Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:41!

Shuriken
This item requires rank 10 in order to be used.

2,872
2,609
3,652
offense
defense
stealth
(+2,872)
(+2,609)
(+3,652)
10--off: 2,872
def: 2,609
stl: 3,652
$180,00000:02:01
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:02:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:411
1--Materials
$125,00000:02:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:02:41!

Riot Shield
This item requires rank 27 in order to be used.

28,586
45,714
55,040
offense
defense
stealth
(+28,586)
(+45,714)
(+55,040)
27--off: 28,586
def: 45,714
stl: 55,040
$2,580,00000:03:01- 1--
Materials
$40,00000:03:42 3
1--Materials
$150,00000:03:429

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:03:42!

Gang suit
This item requires rank 13 in order to be used.

1,020
1,013
10,979
offense
defense
stealth
(+1,020)
(+1,013)
(+10,979)
13--off: 1,020
def: 1,013
stl: 10,979
$260,00000:04:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:411
1--Materials
$20,00000:05:411

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:4113
1--Materials
$260,00000:05:41!

Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:06:31!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

4,786
39,089
17,201
offense
defense
stealth
(+4,786)
(+39,089)
(+17,201)
20--off: 4,786
def: 39,089
stl: 17,201
$1,220,00000:07:02!

Pulse rifle
This item requires rank 14 in order to be used.

15,670
1,994
3,008
offense
defense
stealth
(+15,670)
(+1,994)
(+3,008)
14--off: 15,670
def: 1,994
stl: 3,008
$420,00000:07:31!

Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:07:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:41- 1--
Materials
$350,00000:07:41 1
1--Materials
$125,00000:07:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:42!

Shuriken
This item requires rank 17 in order to be used.

13,464
13,461
9,434
offense
defense
stealth
(+13,464)
(+13,461)
(+9,434)
17--off: 13,464
def: 13,461
stl: 9,434
$720,00000:09:02!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:10:312

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:412

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:412
1--Materials
$100,00000:10:411

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:421
1--Materials
$50,00000:11:42!

White suit
This item requires rank 7 in order to be used.

469
207
2,277
offense
defense
stealth
(+469)
(+207)
(+2,277)
7--off: 469
def: 207
stl: 2,277
$60,00000:12:01!

Tigerprint suit
This item requires rank 19 in order to be used.

5,479
3,654
39,428
offense
defense
stealth
(+5,479)
(+3,654)
(+39,428)
19--off: 5,479
def: 3,654
stl: 39,428
$980,00000:12:02!

Full ballistic vest
This item requires rank 13 in order to be used.

2,217
11,023
4,682
offense
defense
stealth
(+2,217)
(+11,023)
(+4,682)
13--off: 2,217
def: 11,023
stl: 4,682
$360,00000:13:321

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:421
1--Materials
$125,00000:13:42!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,547
4,602
4,354
offense
defense
stealth
(+4,547)
(+4,602)
(+4,354)
12--off: 4,547
def: 4,602
stl: 4,354
$280,00000:15:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:16:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:17:41!

Zombie mask
This item requires rank 18 in order to be used.

3,889
5,333
31,316
offense
defense
stealth
(+3,889)
(+5,333)
(+31,316)
18--off: 3,889
def: 5,333
stl: 31,316
$820,00000:19:02!

Clown mask
This item requires rank 17 in order to be used.

3,653
4,770
26,934
offense
defense
stealth
(+3,653)
(+4,770)
(+26,934)
17--off: 3,653
def: 4,770
stl: 26,934
$700,00000:21:21!

AK-47
This item requires rank 22 in order to be used.

49,537
9,461
10,539
offense
defense
stealth
(+49,537)
(+9,461)
(+10,539)
22--off: 49,537
def: 9,461
stl: 10,539
$1,400,00000:22:32!

Army sweater
This item requires rank 17 in order to be used.

3,421
1,501
21,876
offense
defense
stealth
(+3,421)
(+1,501)
(+21,876)
17--off: 3,421
def: 1,501
stl: 21,876
$540,00000:23:01!

Prototype b-kit 1.0
This item requires rank 21 in order to be used.

4,635
40,048
16,745
offense
defense
stealth
(+4,635)
(+40,048)
(+16,745)
21--off: 4,635
def: 40,048
stl: 16,745
$1,220,00000:24:32!

Simple M.T.V
This item requires rank 15 in order to be used.

1,277
20,925
8,285
offense
defense
stealth
(+1,277)
(+20,925)
(+8,285)
15--off: 1,277
def: 20,925
stl: 8,285
$600,00000:25:31
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:42!

Javelin
This item requires rank 21 in order to be used.

47,306
7,017
20,889
offense
defense
stealth
(+47,306)
(+7,017)
(+20,889)
21--off: 47,306
def: 7,017
stl: 20,889
$1,500,00000:26:51
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:41
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$6,000,00000:37:41
















