Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Revolver
This item requires rank 18 in order to be used.

26,909
2,992
7,460
offense
defense
stealth
(+26,909)
(+2,992)
(+7,460)
18--off: 26,909
def: 2,992
stl: 7,460
$740,00000:00:25!

Pulse rifle
This item requires rank 1 in order to be used.

75
11
39
offense
defense
stealth
(+75)
(+11)
(+39)
1--off: 75
def: 11
stl: 39
$1,00000:00:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:01:06!

Pirate mask
This item requires rank 16 in order to be used.

2,551
3,472
19,329
offense
defense
stealth
(+2,551)
(+3,472)
(+19,329)
16--off: 2,551
def: 3,472
stl: 19,329
$500,00000:01:26- 1--
Materials
$100,00000:02:05 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:053

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:02:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:02:05- 1--
Materials
$40,00000:03:05 1
1--Materials
$125,00000:03:056

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$750,00000:03:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:064
1--Materials
$200,00000:04:061
1--Materials
$125,00000:04:06!

M4
This item requires rank 16 in order to be used.

20,491
3,427
8,352
offense
defense
stealth
(+20,491)
(+3,427)
(+8,352)
16--off: 20,491
def: 3,427
stl: 8,352
$640,00000:04:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:051

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:05!

Armor piercing bullets
This item requires rank 16 in order to be used.

12,943
8,671
7,415
offense
defense
stealth
(+12,943)
(+8,671)
(+7,415)
16--off: 12,943
def: 8,671
stl: 7,415
$580,00000:05:45!

Flex Armor Proto
This item requires rank 1 in order to be used.

4
99
45
offense
defense
stealth
(+4)
(+99)
(+45)
1--off: 4
def: 99
stl: 45
$1,00000:05:556

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$300,00000:07:053

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:07:052

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:07:053

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:07:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:07:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:05!

Full ballistic vest
This item requires rank 16 in order to be used.

3,808
16,028
5,950
offense
defense
stealth
(+3,808)
(+16,028)
(+5,950)
16--off: 3,808
def: 16,028
stl: 5,950
$520,00000:08:25!

Radar
This item requires rank 18 in order to be used.

11,585
17,886
8,834
offense
defense
stealth
(+11,585)
(+17,886)
(+8,834)
18--off: 11,585
def: 17,886
stl: 8,834
$760,00000:08:25!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

6,550
81,511
31,947
offense
defense
stealth
(+6,550)
(+81,511)
(+31,947)
26--off: 6,550
def: 81,511
stl: 31,947
$2,400,00000:08:25!

Police vest
This item requires rank 15 in order to be used.

1,838
15,124
4,590
offense
defense
stealth
(+1,838)
(+15,124)
(+4,590)
15--off: 1,838
def: 15,124
stl: 4,590
$440,00000:08:561
1--Materials
$50,00000:09:068

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,000,00000:09:06- 1--
Materials
$125,00000:10:05 2
1--Materials
$100,00000:10:055

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:10:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:054

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:13:052

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:13:05!

Bayonet
This item requires rank 16 in order to be used.

7,601
9,219
12,254
offense
defense
stealth
(+7,601)
(+9,219)
(+12,254)
16--off: 7,601
def: 9,219
stl: 12,254
$580,00000:14:26!

Prototype b-kit 1.0
This item requires rank 15 in order to be used.

2,151
17,222
4,285
offense
defense
stealth
(+2,151)
(+17,222)
(+4,285)
15--off: 2,151
def: 17,222
stl: 4,285
$480,00000:14:55!

Fake moustache
This item requires rank 24 in order to be used.

7,396
4,039
66,589
offense
defense
stealth
(+7,396)
(+4,039)
(+66,589)
24--off: 7,396
def: 4,039
stl: 66,589
$1,560,00000:14:56!

Loaba suite v2
This item requires rank 11 in order to be used.

583
7,485
2,340
offense
defense
stealth
(+583)
(+7,485)
(+2,340)
11--off: 583
def: 7,485
stl: 2,340
$200,00000:17:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:05!

Bayonet
This item requires rank 21 in order to be used.

16,496
23,802
22,201
offense
defense
stealth
(+16,496)
(+23,802)
(+22,201)
21--off: 16,496
def: 23,802
stl: 22,201
$1,240,00000:19:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:20:05!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,050
7,859
3,276
offense
defense
stealth
(+1,050)
(+7,859)
(+3,276)
11--off: 1,050
def: 7,859
stl: 3,276
$240,00000:22:55!

Simple M.T.V
This item requires rank 24 in order to be used.

9,919
70,456
18,560
offense
defense
stealth
(+9,919)
(+70,456)
(+18,560)
24--off: 9,919
def: 70,456
stl: 18,560
$1,980,00000:22:55!

Simple M.T.V
This item requires rank 13 in order to be used.

2,605
13,200
4,076
offense
defense
stealth
(+2,605)
(+13,200)
(+4,076)
13--off: 2,605
def: 13,200
stl: 4,076
$400,00000:24:55!

Cowprint suit
This item requires rank 21 in order to be used.

7,740
5,174
59,030
offense
defense
stealth
(+7,740)
(+5,174)
(+59,030)
21--off: 7,740
def: 5,174
stl: 59,030
$1,440,00000:40:55
















