Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:59!

Pulse rifle
This item requires rank 14 in order to be used.

15,670
1,994
3,008
offense
defense
stealth
(+15,670)
(+1,994)
(+3,008)
14--off: 15,670
def: 1,994
stl: 3,008
$420,00000:02:49- 1--
Materials
$125,00000:02:59 3
1--Materials
$150,00000:02:59!

Loaba suite v2
This item requires rank 18 in order to be used.

5,069
28,664
9,646
offense
defense
stealth
(+5,069)
(+28,664)
(+9,646)
18--off: 5,069
def: 28,664
stl: 9,646
$860,00000:03:19!

Zombie mask
This item requires rank 11 in order to be used.

868
454
9,089
offense
defense
stealth
(+868)
(+454)
(+9,089)
11--off: 868
def: 454
stl: 9,089
$200,00000:03:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:00!

Radar
This item requires rank 16 in order to be used.

11,154
12,648
10,803
offense
defense
stealth
(+11,154)
(+12,648)
(+10,803)
16--off: 11,154
def: 12,648
stl: 10,803
$700,00000:04:19!

Ballistic vest
This item requires rank 16 in order to be used.

2,541
20,437
8,179
offense
defense
stealth
(+2,541)
(+20,437)
(+8,179)
16--off: 2,541
def: 20,437
stl: 8,179
$620,00000:04:20
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:593

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:04:591

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:59
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:04:59!

Loaba suite v2
This item requires rank 23 in order to be used.

8,766
55,744
11,491
offense
defense
stealth
(+8,766)
(+55,744)
(+11,491)
23--off: 8,766
def: 55,744
stl: 11,491
$1,520,00000:05:09!

White suit
This item requires rank 16 in order to be used.

2,929
3,586
20,551
offense
defense
stealth
(+2,929)
(+3,586)
(+20,551)
16--off: 2,929
def: 3,586
stl: 20,551
$540,00000:05:19!

Fake moustache
This item requires rank 11 in order to be used.

1,438
794
6,036
offense
defense
stealth
(+1,438)
(+794)
(+6,036)
11--off: 1,438
def: 794
stl: 6,036
$160,00000:05:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:591
1--Materials
$20,00000:05:59!

Smartphone
This item requires rank 11 in order to be used.

6,083
4,327
4,430
offense
defense
stealth
(+6,083)
(+4,327)
(+4,430)
11--off: 6,083
def: 4,327
stl: 4,430
$300,00000:06:09!

Armor piercing bullets
This item requires rank 4 in order to be used.

383
356
336
offense
defense
stealth
(+383)
(+356)
(+336)
4--off: 383
def: 356
stl: 336
$20,00000:06:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:003
1--Materials
$375,00000:07:596

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$750,00000:07:59- 1--
Materials
$20,00000:07:59 - 1--
Materials
$250,00000:07:59 !

Tactical vest
This item requires rank 12 in order to be used.

1,006
10,433
3,105
offense
defense
stealth
(+1,006)
(+10,433)
(+3,105)
12--off: 1,006
def: 10,433
stl: 3,105
$300,00000:08:50!

Binoculars
This item requires rank 7 in order to be used.

841
1,074
1,284
offense
defense
stealth
(+841)
(+1,074)
(+1,284)
7--off: 841
def: 1,074
stl: 1,284
$60,00000:09:19
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:10:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:10:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:10:59!

AK-47
This item requires rank 21 in order to be used.

50,157
3,295
14,814
offense
defense
stealth
(+50,157)
(+3,295)
(+14,814)
21--off: 50,157
def: 3,295
stl: 14,814
$1,360,00000:11:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:59!

Prototype b-kit 1.0
This item requires rank 24 in order to be used.

3,994
76,465
25,199
offense
defense
stealth
(+3,994)
(+76,465)
(+25,199)
24--off: 3,994
def: 76,465
stl: 25,199
$2,120,00000:13:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:14:00!

Bayonet
This item requires rank 12 in order to be used.

4,953
5,034
3,170
offense
defense
stealth
(+4,953)
(+5,034)
(+3,170)
12--off: 4,953
def: 5,034
stl: 3,170
$260,00000:14:49!

Pulse rifle
This item requires rank 13 in order to be used.

10,992
2,023
3,580
offense
defense
stealth
(+10,992)
(+2,023)
(+3,580)
13--off: 10,992
def: 2,023
stl: 3,580
$340,00000:14:49!

Pulse rifle
This item requires rank 12 in order to be used.

10,607
1,654
2,129
offense
defense
stealth
(+10,607)
(+1,654)
(+2,129)
12--off: 10,607
def: 1,654
stl: 2,129
$280,00000:14:49- 1--
Materials
$800,00000:15:00 !

Armor piercing bullets
This item requires rank 17 in order to be used.

10,702
9,267
8,665
offense
defense
stealth
(+10,702)
(+9,267)
(+8,665)
17--off: 10,702
def: 9,267
stl: 8,665
$580,00000:15:19!

Bayonet
This item requires rank 10 in order to be used.

3,816
3,767
4,224
offense
defense
stealth
(+3,816)
(+3,767)
(+4,224)
10--off: 3,816
def: 3,767
stl: 4,224
$240,00000:15:39
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:00!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

1,202
9,228
3,256
offense
defense
stealth
(+1,202)
(+9,228)
(+3,256)
11--off: 1,202
def: 9,228
stl: 3,256
$280,00000:17:49!

Fake moustache
This item requires rank 23 in order to be used.

8,317
3,900
69,887
offense
defense
stealth
(+8,317)
(+3,900)
(+69,887)
23--off: 8,317
def: 3,900
stl: 69,887
$1,640,00000:19:09!

Tactical vest
This item requires rank 15 in order to be used.

2,573
18,044
7,501
offense
defense
stealth
(+2,573)
(+18,044)
(+7,501)
15--off: 2,573
def: 18,044
stl: 7,501
$560,00000:22:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:27:00!

Binoculars
This item requires rank 12 in order to be used.

5,392
6,887
6,701
offense
defense
stealth
(+5,392)
(+6,887)
(+6,701)
12--off: 5,392
def: 6,887
stl: 6,701
$380,00000:29:09
















