Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
6
1--Materials
$120,00000:00:073
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:00:07Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:081
1--Materials
$50,00000:02:07- 1--
Materials
$125,00000:02:07 1
1--Materials
$20,00000:02:072
1--Materials
$100,00000:02:07!
MP5
This item requires rank 17 in order to be used.
16,002
1,925
6,927
offense
defense
stealth
(+16,002)
(+1,925)
(+6,927)
17--off: 16,002
def: 1,925
stl: 6,927
$500,00000:02:28!
Golden desert eagle
This item requires rank 18 in order to be used.
21,773
3,447
6,027
offense
defense
stealth
(+21,773)
(+3,447)
(+6,027)
18--off: 21,773
def: 3,447
stl: 6,027
$620,00000:02:28!
Javelin
This item requires rank 19 in order to be used.
21,715
4,201
9,755
offense
defense
stealth
(+21,715)
(+4,201)
(+9,755)
19--off: 21,715
def: 4,201
stl: 9,755
$720,00000:02:28!
Bayonet
This item requires rank 1 in order to be used.
26
46
43
offense
defense
stealth
(+26)
(+46)
(+43)
1--off: 26
def: 46
stl: 43
$1,00000:02:57!
Fake moustache
This item requires rank 14 in order to be used.
1,731
2,149
9,333
offense
defense
stealth
(+1,731)
(+2,149)
(+9,333)
14--off: 1,731
def: 2,149
stl: 9,333
$260,00000:02:57!
Pulse rifle
This item requires rank 14 in order to be used.
13,954
1,421
4,068
offense
defense
stealth
(+13,954)
(+1,421)
(+4,068)
14--off: 13,954
def: 1,421
stl: 4,068
$380,00000:03:17!
Binoculars
This item requires rank 3 in order to be used.
164
153
163
offense
defense
stealth
(+164)
(+153)
(+163)
3--off: 164
def: 153
stl: 163
$1,00000:03:583
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:04:081
1--Materials
$20,00000:04:081
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:04:08!
Loaba suite v2
This item requires rank 14 in order to be used.
2,330
14,850
4,980
offense
defense
stealth
(+2,330)
(+14,850)
(+4,980)
14--off: 2,330
def: 14,850
stl: 4,980
$440,00000:06:57Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:07Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:071
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:07:082
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:07:083
1--Materials
$150,00000:07:08Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:07Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:07!
Armor piercing bullets
This item requires rank 13 in order to be used.
5,522
3,801
4,965
offense
defense
stealth
(+5,522)
(+3,801)
(+4,965)
13--off: 5,522
def: 3,801
stl: 4,965
$280,00000:08:58!
Explosive rounds
This item requires rank 13 in order to be used.
4,738
3,254
4,769
offense
defense
stealth
(+4,738)
(+3,254)
(+4,769)
13--off: 4,738
def: 3,254
stl: 4,769
$260,00000:08:58Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:07Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:07!
Armor piercing bullets
This item requires rank 11 in order to be used.
4,285
3,275
2,998
offense
defense
stealth
(+4,285)
(+3,275)
(+2,998)
11--off: 4,285
def: 3,275
stl: 2,998
$220,00000:09:57!
Full ballistic vest
This item requires rank 4 in order to be used.
99
466
166
offense
defense
stealth
(+99)
(+466)
(+166)
4--off: 99
def: 466
stl: 166
$20,00000:11:57!
Police vest
This item requires rank 11 in order to be used.
798
6,307
2,105
offense
defense
stealth
(+798)
(+6,307)
(+2,105)
11--off: 798
def: 6,307
stl: 2,105
$180,00000:11:58!
Army sweater
This item requires rank 13 in order to be used.
1,559
1,294
11,319
offense
defense
stealth
(+1,559)
(+1,294)
(+11,319)
13--off: 1,559
def: 1,294
stl: 11,319
$280,00000:11:581
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:12:07!
Flex Armor Proto
This item requires rank 10 in order to be used.
799
4,707
1,519
offense
defense
stealth
(+799)
(+4,707)
(+1,519)
10--off: 799
def: 4,707
stl: 1,519
$140,00000:12:27!
Full ballistic vest
This item requires rank 16 in order to be used.
1,492
18,505
5,222
offense
defense
stealth
(+1,492)
(+18,505)
(+5,222)
16--off: 1,492
def: 18,505
stl: 5,222
$500,00000:12:471
1--Materials
$125,00000:13:07Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:073
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:14:07!
Binoculars
This item requires rank 18 in order to be used.
11,766
12,629
14,061
offense
defense
stealth
(+11,766)
(+12,629)
(+14,061)
18--off: 11,766
def: 12,629
stl: 14,061
$760,00000:15:27!
Loaba suite v2
This item requires rank 4 in order to be used.
71
570
115
offense
defense
stealth
(+71)
(+570)
(+115)
4--off: 71
def: 570
stl: 115
$20,00000:15:57!
Smartphone
This item requires rank 10 in order to be used.
1,944
2,561
2,652
offense
defense
stealth
(+1,944)
(+2,561)
(+2,652)
10--off: 1,944
def: 2,561
stl: 2,652
$140,00000:16:27Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:07!
Simple M.T.V
This item requires rank 21 in order to be used.
5,673
27,549
5,591
offense
defense
stealth
(+5,673)
(+27,549)
(+5,591)
21--off: 5,673
def: 27,549
stl: 5,591
$780,00000:18:57!
MP5
This item requires rank 22 in order to be used.
36,593
5,362
10,165
offense
defense
stealth
(+36,593)
(+5,362)
(+10,165)
22--off: 36,593
def: 5,362
stl: 10,165
$1,040,00000:18:57!
Golden desert eagle
This item requires rank 11 in order to be used.
6,685
459
2,581
offense
defense
stealth
(+6,685)
(+459)
(+2,581)
11--off: 6,685
def: 459
stl: 2,581
$200,00000:23:57!
Police vest
This item requires rank 21 in order to be used.
5,123
36,465
10,747
offense
defense
stealth
(+5,123)
(+36,465)
(+10,747)
21--off: 5,123
def: 36,465
stl: 10,747
$1,040,00000:27:17!
GPS
This item requires rank 11 in order to be used.
3,652
3,920
4,289
offense
defense
stealth
(+3,652)
(+3,920)
(+4,289)
11--off: 3,652
def: 3,920
stl: 4,289
$240,00000:30:18!
Pulse rifle
This item requires rank 19 in order to be used.
28,381
3,902
10,334
offense
defense
stealth
(+28,381)
(+3,902)
(+10,334)
19--off: 28,381
def: 3,902
stl: 10,334
$860,00000:37:47