Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:43!

Police vest
This item requires rank 14 in order to be used.

1,572
14,941
4,898
offense
defense
stealth
(+1,572)
(+14,941)
(+4,898)
14--off: 1,572
def: 14,941
stl: 4,898
$420,00000:02:33
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:42!

AK-47
This item requires rank 20 in order to be used.

39,499
2,459
7,505
offense
defense
stealth
(+39,499)
(+2,459)
(+7,505)
20--off: 39,499
def: 2,459
stl: 7,505
$980,00000:03:03!

Mini k
This item requires rank 18 in order to be used.

28,670
4,876
10,681
offense
defense
stealth
(+28,670)
(+4,876)
(+10,681)
18--off: 28,670
def: 4,876
stl: 10,681
$880,00000:03:032

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:422
1--Materials
$100,00000:03:42!

AK-47
This item requires rank 18 in order to be used.

26,615
4,805
6,169
offense
defense
stealth
(+26,615)
(+4,805)
(+6,169)
18--off: 26,615
def: 4,805
stl: 6,169
$760,00000:04:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:423

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:431
1--Materials
$20,00000:05:43- 1--
Materials
$150,00000:05:43 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:42!

Opera mask
This item requires rank 15 in order to be used.

1,548
2,218
19,747
offense
defense
stealth
(+1,548)
(+2,218)
(+19,747)
15--off: 1,548
def: 2,218
stl: 19,747
$480,00000:07:331
1--Materials
$125,00000:07:42- 1--
Materials
$350,00000:07:42 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:42!

Bayonet
This item requires rank 4 in order to be used.

357
359
346
offense
defense
stealth
(+357)
(+359)
(+346)
4--off: 357
def: 359
stl: 346
$20,00000:08:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:42- 1--
Materials
$60,00000:08:42 3
1--Materials
$60,00000:08:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:42!

Riot Shield
This item requires rank 26 in order to be used.

42,309
36,552
46,949
offense
defense
stealth
(+42,309)
(+36,552)
(+46,949)
26--off: 42,309
def: 36,552
stl: 46,949
$2,520,00000:10:02!

Loaba suite v2
This item requires rank 12 in order to be used.

1,588
7,488
4,258
offense
defense
stealth
(+1,588)
(+7,488)
(+4,258)
12--off: 1,588
def: 7,488
stl: 4,258
$260,00000:10:332

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:432
1--Materials
$40,00000:11:422
1--Materials
$40,00000:11:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:422
1--Materials
$100,00000:13:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:42- 1--
Materials
$150,00000:13:42 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:42!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:14:32!

Golden desert eagle
This item requires rank 21 in order to be used.

41,951
6,982
17,816
offense
defense
stealth
(+41,951)
(+6,982)
(+17,816)
21--off: 41,951
def: 6,982
stl: 17,816
$1,340,00000:15:32!

Military body armor
This item requires rank 11 in order to be used.

1,106
7,004
2,953
offense
defense
stealth
(+1,106)
(+7,004)
(+2,953)
11--off: 1,106
def: 7,004
stl: 2,953
$220,00000:15:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:15:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:15:43
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:42!

Ballistic vest
This item requires rank 15 in order to be used.

3,000
16,578
3,350
offense
defense
stealth
(+3,000)
(+16,578)
(+3,350)
15--off: 3,000
def: 16,578
stl: 3,350
$460,00000:18:32!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:18:32!

Zombie mask
This item requires rank 20 in order to be used.

7,058
3,826
42,806
offense
defense
stealth
(+7,058)
(+3,826)
(+42,806)
20--off: 7,058
def: 3,826
stl: 42,806
$1,080,00000:19:23!

MP5
This item requires rank 23 in order to be used.

56,986
10,227
23,488
offense
defense
stealth
(+56,986)
(+10,227)
(+23,488)
23--off: 56,986
def: 10,227
stl: 23,488
$1,820,00000:20:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:20:43!

Tigerprint suit
This item requires rank 20 in order to be used.

7,035
4,263
38,564
offense
defense
stealth
(+7,035)
(+4,263)
(+38,564)
20--off: 7,035
def: 4,263
stl: 38,564
$1,000,00000:21:03!

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:23:02!

Clown mask
This item requires rank 6 in order to be used.

340
244
1,949
offense
defense
stealth
(+340)
(+244)
(+1,949)
6--off: 340
def: 244
stl: 1,949
$60,00000:25:03!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:27:52
















