Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
4

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:00:03- 1
Materials
$700,00000:00:03 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:01:022
1Materials
$40,00000:01:025
1Materials
$100,00000:01:02!

M4
This item requires rank 22 in order to be used.

59,899
6,409
22,617
offense
defense
stealth
(+59,899)
(+6,409)
(+22,617)
22--off: 59,899
def: 6,409
stl: 22,617
$1,780,00000:01:52- 1
Materials
$120,00000:02:02 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:02:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:02:02
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:02:02!

Shotgun
This item requires rank 19 in order to be used.

33,363
5,814
10,989
offense
defense
stealth
(+33,363)
(+5,814)
(+10,989)
19--off: 33,363
def: 5,814
stl: 10,989
$1,000,00000:02:222

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:03:02- 1
Materials
$250,00000:03:02 - 1
Materials
$80,00000:03:02 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$100,00000:04:022

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,600,00000:04:022

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:04:02!

Fake moustache
This item requires rank 10 in order to be used.

1,295
1,175
5,760
offense
defense
stealth
(+1,295)
(+1,175)
(+5,760)
10off: 1,295
def: 1,175
stl: 5,760
$160,00000:04:233
1Materials
$150,00000:06:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:06:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:06:02!

Ballistic vest
This item requires rank 23 in order to be used.

3,954
72,353
16,563
offense
defense
stealth
(+3,954)
(+72,353)
(+16,563)
23--off: 3,954
def: 72,353
stl: 16,563
$1,860,00000:06:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:02- 1
Materials
$375,00000:08:02 !

Full ballistic vest
This item requires rank 19 in order to be used.

2,566
35,171
11,498
offense
defense
stealth
(+2,566)
(+35,171)
(+11,498)
19off: 2,566
def: 35,171
stl: 11,498
$980,00000:08:22!

Explosive rounds
This item requires rank 17 in order to be used.

16,405
14,493
9,665
offense
defense
stealth
(+16,405)
(+14,493)
(+9,665)
17off: 16,405
def: 14,493
stl: 9,665
$820,00000:11:224

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:12:0312
1--Materials
$240,00000:12:0316
1--Materials
$800,00000:12:031
1--Materials
$350,00000:13:025

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$625,00000:13:02!

Smartphone
This item requires rank 22 in order to be used.

32,153
26,916
31,542
offense
defense
stealth
(+32,153)
(+26,916)
(+31,542)
22off: 32,153
def: 26,916
stl: 31,542
$1,820,00000:14:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:15:03!

Orange aviators
This item requires rank 14 in order to be used.

2,907
1,877
18,259
offense
defense
stealth
(+2,907)
(+1,877)
(+18,259)
14off: 2,907
def: 1,877
stl: 18,259
$460,00000:15:52!

AK-47
This item requires rank 15 in order to be used.

24,981
3,915
7,564
offense
defense
stealth
(+24,981)
(+3,915)
(+7,564)
15--off: 24,981
def: 3,915
stl: 7,564
$720,00000:15:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:16:02!

MP5
This item requires rank 19 in order to be used.

35,081
5,479
10,823
offense
defense
stealth
(+35,081)
(+5,479)
(+10,823)
19off: 35,081
def: 5,479
stl: 10,823
$1,020,00000:16:22!

AK-47
This item requires rank 8 in order to be used.

4,268
615
2,034
offense
defense
stealth
(+4,268)
(+615)
(+2,034)
8off: 4,268
def: 615
stl: 2,034
$140,00000:16:22!

Opera mask
This item requires rank 17 in order to be used.

3,168
1,731
24,495
offense
defense
stealth
(+3,168)
(+1,731)
(+24,495)
17--off: 3,168
def: 1,731
stl: 24,495
$580,00000:17:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:19:02!

Improved crosshairs
This item requires rank 20 in order to be used.

30,257
18,502
26,029
offense
defense
stealth
(+30,257)
(+18,502)
(+26,029)
20off: 30,257
def: 18,502
stl: 26,029
$1,500,00000:21:22!

White suit
This item requires rank 9 in order to be used.

845
556
5,689
offense
defense
stealth
(+845)
(+556)
(+5,689)
9--off: 845
def: 556
stl: 5,689
$140,00000:22:22!

Tommy gun
This item requires rank 20 in order to be used.

49,184
4,559
17,970
offense
defense
stealth
(+49,184)
(+4,559)
(+17,970)
20off: 49,184
def: 4,559
stl: 17,970
$1,440,00000:23:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:27:02!

GPS
This item requires rank 20 in order to be used.

27,413
29,216
29,432
offense
defense
stealth
(+27,413)
(+29,216)
(+29,432)
20off: 27,413
def: 29,216
stl: 29,432
$1,720,00000:28:22!

AK-47
This item requires rank 20 in order to be used.

52,761
3,876
14,537
offense
defense
stealth
(+52,761)
(+3,876)
(+14,537)
20off: 52,761
def: 3,876
stl: 14,537
$1,420,00000:29:42!

Clown mask
This item requires rank 11 in order to be used.

1,311
646
10,655
offense
defense
stealth
(+1,311)
(+646)
(+10,655)
11--off: 1,311
def: 646
stl: 10,655
$260,00000:31:12!

Loaba suite v2
This item requires rank 20 in order to be used.

8,134
44,640
19,696
offense
defense
stealth
(+8,134)
(+44,640)
(+19,696)
20off: 8,134
def: 44,640
stl: 19,696
$1,440,00000:31:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:33:02!

Revolver
This item requires rank 20 in order to be used.

44,278
9,050
17,548
offense
defense
stealth
(+44,278)
(+9,050)
(+17,548)
20off: 44,278
def: 9,050
stl: 17,548
$1,420,00000:34:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$10,000,00000:37:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:37:03















