Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:16!

MP5
This item requires rank 17 in order to be used.

20,888
3,911
6,776
offense
defense
stealth
(+20,888)
(+3,911)
(+6,776)
17--off: 20,888
def: 3,911
stl: 6,776
$640,00000:00:36!

Binoculars
This item requires rank 7 in order to be used.

1,456
1,508
1,294
offense
defense
stealth
(+1,456)
(+1,508)
(+1,294)
7--off: 1,456
def: 1,508
stl: 1,294
$80,00000:00:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:16!

Desert eagle
This item requires rank 19 in order to be used.

33,847
3,485
6,281
offense
defense
stealth
(+33,847)
(+3,485)
(+6,281)
19--off: 33,847
def: 3,485
stl: 6,281
$880,00000:01:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:162

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:176
1--Materials
$300,00000:02:173
1--Materials
$60,00000:02:17!

Opera mask
This item requires rank 7 in order to be used.

385
400
2,304
offense
defense
stealth
(+385)
(+400)
(+2,304)
7--off: 385
def: 400
stl: 2,304
$60,00000:03:37!

GPS
This item requires rank 1 in order to be used.

39
65
57
offense
defense
stealth
(+39)
(+65)
(+57)
1--off: 39
def: 65
stl: 57
$1,00000:04:06!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:04:073
1--Materials
$150,00000:04:16- 1--
Materials
$20,00000:04:16 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:17
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:04:172

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$770,00000:05:16- 1--
Materials
$40,00000:05:16 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:163
1--Materials
$150,00000:05:16- 1--
Materials
$20,00000:06:16 !

Tommy gun
This item requires rank 7 in order to be used.

2,470
467
642
offense
defense
stealth
(+2,470)
(+467)
(+642)
7--off: 2,470
def: 467
stl: 642
$80,00000:06:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:16
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:16- 1--
Materials
$125,00000:07:16 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:16!

MP5
This item requires rank 7 in order to be used.

2,083
210
1,067
offense
defense
stealth
(+2,083)
(+210)
(+1,067)
7--off: 2,083
def: 210
stl: 1,067
$60,00000:08:36!

Loaba suite v2
This item requires rank 16 in order to be used.

1,283
24,743
6,050
offense
defense
stealth
(+1,283)
(+24,743)
(+6,050)
16--off: 1,283
def: 24,743
stl: 6,050
$640,00000:09:562

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:16!

Flex Armor Proto
This item requires rank 6 in order to be used.

119
1,717
382
offense
defense
stealth
(+119)
(+1,717)
(+382)
6--off: 119
def: 1,717
stl: 382
$40,00000:10:36!

M4
This item requires rank 16 in order to be used.

15,429
2,150
8,430
offense
defense
stealth
(+15,429)
(+2,150)
(+8,430)
16--off: 15,429
def: 2,150
stl: 8,430
$520,00000:11:36!

Fake moustache
This item requires rank 14 in order to be used.

2,744
2,386
14,910
offense
defense
stealth
(+2,744)
(+2,386)
(+14,910)
14--off: 2,744
def: 2,386
stl: 14,910
$400,00000:12:06- 1--
Materials
$250,00000:12:16 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:16!

Javelin
This item requires rank 21 in order to be used.

52,234
5,122
16,688
offense
defense
stealth
(+52,234)
(+5,122)
(+16,688)
21--off: 52,234
def: 5,122
stl: 16,688
$1,628,00000:14:26!

Military body armor
This item requires rank 13 in order to be used.

1,330
11,624
4,381
offense
defense
stealth
(+1,330)
(+11,624)
(+4,381)
13--off: 1,330
def: 11,624
stl: 4,381
$340,00000:15:27!

Mini k
This item requires rank 18 in order to be used.

29,059
5,808
13,672
offense
defense
stealth
(+29,059)
(+5,808)
(+13,672)
18--off: 29,059
def: 5,808
stl: 13,672
$1,078,00000:15:56!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:16:06!

Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:17:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:16!

Flex Armor Proto
This item requires rank 15 in order to be used.

3,554
16,478
4,755
offense
defense
stealth
(+3,554)
(+16,478)
(+4,755)
15--off: 3,554
def: 16,478
stl: 4,755
$500,00000:20:06!

Tactical vest
This item requires rank 14 in order to be used.

2,471
13,756
5,442
offense
defense
stealth
(+2,471)
(+13,756)
(+5,442)
14--off: 2,471
def: 13,756
stl: 5,442
$440,00000:20:06!

Simple M.T.V
This item requires rank 24 in order to be used.

9,919
70,456
18,560
offense
defense
stealth
(+9,919)
(+70,456)
(+18,560)
24--off: 9,919
def: 70,456
stl: 18,560
$1,980,00000:20:06!

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:21:06!

Full ballistic vest
This item requires rank 23 in order to be used.

5,059
62,911
11,177
offense
defense
stealth
(+5,059)
(+62,911)
(+11,177)
23--off: 5,059
def: 62,911
stl: 11,177
$1,580,00000:21:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:16!

Full ballistic vest
This item requires rank 4 in order to be used.

105
956
197
offense
defense
stealth
(+105)
(+956)
(+197)
4--off: 105
def: 956
stl: 197
$20,00000:26:26
















