,474)
(+35,279)
(+11,692)
19--off: 5,474
def: 35,279
stl: 11,692
$1,040,00000:25:40
















